NaturesAura/src/main/java/de/ellpeck/naturesaura/Helper.java
2020-01-23 16:05:52 +01:00

373 lines
16 KiB
Java

package de.ellpeck.naturesaura;
import com.mojang.blaze3d.platform.GlStateManager;
import de.ellpeck.naturesaura.api.NaturesAuraAPI;
import de.ellpeck.naturesaura.api.aura.item.IAuraRecharge;
import de.ellpeck.naturesaura.blocks.tiles.TileEntityImpl;
import de.ellpeck.naturesaura.chunk.AuraChunk;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.model.ItemCameraTransforms;
import net.minecraft.entity.item.ItemEntity;
import net.minecraft.entity.item.ItemFrameEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.item.DyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.nbt.INBT;
import net.minecraft.state.IProperty;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.*;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IWorld;
import net.minecraft.world.World;
import net.minecraft.world.chunk.AbstractChunkProvider;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.IItemHandlerModifiable;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.IForgeRegistry;
import net.minecraftforge.registries.IForgeRegistryEntry;
import org.lwjgl.opengl.GL11;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.List;
import java.util.Locale;
import java.util.function.Consumer;
import java.util.function.Function;
public final class Helper {
public static boolean getTileEntitiesInArea(IWorld world, BlockPos pos, int radius, Function<TileEntity, Boolean> consumer) {
for (int x = (pos.getX() - radius) >> 4; x <= (pos.getX() + radius) >> 4; x++) {
for (int z = (pos.getZ() - radius) >> 4; z <= (pos.getZ() + radius) >> 4; z++) {
Chunk chunk = getLoadedChunk(world, x, z);
if (chunk != null) {
for (BlockPos tilePos : chunk.getTileEntitiesPos()) {
if (tilePos.distanceSq(pos) <= radius * radius)
if (consumer.apply(world.getTileEntity(tilePos)))
return true;
}
}
}
}
return false;
}
public static void getAuraChunksInArea(World world, BlockPos pos, int radius, Consumer<AuraChunk> consumer) {
for (int x = (pos.getX() - radius) >> 4; x <= (pos.getX() + radius) >> 4; x++) {
for (int z = (pos.getZ() - radius) >> 4; z <= (pos.getZ() + radius) >> 4; z++) {
Chunk chunk = getLoadedChunk(world, x, z);
if (chunk != null) {
AuraChunk auraChunk = (AuraChunk) chunk.getCapability(NaturesAuraAPI.capAuraChunk, null).orElse(null);
if (auraChunk != null)
consumer.accept(auraChunk);
}
}
}
}
public static List<ItemFrameEntity> getAttachedItemFrames(World world, BlockPos pos) {
List<ItemFrameEntity> frames = world.getEntitiesWithinAABB(ItemFrameEntity.class, new AxisAlignedBB(pos).grow(0.25));
for (int i = frames.size() - 1; i >= 0; i--) {
ItemFrameEntity frame = frames.get(i);
BlockPos framePos = frame.getHangingPosition().offset(frame.getHorizontalFacing().getOpposite());
if (!pos.equals(framePos))
frames.remove(i);
}
return frames;
}
public static Chunk getLoadedChunk(IWorld world, int x, int z) {
// DO NOT EDIT PLEASE FOR THE LOVE OF GOD
// This is very finicky and easily causes the game to hang for some reason
AbstractChunkProvider provider = world.getChunkProvider();
if (provider.isChunkLoaded(new ChunkPos(x, z)))
return provider.getChunk(x, z, false);
return null;
}
public static int blendColors(int c1, int c2, float ratio) {
int a = (int) ((c1 >> 24 & 0xFF) * ratio + (c2 >> 24 & 0xFF) * (1 - ratio));
int r = (int) ((c1 >> 16 & 0xFF) * ratio + (c2 >> 16 & 0xFF) * (1 - ratio));
int g = (int) ((c1 >> 8 & 0xFF) * ratio + (c2 >> 8 & 0xFF) * (1 - ratio));
int b = (int) ((c1 & 0xFF) * ratio + (c2 & 0xFF) * (1 - ratio));
return ((a & 255) << 24) | ((r & 255) << 16) | ((g & 255) << 8) | (b & 255);
}
public static boolean areItemsEqual(ItemStack first, ItemStack second, boolean nbt) {
if (!ItemStack.areItemsEqual(first, second))
return false;
return !nbt || ItemStack.areItemStackTagsEqual(first, second);
}
