mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-11-16 01:23:11 +01:00
142 lines
5.9 KiB
Java
142 lines
5.9 KiB
Java
package de.ellpeck.naturesaura.blocks.tiles;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.blocks.BlockGratedChute;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.world.entity.item.ItemEntity;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.AABB;
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import net.neoforged.neoforge.capabilities.Capabilities;
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public class BlockEntityGratedChute extends BlockEntityImpl implements ITickableBlockEntity {
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public boolean isBlacklist;
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public final ItemStackHandlerNA items = new ItemStackHandlerNA(1, this, true) {
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@Override
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protected boolean canExtract(ItemStack stack, int slot, int amount) {
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return BlockEntityGratedChute.this.redstonePower <= 0;
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}
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@Override
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protected boolean canInsert(ItemStack stack, int slot) {
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return BlockEntityGratedChute.this.isBlacklist != BlockEntityGratedChute.this.isItemInFrame(stack);
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}
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};
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private int cooldown;
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public BlockEntityGratedChute(BlockPos pos, BlockState state) {
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super(ModBlockEntities.GRATED_CHUTE, pos, state);
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}
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@Override
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public void tick() {
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if (!this.level.isClientSide) {
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if (this.cooldown <= 0) {
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this.cooldown = 6;
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if (this.redstonePower > 0)
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return;
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var curr = this.items.getStackInSlot(0);
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push:
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if (!curr.isEmpty()) {
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var state = this.level.getBlockState(this.worldPosition);
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var facing = state.getValue(BlockGratedChute.FACING);
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var tile = this.level.getBlockEntity(this.worldPosition.relative(facing));
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if (tile == null)
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break push;
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var handler = this.level.getCapability(Capabilities.ItemHandler.BLOCK, tile.getBlockPos(), tile.getBlockState(), tile, facing.getOpposite());
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if (handler == null)
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break push;
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for (var i = 0; i < handler.getSlots(); i++) {
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var theoreticalDrain = this.items.extractItem(0, 1, true);
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if (!theoreticalDrain.isEmpty()) {
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var left = handler.insertItem(i, theoreticalDrain, false);
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if (left.isEmpty()) {
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this.items.extractItem(0, 1, false);
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break push;
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}
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}
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}
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}
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pull:
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if (curr.isEmpty() || curr.getCount() < curr.getMaxStackSize()) {
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var items = this.level.getEntitiesOfClass(ItemEntity.class, new AABB(
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this.worldPosition.getX(), this.worldPosition.getY() + 0.5, this.worldPosition.getZ(),
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this.worldPosition.getX() + 1, this.worldPosition.getY() + 2, this.worldPosition.getZ() + 1));
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for (var item : items) {
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if (!item.isAlive())
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continue;
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var stack = item.getItem();
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if (stack.isEmpty())
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continue;
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var left = this.items.insertItem(0, stack, false);
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if (!ItemStack.matches(stack, left)) {
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if (left.isEmpty()) {
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item.kill();
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} else {
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item.setItem(left);
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}
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break pull;
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}
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}
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var tileUp = this.level.getBlockEntity(this.worldPosition.above());
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if (tileUp == null)
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break pull;
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var handlerUp = this.level.getCapability(Capabilities.ItemHandler.BLOCK, tileUp.getBlockPos(), tileUp.getBlockState(), tileUp, Direction.DOWN);
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if (handlerUp == null)
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break pull;
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for (var i = 0; i < handlerUp.getSlots(); i++) {
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var theoreticalDrain = handlerUp.extractItem(i, 1, true);
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if (!theoreticalDrain.isEmpty()) {
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var left = this.items.insertItem(0, theoreticalDrain, false);
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if (left.isEmpty()) {
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handlerUp.extractItem(i, 1, false);
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break pull;
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}
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}
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}
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}
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} else
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this.cooldown--;
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}
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}
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private boolean isItemInFrame(ItemStack stack) {
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var frames = Helper.getAttachedItemFrames(this.level, this.worldPosition);
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if (frames.isEmpty())
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return false;
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for (var frame : frames) {
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var frameStack = frame.getItem();
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if (Helper.areItemsEqual(stack, frameStack, true)) {
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return true;
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}
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}
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return false;
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}
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@Override
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public void writeNBT(CompoundTag compound, SaveType type) {
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super.writeNBT(compound, type);
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if (type != SaveType.BLOCK) {
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compound.putInt("cooldown", this.cooldown);
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compound.put("items", this.items.serializeNBT());
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compound.putBoolean("blacklist", this.isBlacklist);
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}
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}
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@Override
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public void readNBT(CompoundTag compound, SaveType type) {
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super.readNBT(compound, type);
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if (type != SaveType.BLOCK) {
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this.cooldown = compound.getInt("cooldown");
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this.items.deserializeNBT(compound.getCompound("items"));
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this.isBlacklist = compound.getBoolean("blacklist");
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}
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}
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}
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