mirror of
https://github.com/Ellpeck/NaturesAura.git
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125 lines
5 KiB
Java
125 lines
5 KiB
Java
package de.ellpeck.naturesaura.items;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.reg.IColorProvidingItem;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.DispenserBlock;
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import net.minecraft.client.renderer.color.IItemColor;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemGroup;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.*;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceContext;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TranslationTextComponent;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import static net.minecraft.dispenser.DefaultDispenseItemBehavior.doDispense;
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public class ItemAuraBottle extends ItemImpl implements IColorProvidingItem {
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public ItemAuraBottle(Item emptyBottle) {
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super("aura_bottle", new Properties().group(NaturesAura.CREATIVE_TAB));
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MinecraftForge.EVENT_BUS.register(new EventHandler());
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DispenserBlock.registerDispenseBehavior(emptyBottle, (source, stack) -> {
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World world = source.getWorld();
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BlockState state = source.getBlockState();
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Direction facing = state.get(DispenserBlock.FACING);
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BlockPos offset = source.getBlockPos().offset(facing);
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BlockState offsetState = world.getBlockState(offset);
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ItemStack dispense = stack.split(1);
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if (offsetState.getBlock().isAir(offsetState, world, offset)) {
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if (IAuraChunk.getAuraInArea(world, offset, 30) >= 100000) {
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dispense = setType(new ItemStack(ItemAuraBottle.this), IAuraType.forWorld(world));
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BlockPos spot = IAuraChunk.getHighestSpot(world, offset, 30, offset);
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IAuraChunk.getAuraChunk(world, spot).drainAura(spot, 20000);
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}
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}
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doDispense(world, dispense, 6, facing, DispenserBlock.getDispensePosition(source));
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return stack;
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});
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}
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@Override
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public void fillItemGroup(ItemGroup tab, NonNullList<ItemStack> items) {
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if (this.isInGroup(tab)) {
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for (IAuraType type : NaturesAuraAPI.AURA_TYPES.values()) {
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ItemStack stack = new ItemStack(this);
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setType(stack, type);
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items.add(stack);
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}
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}
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}
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@Override
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public ITextComponent getDisplayName(ItemStack stack) {
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return new TranslationTextComponent(stack.getTranslationKey() + "." + getType(stack).getName());
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}
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public static IAuraType getType(ItemStack stack) {
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if (!stack.hasTag())
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return NaturesAuraAPI.TYPE_OTHER;
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String type = stack.getTag().getString("stored_type");
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if (type.isEmpty())
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return NaturesAuraAPI.TYPE_OTHER;
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return NaturesAuraAPI.AURA_TYPES.get(new ResourceLocation(type));
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}
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public static ItemStack setType(ItemStack stack, IAuraType type) {
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stack.getOrCreateTag().putString("stored_type", type.getName().toString());
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return stack;
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}
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@Override
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@OnlyIn(Dist.CLIENT)
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public IItemColor getItemColor() {
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return (stack, tintIndex) -> tintIndex > 0 ? getType(stack).getColor() : 0xFFFFFF;
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}
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private class EventHandler {
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@SubscribeEvent
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public void onRightClick(PlayerInteractEvent.RightClickItem event) {
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ItemStack held = event.getItemStack();
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if (held.isEmpty() || held.getItem() != ModItems.BOTTLE_TWO_THE_REBOTTLING)
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return;
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PlayerEntity player = event.getPlayer();
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RayTraceResult ray = rayTrace(player.world, player, RayTraceContext.FluidMode.NONE);
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if (ray.getType() == RayTraceResult.Type.BLOCK)
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return;
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BlockPos pos = player.getPosition();
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if (IAuraChunk.getAuraInArea(player.world, pos, 30) < 100000)
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return;
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if (!player.world.isRemote) {
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held.shrink(1);
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player.inventory.addItemStackToInventory(
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setType(new ItemStack(ItemAuraBottle.this), IAuraType.forWorld(player.world)));
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BlockPos spot = IAuraChunk.getHighestSpot(player.world, pos, 30, pos);
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IAuraChunk.getAuraChunk(player.world, spot).drainAura(spot, 20000);
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player.world.playSound(null, player.posX, player.posY, player.posZ,
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SoundEvents.ITEM_BOTTLE_FILL_DRAGONBREATH, SoundCategory.PLAYERS, 1F, 1F);
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}
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player.swingArm(event.getHand());
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}
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}
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}
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