@OnlyIn(Dist.CLIENT)
public static void renderItemInWorld(ItemStack stack) {
if (!stack.isEmpty()) {
GlStateManager.pushMatrix();
GlStateManager.disableLighting();
RenderHelper.enableStandardItemLighting();
Minecraft.getInstance().getItemRenderer().renderItem(stack, ItemCameraTransforms.TransformType.FIXED);
RenderHelper.disableStandardItemLighting();
GlStateManager.enableLighting();
GlStateManager.popMatrix();
}
}
@OnlyIn(Dist.CLIENT)
public static void renderItemInGui(ItemStack stack, int x, int y, float scale) {
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
RenderHelper.enableGUIStandardItemLighting();
GlStateManager.enableDepthTest();
GlStateManager.enableRescaleNormal();
GlStateManager.translatef(x, y, 0);
GlStateManager.scalef(scale, scale, scale);
Minecraft.getInstance().getItemRenderer().renderItemAndEffectIntoGUI(stack, 0, 0);
Minecraft.getInstance().getItemRenderer().renderItemOverlayIntoGUI(Minecraft.getInstance().fontRenderer, stack, 0, 0, null);
RenderHelper.disableStandardItemLighting();
GlStateManager.popMatrix();
}
public static boolean putStackOnTile(PlayerEntity player, Hand hand, BlockPos pos, int slot, boolean sound) {
TileEntity tile = player.world.getTileEntity(pos);
if (tile instanceof TileEntityImpl) {
IItemHandlerModifiable handler = ((TileEntityImpl) tile).getItemHandler(null);
if (handler != null) {
ItemStack handStack = player.getHeldItem(hand);
if (!handStack.isEmpty()) {
ItemStack remain = handler.insertItem(slot, handStack, player.world.isRemote);
if (!ItemStack.areItemStacksEqual(remain, handStack)) {
if (sound)
player.world.playSound(player, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5,
SoundEvents.ENTITY_ITEM_FRAME_ADD_ITEM, SoundCategory.PLAYERS, 0.75F, 1F);
if (!player.world.isRemote)
player.setHeldItem(hand, remain);
return true;
}
}
if (!handler.getStackInSlot(slot).isEmpty()) {
if (sound)
player.world.playSound(player, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5,
SoundEvents.ENTITY_ITEM_FRAME_REMOVE_ITEM, SoundCategory.PLAYERS, 0.75F, 1F);
if (!player.world.isRemote) {
ItemStack stack = handler.getStackInSlot(slot);
if (!player.addItemStackToInventory(stack)) {
ItemEntity item = new ItemEntity(player.world, player.posX, player.posY, player.posZ, stack);
player.world.addEntity(item);
}
handler.setStackInSlot(slot, ItemStack.EMPTY);
}
return true;
}
}
}
return false;
}
public static ICapabilityProvider makeRechargeProvider(ItemStack stack, boolean needsSelected) {
return new ICapabilityProvider() {
private final IAuraRecharge recharge = (container, containerSlot, itemSlot, isSelected) -> {
if (isSelected || !needsSelected) {
int toDrain = 300;
if (stack.getDamage() > 0 && container.drainAura(toDrain, true) >= toDrain) {
stack.setDamage(stack.getDamage() - 1);
container.drainAura(toDrain, false);
return true;
}
}
return false;
};
@Nullable
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> capability, @Nullable Direction facing) {
if (capability == NaturesAuraAPI.capAuraRecharge)
return LazyOptional.of(() -> (T) this.recharge);
return LazyOptional.empty();
}
};
}
public static BlockState getStateFromString(String raw) {
String[] split = raw.split("\\[");
Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(split[0]));
if (block != null) {
BlockState state = block.getDefaultState();
if (split.length > 1) {
for (String part : split[1].replace("]", "").split(",")) {
String[] keyValue = part.split("=");
for (IProperty<?> prop : state.getProperties()) {
BlockState changed = findProperty(state, prop, keyValue[0], keyValue[1]);
if (changed != null) {
state = changed;
break;
}
}
}
}
return state;
} else
return null;
}
private static <T extends Comparable<T>> BlockState findProperty(BlockState state, IProperty<T> prop, String key, String newValue) {
if (key.equals(prop.getName()))
for (T value : prop.getAllowedValues())
