mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-06-08 05:53:37 +02:00
25 lines
1.7 KiB
JSON
25 lines
1.7 KiB
JSON
{
|
|
"name": "Firecracker Gaze",
|
|
"icon": "naturesaura:firework_generator",
|
|
"category": "naturesaura:creating",
|
|
"advancement": "naturesaura:offering",
|
|
"pages": [
|
|
{
|
|
"type": "text",
|
|
"text": "$(item)Fireworks$() are beautiful to look at, while it is a bit pricy to create ones that look really good. The $(item)Firecracker Gaze$() seemingly shares this opinion especially: Consuming any fireworks that are $(thing)dropped$() on the ground around it, it will shoot them up into the air. Once they explode, their explosive and colorful energy is absorbed, and, based on the complexity of the firework,"
|
|
},
|
|
{
|
|
"type": "text",
|
|
"text": "more or less $(aura) is created and spread into the environment as a result. For the complexity, especially the $(thing)value$() of the items used in the firework's creation is of importance, but also, the amount of $(thing)firework stars$(), the amount of $(thing)colors$() and some other variables factor into the amount of $(aura) created from each shot."
|
|
},
|
|
{
|
|
"type": "text",
|
|
"text": "Additionally, it should be noted that, while a firework is already being shot into the air by the $(item)Firecracker Gaze$(), or while it is consuming an explosion's energy, dropping any more fireworks into its collection area will cause the fireworks to be consumed, but no $(aura) to be created from them. This implies that it would be wise to set up some sort of $(thing)timer$() for its automation."
|
|
},
|
|
{
|
|
"type": "crafting",
|
|
"recipe": "naturesaura:firework_generator",
|
|
"text": "Creating the $(item)Firecracker Gaze$()"
|
|
}
|
|
]
|
|
} |