NaturesAura/src/main/java/de/ellpeck/naturesaura/InternalHooks.java
2020-01-23 20:57:56 +01:00

190 lines
8 KiB
Java

package de.ellpeck.naturesaura;
import de.ellpeck.naturesaura.api.NaturesAuraAPI;
import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
import de.ellpeck.naturesaura.api.aura.container.IAuraContainer;
import de.ellpeck.naturesaura.api.misc.IWorldData;
import de.ellpeck.naturesaura.api.multiblock.IMultiblock;
import de.ellpeck.naturesaura.blocks.multi.Multiblock;
import de.ellpeck.naturesaura.compat.Compat;
import de.ellpeck.naturesaura.misc.WorldData;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IWorld;
import net.minecraft.world.World;
import org.apache.commons.lang3.mutable.MutableFloat;
import org.apache.commons.lang3.mutable.MutableInt;
import org.apache.commons.lang3.mutable.MutableObject;
import java.util.ArrayList;
import java.util.List;
import java.util.function.BiConsumer;
public class InternalHooks implements NaturesAuraAPI.IInternalHooks {
@Override
public boolean extractAuraFromPlayer(PlayerEntity player, int amount, boolean simulate) {
return this.auraPlayerInteraction(player, amount, true, simulate);
}
@Override
public boolean insertAuraIntoPlayer(PlayerEntity player, int amount, boolean simulate) {
return this.auraPlayerInteraction(player, amount, false, simulate);
}
private boolean auraPlayerInteraction(PlayerEntity player, int amount, boolean extract, boolean simulate) {
if (extract && player.isCreative())
return true;
if (Compat.baubles) { // Baubles dont exist for 1.14 yet
/*
IItemHandler baubles = BaublesApi.getBaublesHandler(player);
for (int i = 0; i < baubles.getSlots(); i++) {
ItemStack stack = baubles.getStackInSlot(i);
if (!stack.isEmpty() && stack.hasCapability(NaturesAuraAPI.capAuraContainer, null)) {
IAuraContainer container = stack.getCapability(NaturesAuraAPI.capAuraContainer, null);
if (extract)
amount -= container.drainAura(amount, simulate);
else
amount -= container.storeAura(amount, simulate);
if (amount <= 0)
return true;
}
}
*/
}
for (int i = 0; i < player.inventory.getSizeInventory(); i++) {
ItemStack stack = player.inventory.getStackInSlot(i);
if (!stack.isEmpty() && stack.getCapability(NaturesAuraAPI.capAuraContainer).isPresent()) {
IAuraContainer container = stack.getCapability(NaturesAuraAPI.capAuraContainer).orElse(null);
if (extract)
amount -= container.drainAura(amount, simulate);
else
amount -= container.storeAura(amount, simulate);
if (amount <= 0)
return true;
}
}
return false;
}
@Override
public void spawnMagicParticle(double posX, double posY, double posZ, double motionX, double motionY, double motionZ, int color, float scale, int maxAge, float gravity, boolean collision, boolean fade) {
NaturesAura.proxy.spawnMagicParticle(posX, posY, posZ, motionX, motionY, motionZ, color, scale, maxAge, gravity, collision, fade);
}
@Override
public void spawnParticleStream(float startX, float startY, float startZ, float endX, float endY, float endZ, float speed, int color, float scale) {
Vec3d dir = new Vec3d(endX - startX, endY - startY, endZ - startZ);
double length = dir.length();
if (length > 0) {
dir = dir.normalize();
this.spawnMagicParticle(startX, startY, startZ,
dir.x * speed, dir.y * speed, dir.z * speed,
color, scale, (int) (length / speed), 0F, false, false);
}
}
@Override
public void setParticleDepth(boolean depth) {
NaturesAura.proxy.setParticleDepth(depth);
}
@Override
public void setParticleSpawnRange(int range) {
NaturesAura.proxy.setParticleSpawnRange(range);
}
@Override
public IMultiblock createMultiblock(ResourceLocation name, String[][] pattern, Object... rawMatchers) {
return new Multiblock(name, pattern, rawMatchers);
}
@Override
public List<Tuple<Vec3d, Integer>> getActiveEffectPowders(World world, AxisAlignedBB area, ResourceLocation name) {
List<Tuple<Vec3d, Integer>> found = new ArrayList<>();
for (Tuple<Vec3d, Integer> powder : ((WorldData) IWorldData.getWorldData(world)).effectPowders.get(name))
if (area.contains(powder.getA()))
found.add(powder);
return found;
}
@Override
public boolean isEffectPowderActive(World world, BlockPos pos, ResourceLocation name) {
Vec3d posVec = new Vec3d(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5);
List<Tuple<Vec3d, Integer>> powders = this.getActiveEffectPowders(world, new AxisAlignedBB(pos).grow(64), name);
for (Tuple<Vec3d, Integer> powder : powders) {
AxisAlignedBB bounds = Helper.aabb(powder.getA()).grow(powder.getB());
if (bounds.contains(posVec))
return true;
}
return false;
}
@Override
public void getAuraSpotsInArea(World world, BlockPos pos, int radius, BiConsumer<BlockPos, Integer> consumer) {
Helper.getAuraChunksInArea(world, pos, radius, chunk -> chunk.getSpotsInArea(pos, radius, consumer));
}
@Override
public int getSpotAmountInArea(World world, BlockPos pos, int radius) {
MutableInt result = new MutableInt();
this.getAuraSpotsInArea(world, pos, radius, (blockpos, drainSpot) -> result.increment());
return result.intValue();
}
@Override
public int getAuraInArea(World world, BlockPos pos, int radius) {
MutableInt result = new MutableInt(IAuraChunk.DEFAULT_AURA);
this.getAuraSpotsInArea(world, pos, radius, (blockPos, drainSpot) -> result.add(drainSpot));
return result.intValue();
}
@Override
public int triangulateAuraInArea(World world, BlockPos pos, int radius) {
MutableFloat result = new MutableFloat(IAuraChunk.DEFAULT_AURA);
IAuraChunk.getSpotsInArea(world, pos, radius, (blockPos, spot) -> {
float percentage = 1F - (float) Math.sqrt(pos.distanceSq(blockPos)) / radius;
result.add(spot * percentage);
});
return result.intValue();
}
@Override
public BlockPos getLowestAuraDrainSpot(World world, BlockPos pos, int radius, BlockPos defaultSpot) {
MutableInt lowestAmount = new MutableInt(Integer.MAX_VALUE);
MutableObject<BlockPos> lowestSpot = new MutableObject<>();
this.getAuraSpotsInArea(world, pos, radius, (blockPos, drainSpot) -> {
if (drainSpot < lowestAmount.intValue()) {
lowestAmount.setValue(drainSpot);
lowestSpot.setValue(blockPos);
}
});
BlockPos lowest = lowestSpot.getValue();
if (lowest == null || lowestAmount.intValue() >= 0)
lowest = defaultSpot;
return lowest;
}
@Override
public BlockPos getHighestAuraDrainSpot(World world, BlockPos pos, int radius, BlockPos defaultSpot) {
MutableInt highestAmount = new MutableInt(Integer.MIN_VALUE);
MutableObject<BlockPos> highestSpot = new MutableObject<>();
this.getAuraSpotsInArea(world, pos, radius, (blockPos, drainSpot) -> {
if (drainSpot > highestAmount.intValue()) {
highestAmount.setValue(drainSpot);
highestSpot.setValue(blockPos);
}
});
BlockPos highest = highestSpot.getValue();
if (highest == null || highestAmount.intValue() <= 0)
highest = defaultSpot;
return highest;
}
}