mirror of
https://github.com/Ellpeck/NaturesAura.git
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78 lines
2.8 KiB
Java
78 lines
2.8 KiB
Java
package de.ellpeck.naturesaura.chunk.effect;
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import de.ellpeck.naturesaura.ModConfig;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import de.ellpeck.naturesaura.potion.ModPotions;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.Mth;
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import net.minecraft.world.effect.MobEffectInstance;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.chunk.LevelChunk;
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import net.minecraft.world.phys.AABB;
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public class BreathlessEffect implements IDrainSpotEffect {
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public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "breathless");
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private int amp;
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private AABB bb;
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private boolean calcValues(Level level, BlockPos pos, Integer spot) {
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if (spot >= 0)
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return false;
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var aura = IAuraChunk.getAuraInArea(level, pos, 50);
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if (aura > 0)
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return false;
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var dist = Math.min(Math.abs(aura) / 50000, 75);
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if (dist < 10)
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return false;
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this.amp = Math.min(Mth.floor(Math.abs(aura) / 2500000F), 3);
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this.bb = new AABB(pos).inflate(dist);
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return true;
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}
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@Override
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public ActiveType isActiveHere(Player player, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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if (!this.calcValues(player.level, pos, spot))
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return ActiveType.INACTIVE;
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if (!this.bb.contains(player.getEyePosition()))
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return ActiveType.INACTIVE;
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return ActiveType.ACTIVE;
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}
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@Override
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public ItemStack getDisplayIcon() {
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return new ItemStack(Blocks.WHITE_WOOL);
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}
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (level.getGameTime() % 100 != 0)
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return;
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if (!this.calcValues(level, pos, spot))
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return;
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var entities = level.getEntitiesOfClass(LivingEntity.class, this.bb);
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for (var entity : entities)
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entity.addEffect(new MobEffectInstance(ModPotions.BREATHLESS, 300, this.amp));
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}
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@Override
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public boolean appliesHere(LevelChunk chunk, IAuraChunk auraChunk, IAuraType type) {
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return ModConfig.instance.breathlessEffect.get();
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}
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@Override
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public ResourceLocation getName() {
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return BreathlessEffect.NAME;
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}
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}
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