NaturesAura/src/main/resources/assets/naturesaura/patchouli_books/book/en_us/entries/creating/animal_generator.json
2021-12-28 11:53:10 +01:00

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{
"name": "Disentangler of Mortals",
"icon": "naturesaura:animal_generator",
"category": "naturesaura:creating",
"advancement": "naturesaura:tainted_gold",
"pages": [
{
"type": "text",
"text": "Creating $(aura) through natural substances can be a double-edged sword. Creating $(aura) using the $(item)Disentangler of Mortals$() is especially so: Killing any passive animal close to it will cause the animal's soul to be freed and spread into the environment in the form of a rather big amount of $(aura). For this, baby animals' souls are less fulfilled, causing less $(aura) to be dispersed."
},
{
"type": "text",
"text": "Additionally, the $(thing)longer$() an animal is alive, the more $(aura) it will generate - signifiantly more so, making it a lot more viable and efficient to create a device that makes the animals wait for a while until their slaughtering. To harvest souls at their most fulfilled, one should wait about $(thing)one and a half hours$() or so."
},
{
"type": "text",
"text": "It should be noted, also, that the animals whose souls are absorbed will not be lootable for their usual drops. Additionally, supplying the $(item)Disentangler of Mortals$() with a death while it is already in the process of converting a soul will cause both the animal's soul not to be freed and its remains not to be dropped."
},
{
"type": "crafting",
"recipe": "naturesaura:animal_generator",
"text": "Creating the $(item)Disentangler of Mortals$()"
}
]
}