NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/tiles/render/RenderOfferingTable.java

61 lines
2.4 KiB
Java

package de.ellpeck.naturesaura.blocks.tiles.render;
import com.mojang.blaze3d.matrix.MatrixStack;
import de.ellpeck.naturesaura.blocks.tiles.TileEntityOfferingTable;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.Vector3f;
import net.minecraft.client.renderer.model.ItemCameraTransforms;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.MathHelper;
import java.util.Random;
public class RenderOfferingTable extends TileEntityRenderer<TileEntityOfferingTable> {
private final Random rand = new Random();
public RenderOfferingTable(TileEntityRendererDispatcher disp) {
super(disp);
}
@Override
public void render(TileEntityOfferingTable tileEntityOfferingTable, float v, MatrixStack matrixStack, IRenderTypeBuffer iRenderTypeBuffer, int combinedLightIn, int combinedOverlayIn) {
ItemStack stack = tileEntityOfferingTable.items.getStackInSlot(0);
if (!stack.isEmpty()) {
this.rand.setSeed(Item.getIdFromItem(stack.getItem()) + stack.getDamage());
int amount = MathHelper.ceil(stack.getCount() / 2F);
for (int i = 0; i < amount; i++) {
matrixStack.push();
Item item = stack.getItem();
float scale;
float yOff;
if (item instanceof BlockItem) {
scale = 0.5F;
yOff = 0.08F;
} else {
scale = 0.35F;
yOff = 0F;
}
matrixStack.translate(
0.35F + this.rand.nextFloat() * 0.3F,
0.9F + yOff + i * 0.001F,
0.35F + this.rand.nextFloat() * 0.3F);
matrixStack.rotate(Vector3f.YP.rotationDegrees(this.rand.nextFloat() * 360));
matrixStack.rotate(Vector3f.XP.rotationDegrees(90F));
matrixStack.scale(scale, scale, scale);
Minecraft.getInstance().getItemRenderer().renderItem(stack, ItemCameraTransforms.TransformType.GROUND, combinedLightIn, combinedOverlayIn, matrixStack, iRenderTypeBuffer);
matrixStack.pop();
}
}
}
}