mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-06-27 12:51:42 +02:00
56 lines
2.2 KiB
Java
56 lines
2.2 KiB
Java
package de.ellpeck.naturesaura.blocks.tiles.render;
|
|
|
|
import de.ellpeck.naturesaura.NaturesAura;
|
|
import de.ellpeck.naturesaura.blocks.tiles.TileEntityProjectileGenerator;
|
|
import net.minecraft.client.model.ModelBase;
|
|
import net.minecraft.client.model.ModelRenderer;
|
|
import net.minecraft.client.renderer.GlStateManager;
|
|
import net.minecraft.client.renderer.RenderHelper;
|
|
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
|
import net.minecraft.util.EnumFacing;
|
|
import net.minecraft.util.ResourceLocation;
|
|
import net.minecraftforge.fml.relauncher.Side;
|
|
import net.minecraftforge.fml.relauncher.SideOnly;
|
|
|
|
@SideOnly(Side.CLIENT)
|
|
public class RenderProjectileGenerator extends TileEntitySpecialRenderer<TileEntityProjectileGenerator> {
|
|
private static final ResourceLocation RES = new ResourceLocation(NaturesAura.MOD_ID, "textures/models/projectile_generator_overlay.png");
|
|
private final ModelOverlay model = new ModelOverlay();
|
|
|
|
@Override
|
|
public void render(TileEntityProjectileGenerator te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) {
|
|
GlStateManager.pushMatrix();
|
|
GlStateManager.translate(x, y, z);
|
|
if (te.nextSide == EnumFacing.NORTH) {
|
|
GlStateManager.rotate(270, 0, 1, 0);
|
|
GlStateManager.translate(-0.001F, 0, -1);
|
|
} else if (te.nextSide == EnumFacing.EAST) {
|
|
GlStateManager.rotate(180, 0, 1, 0);
|
|
GlStateManager.translate(-1.001F, 0, -1);
|
|
} else if (te.nextSide == EnumFacing.SOUTH) {
|
|
GlStateManager.rotate(90, 0, 1, 0);
|
|
GlStateManager.translate(-1.001F, 0, 0);
|
|
} else {
|
|
GlStateManager.translate(-0.001F, 0, 0);
|
|
}
|
|
this.bindTexture(RES);
|
|
this.model.render();
|
|
GlStateManager.popMatrix();
|
|
}
|
|
|
|
private static class ModelOverlay extends ModelBase {
|
|
|
|
private final ModelRenderer box;
|
|
|
|
public ModelOverlay() {
|
|
this.box = new ModelRenderer(this, 0, 0);
|
|
this.box.setTextureSize(64, 64);
|
|
this.box.addBox(0, 0, 0, 16, 16, 16);
|
|
}
|
|
|
|
public void render() {
|
|
this.box.render(1 / 16F);
|
|
}
|
|
}
|
|
}
|