if (prop.getName(value).equals(newValue))
return state.with(prop, value);
return null;
}
public static <T> void registerCap(Class<T> type) {
CapabilityManager.INSTANCE.register(type, new Capability.IStorage<T>() {
@Override
public void readNBT(Capability<T> capability, T instance, Direction side, INBT nbt) {
}
@Nullable
@Override
public INBT writeNBT(Capability capability, Object instance, Direction side) {
return null;
}
}, () -> null);
}
public static void addAdvancement(PlayerEntity player, ResourceLocation advancement, String criterion) {
if (!(player instanceof ServerPlayerEntity))
return;/* TODO add advancements
ServerPlayerEntity playerMp = (ServerPlayerEntity) player;
Advancement adv = playerMp.getServerWorld().getAdvancementManager().getAdvancement(advancement);
if (adv != null)
playerMp.getAdvancements().grantCriterion(adv, criterion);*/
}
public static int getIngredientAmount(Ingredient ingredient) {
int highestAmount = 0;
for (ItemStack stack : ingredient.getMatchingStacks())
if (stack.getCount() > highestAmount)
highestAmount = stack.getCount();
return highestAmount;
}
@OnlyIn(Dist.CLIENT)
public static void renderWeirdBox(double x, double y, double z, double width, double height, double depth) {
GL11.glVertex3d(x, y + height, z);
GL11.glVertex3d(x + width, y + height, z);
GL11.glVertex3d(x + width, y, z);
GL11.glVertex3d(x, y, z);
GL11.glVertex3d(x + width, y, z + depth);
GL11.glVertex3d(x + width, y, z);
GL11.glVertex3d(x + width, y + height, z);
GL11.glVertex3d(x + width, y + height, z + depth);
GL11.glVertex3d(x + width, y + height, z + depth);
GL11.glVertex3d(x, y + height, z + depth);
GL11.glVertex3d(x, y, z + depth);
GL11.glVertex3d(x + width, y, z + depth);
GL11.glVertex3d(x, y + height, z + depth);
GL11.glVertex3d(x, y + height, z);
GL11.glVertex3d(x, y, z);
GL11.glVertex3d(x, y, z + depth);
GL11.glVertex3d(x, y + height, z);
GL11.glVertex3d(x, y + height, z + depth);
GL11.glVertex3d(x + width, y + height, z + depth);
GL11.glVertex3d(x + width, y + height, z);
GL11.glVertex3d(x + width, y, z);
GL11.glVertex3d(x + width, y, z + depth);
GL11.glVertex3d(x, y, z + depth);
GL11.glVertex3d(x, y, z);
}
public static boolean isHoldingItem(PlayerEntity player, Item item) {
for (Hand hand : Hand.values()) {
ItemStack stack = player.getHeldItem(hand);
if (!stack.isEmpty() && stack.getItem() == item)
return true;
}
return false;
}
public static boolean isEmpty(IItemHandler handler) {
for (int i = 0; i < handler.getSlots(); i++)
if (!handler.getStackInSlot(i).isEmpty())
return false;
return true;
}
public static AxisAlignedBB aabb(Vec3d pos) {
return new AxisAlignedBB(pos.x, pos.y, pos.z, pos.x, pos.y, pos.z);
}
// This is how @ObjectHolder _SHOULD_ work...
public static <T extends IForgeRegistryEntry<T>> void populateObjectHolders(Class clazz, IForgeRegistry<T> registry) {
for (Field entry : clazz.getFields()) {
if (!Modifier.isStatic(entry.getModifiers()))
continue;
String location = entry.getName().toLowerCase(Locale.ROOT);
T value = registry.getValue(new ResourceLocation(NaturesAura.MOD_ID, location));
try {
entry.set(null, value);
} catch (IllegalAccessException e) {
NaturesAura.LOGGER.error(e);
}
}
}
public static Block getWool(DyeColor color) {
switch (color) {
case ORANGE:
return Blocks.ORANGE_WOOL;
case MAGENTA:
return Blocks.MAGENTA_WOOL;
case LIGHT_BLUE:
return Blocks.LIGHT_BLUE_WOOL;
case YELLOW:
return Blocks.YELLOW_WOOL;
case LIME:
return Blocks.LIME_WOOL;
case PINK:
return Blocks.PINK_WOOL;
case GRAY:
return Blocks.GRAY_WOOL;
case LIGHT_GRAY:
return Blocks.LIGHT_GRAY_WOOL;
case CYAN:
return Blocks.CYAN_WOOL;
case PURPLE:
return Blocks.PURPLE_WOOL;
case BLUE:
return Blocks.BLUE_WOOL;
case BROWN:
return Blocks.BROWN_WOOL;
case GREEN:
return Blocks.GREEN_WOOL;
case RED:
return Blocks.RED_WOOL;
case BLACK:
return Blocks.BLACK_WOOL;
default:
return Blocks.WHITE_WOOL;
}
}
}