NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/tiles/render/RenderProjectileGenerator.java
2021-12-15 16:24:53 +01:00

63 lines
2.6 KiB
Java

package de.ellpeck.naturesaura.blocks.tiles.render;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Vector3f;
import de.ellpeck.naturesaura.NaturesAura;
import de.ellpeck.naturesaura.blocks.tiles.BlockEntityProjectileGenerator;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
import net.minecraft.core.Direction;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class RenderProjectileGenerator implements BlockEntityRenderer<BlockEntityProjectileGenerator> {
private static final ResourceLocation RES = new ResourceLocation(NaturesAura.MOD_ID, "textures/models/projectile_generator_overlay.png");
//private final ModelOverlay model = new ModelOverlay();
public RenderProjectileGenerator(BlockEntityRendererProvider.Context context) {
}
@Override
public void render(BlockEntityProjectileGenerator te, float partialTicks, PoseStack stack, MultiBufferSource buffer, int combinedLightIn, int combinedOverlayIn) {
stack.pushPose();
if (te.nextSide == Direction.NORTH) {
stack.mulPose(Vector3f.YP.rotationDegrees(270));
stack.translate(-0.002F, 0, -1);
} else if (te.nextSide == Direction.EAST) {
stack.mulPose(Vector3f.YP.rotationDegrees(180));
stack.translate(-1.002F, 0, -1);
} else if (te.nextSide == Direction.SOUTH) {
stack.mulPose(Vector3f.YP.rotationDegrees(90));
stack.translate(-1.002F, 0, 0);
} else {
stack.translate(-0.002F, 0, 0);
}
int brightness = 15 << 20 | 15 << 4;
//this.model.render(stack, buffer.getBuffer(this.model.getRenderType(RES)), brightness, combinedOverlayIn, 1, 1, 1, 1);
stack.popPose();
}
// TODO model rendering
/* private static class ModelOverlay extends Model {
private final ModelPart box;
public ModelOverlay() {
super(RenderType::entityTranslucent);
this.box = new ModelPart(this, 0, 0);
this.box.setTextureSize(64, 64);
this.box.(0, 0, 0, 16, 16, 16);
}
@Override
public void render(MatrixStack matrixStackIn, IVertexBuilder bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) {
this.box.render(matrixStackIn, bufferIn, packedLightIn, packedOverlayIn, red, green, blue, alpha);
}
}*/
}