mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-12-25 15:59:23 +01:00
190 lines
8 KiB
Java
190 lines
8 KiB
Java
package de.ellpeck.naturesaura;
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import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.container.IAuraContainer;
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import de.ellpeck.naturesaura.api.misc.IWorldData;
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import de.ellpeck.naturesaura.api.multiblock.IMultiblock;
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import de.ellpeck.naturesaura.blocks.multi.Multiblock;
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import de.ellpeck.naturesaura.compat.Compat;
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import de.ellpeck.naturesaura.misc.WorldData;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.Tuple;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.World;
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import org.apache.commons.lang3.mutable.MutableFloat;
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import org.apache.commons.lang3.mutable.MutableInt;
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import org.apache.commons.lang3.mutable.MutableObject;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.function.BiConsumer;
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public class InternalHooks implements NaturesAuraAPI.IInternalHooks {
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@Override
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public boolean extractAuraFromPlayer(PlayerEntity player, int amount, boolean simulate) {
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return this.auraPlayerInteraction(player, amount, true, simulate);
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}
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@Override
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public boolean insertAuraIntoPlayer(PlayerEntity player, int amount, boolean simulate) {
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return this.auraPlayerInteraction(player, amount, false, simulate);
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}
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private boolean auraPlayerInteraction(PlayerEntity player, int amount, boolean extract, boolean simulate) {
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if (extract && player.isCreative())
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return true;
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if (Compat.baubles) { // Baubles dont exist for 1.14 yet
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/*
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IItemHandler baubles = BaublesApi.getBaublesHandler(player);
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for (int i = 0; i < baubles.getSlots(); i++) {
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ItemStack stack = baubles.getStackInSlot(i);
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if (!stack.isEmpty() && stack.hasCapability(NaturesAuraAPI.capAuraContainer, null)) {
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IAuraContainer container = stack.getCapability(NaturesAuraAPI.capAuraContainer, null);
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if (extract)
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amount -= container.drainAura(amount, simulate);
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else
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amount -= container.storeAura(amount, simulate);
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if (amount <= 0)
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return true;
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}
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}
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*/
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}
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for (int i = 0; i < player.inventory.getSizeInventory(); i++) {
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ItemStack stack = player.inventory.getStackInSlot(i);
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if (!stack.isEmpty() && stack.getCapability(NaturesAuraAPI.capAuraContainer).isPresent()) {
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IAuraContainer container = stack.getCapability(NaturesAuraAPI.capAuraContainer).orElse(null);
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if (extract)
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amount -= container.drainAura(amount, simulate);
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else
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amount -= container.storeAura(amount, simulate);
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if (amount <= 0)
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return true;
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}
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}
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return false;
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}
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@Override
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public void spawnMagicParticle(double posX, double posY, double posZ, double motionX, double motionY, double motionZ, int color, float scale, int maxAge, float gravity, boolean collision, boolean fade) {
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NaturesAura.proxy.spawnMagicParticle(posX, posY, posZ, motionX, motionY, motionZ, color, scale, maxAge, gravity, collision, fade);
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}
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@Override
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public void spawnParticleStream(float startX, float startY, float startZ, float endX, float endY, float endZ, float speed, int color, float scale) {
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Vec3d dir = new Vec3d(endX - startX, endY - startY, endZ - startZ);
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double length = dir.length();
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if (length > 0) {
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dir = dir.normalize();
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this.spawnMagicParticle(startX, startY, startZ,
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dir.x * speed, dir.y * speed, dir.z * speed,
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color, scale, (int) (length / speed), 0F, false, false);
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}
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}
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@Override
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public void setParticleDepth(boolean depth) {
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NaturesAura.proxy.setParticleDepth(depth);
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}
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@Override
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public void setParticleSpawnRange(int range) {
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NaturesAura.proxy.setParticleSpawnRange(range);
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}
