NaturesAura/src/main/java/de/ellpeck/naturesaura/particles/ParticleHandler.java
2020-12-04 14:15:34 +01:00

97 lines
3.7 KiB
Java

package de.ellpeck.naturesaura.particles;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import de.ellpeck.naturesaura.ModConfig;
import de.ellpeck.naturesaura.NaturesAura;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.IParticleRenderType;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.settings.ParticleStatus;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.lwjgl.opengl.GL11;
import java.util.Locale;
import java.util.function.Supplier;
@OnlyIn(Dist.CLIENT)
public final class ParticleHandler {
public static final IParticleRenderType MAGIC = new IParticleRenderType() {
@Override
public void beginRender(BufferBuilder buffer, TextureManager textureManager) {
setupRendering(textureManager);
RenderSystem.enableDepthTest();
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.PARTICLE_POSITION_TEX_COLOR_LMAP);
}
@Override
public void finishRender(Tessellator tessellator) {
tessellator.draw();
}
@Override
public String toString() {
return NaturesAura.MOD_ID.toUpperCase(Locale.ROOT) + "_MAGIC";
}
};
public static final IParticleRenderType MAGIC_NO_DEPTH = new IParticleRenderType() {
@Override
public void beginRender(BufferBuilder buffer, TextureManager textureManager) {
setupRendering(textureManager);
RenderSystem.disableDepthTest();
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.PARTICLE_POSITION_TEX_COLOR_LMAP);
}
@Override
public void finishRender(Tessellator tessellator) {
tessellator.draw();
}
@Override
public String toString() {
return NaturesAura.MOD_ID.toUpperCase(Locale.ROOT) + "_MAGIC_NO_DEPTH";
}
};
public static boolean depthEnabled = true;
public static int range = 32;
public static boolean culling = true;
public static void spawnParticle(Supplier<Particle> particle, double x, double y, double z) {
Minecraft mc = Minecraft.getInstance();
if (mc.player.getDistanceSq(x, y, z) <= range * range) {
if (culling) {
if (ModConfig.instance.respectVanillaParticleSettings.get()) {
ParticleStatus setting = mc.gameSettings.particles;
if (setting != ParticleStatus.ALL &&
(setting != ParticleStatus.DECREASED || mc.world.rand.nextInt(3) != 0) &&
(setting != ParticleStatus.MINIMAL || mc.world.rand.nextInt(10) != 0))
return;
}
double setting = ModConfig.instance.particleAmount.get();
if (setting < 1 && mc.world.rand.nextDouble() > setting)
return;
}
mc.particles.addEffect(particle.get());
}
}
private static void setupRendering(TextureManager textureManager) {
RenderSystem.enableAlphaTest();
RenderSystem.enableBlend();
RenderSystem.alphaFunc(516, 0.003921569F);
RenderSystem.disableCull();
RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE);
RenderSystem.enableFog();
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
RenderSystem.depthMask(false);
textureManager.bindTexture(ParticleMagic.TEXTURE);
}
}