NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/Multiblocks.java

65 lines
3.4 KiB
Java

package de.ellpeck.naturesaura.blocks;
import de.ellpeck.naturesaura.NaturesAura;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLog;
import net.minecraft.block.BlockSapling;
import net.minecraft.block.BlockStoneBrick;
import net.minecraft.block.BlockStoneBrick.EnumType;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import vazkii.patchouli.common.multiblock.Multiblock;
import vazkii.patchouli.common.multiblock.Multiblock.StateMatcher;
import vazkii.patchouli.common.multiblock.MultiblockRegistry;
public final class Multiblocks {
public static final Multiblock ALTAR = MultiblockRegistry.registerMultiblock(
new ResourceLocation(NaturesAura.MOD_ID, "altar"),
new Multiblock(new String[][]{
{" M ", " ", " ", " ", "M M", " ", " ", " ", " M "},
{" B ", " ", " ", " ", "B B", " ", " ", " ", " B "},
{" B ", " ", " M M ", " ", "B 0 B", " ", " M M ", " ", " B "},
{" ", " WBW ", " WBW ", " WWCWCWW ", " BBW WBB ", " WWCWCWW ", " WBW ", " WBW ", " "}},
'C', Blocks.STONEBRICK.getDefaultState().withProperty(BlockStoneBrick.VARIANT, EnumType.CHISELED),
'B', Blocks.STONEBRICK.getDefaultState(),
'W', Blocks.PLANKS,
'M', Blocks.STONEBRICK.getDefaultState().withProperty(BlockStoneBrick.VARIANT, EnumType.MOSSY),
'0', ModBlocks.NATURE_ALTAR,
' ', StateMatcher.ANY)
).setSymmetrical(true);
public static final Multiblock TREE_RITUAL = MultiblockRegistry.registerMultiblock(
new ResourceLocation(NaturesAura.MOD_ID, "tree_ritual"),
new Multiblock(new String[][]{
{" W ", " W W ", " GGG ", " GG GG ", "W G 0 G W", " GG GG ", " GGG ", " W W ", " W "}},
'W', ModBlocks.WOOD_STAND,
'G', ModBlocks.GOLD_POWDER,
'0', StateMatcher.fromPredicate(Blocks.SAPLING, state -> state.getBlock() instanceof BlockSapling || state.getBlock() instanceof BlockLog),
' ', StateMatcher.ANY)
).setSymmetrical(true);
public static boolean validateLoosely(Multiblock mb, World world, BlockPos pos, Block ignored) {
return validateLoosely(mb, pos,
(start, x, y, z, matcher) -> matcher.displayState.getBlock() == ignored || mb.test(world, start, x, y, z, Rotation.NONE));
}
public static boolean validateLoosely(Multiblock mb, BlockPos pos, LooseValidator validator) {
BlockPos start = pos.add(-mb.offX, -mb.offY, -mb.offZ);
for (int x = 0; x < mb.sizeX; x++)
for (int y = 0; y < mb.sizeY; y++)
for (int z = 0; z < mb.sizeZ; z++) {
if (!validator.works(start, x, y, z, mb.stateTargets[x][y][z])) {
return false;
}
}
return true;
}
private interface LooseValidator {
boolean works(BlockPos start, int x, int y, int z, StateMatcher matcher);
}
}