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@Override
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public IMultiblock createMultiblock(ResourceLocation name, String[][] pattern, Object... rawMatchers) {
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return new Multiblock(name, pattern, rawMatchers);
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}
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@Override
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public List<Tuple<Vec3d, Integer>> getActiveEffectPowders(World world, AxisAlignedBB area, ResourceLocation name) {
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List<Tuple<Vec3d, Integer>> found = new ArrayList<>();
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for (Tuple<Vec3d, Integer> powder : ((WorldData) IWorldData.getWorldData(world)).effectPowders.get(name))
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if (area.contains(powder.getA()))
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found.add(powder);
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return found;
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}
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@Override
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public boolean isEffectPowderActive(World world, BlockPos pos, ResourceLocation name) {
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Vec3d posVec = new Vec3d(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5);
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List<Tuple<Vec3d, Integer>> powders = this.getActiveEffectPowders(world, new AxisAlignedBB(pos).grow(64), name);
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for (Tuple<Vec3d, Integer> powder : powders) {
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AxisAlignedBB bounds = Helper.aabb(powder.getA()).grow(powder.getB());
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if (bounds.contains(posVec))
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return true;
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}
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return false;
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}
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@Override
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public void getAuraSpotsInArea(World world, BlockPos pos, int radius, BiConsumer<BlockPos, Integer> consumer) {
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Helper.getAuraChunksInArea(world, pos, radius, chunk -> chunk.getSpotsInArea(pos, radius, consumer));
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}
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@Override
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public int getSpotAmountInArea(World world, BlockPos pos, int radius) {
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MutableInt result = new MutableInt();
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this.getAuraSpotsInArea(world, pos, radius, (blockpos, drainSpot) -> result.increment());
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return result.intValue();
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}
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@Override
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public int getAuraInArea(World world, BlockPos pos, int radius) {
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MutableInt result = new MutableInt(IAuraChunk.DEFAULT_AURA);
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this.getAuraSpotsInArea(world, pos, radius, (blockPos, drainSpot) -> result.add(drainSpot));
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return result.intValue();
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}
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@Override
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public int triangulateAuraInArea(World world, BlockPos pos, int radius) {
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MutableFloat result = new MutableFloat(IAuraChunk.DEFAULT_AURA);
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IAuraChunk.getSpotsInArea(world, pos, radius, (blockPos, spot) -> {
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float percentage = 1F - (float) Math.sqrt(pos.distanceSq(blockPos)) / radius;
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result.add(spot * percentage);
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});
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return result.intValue();
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}
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@Override
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public BlockPos getLowestAuraDrainSpot(World world, BlockPos pos, int radius, BlockPos defaultSpot) {
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MutableInt lowestAmount = new MutableInt(Integer.MAX_VALUE);
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MutableObject<BlockPos> lowestSpot = new MutableObject<>();
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this.getAuraSpotsInArea(world, pos, radius, (blockPos, drainSpot) -> {
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if (drainSpot < lowestAmount.intValue()) {
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lowestAmount.setValue(drainSpot);
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lowestSpot.setValue(blockPos);
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}
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});
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BlockPos lowest = lowestSpot.getValue();
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if (lowest == null || lowestAmount.intValue() >= 0)
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lowest = defaultSpot;
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return lowest;
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}
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@Override
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public BlockPos getHighestAuraDrainSpot(World world, BlockPos pos, int radius, BlockPos defaultSpot) {
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MutableInt highestAmount = new MutableInt(Integer.MIN_VALUE);
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MutableObject<BlockPos> highestSpot = new MutableObject<>();
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this.getAuraSpotsInArea(world, pos, radius, (blockPos, drainSpot) -> {
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if (drainSpot > highestAmount.intValue()) {
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highestAmount.setValue(drainSpot);
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highestSpot.setValue(blockPos);
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}
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});
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BlockPos highest = highestSpot.getValue();
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if (highest == null || highestAmount.intValue() <= 0)
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highest = defaultSpot;
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return highest;
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}
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}
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