NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/BlockGratedChute.java
2023-07-08 12:32:27 +02:00

152 lines
7 KiB
Java

package de.ellpeck.naturesaura.blocks;
import de.ellpeck.naturesaura.blocks.tiles.BlockEntityGratedChute;
import de.ellpeck.naturesaura.data.BlockStateGenerator;
import de.ellpeck.naturesaura.data.ItemModelGenerator;
import de.ellpeck.naturesaura.reg.ICustomBlockState;
import de.ellpeck.naturesaura.reg.ICustomItemModel;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.Mth;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.HopperBlock;
import net.minecraft.world.level.block.RenderShape;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.entity.Hopper;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.DirectionProperty;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.BooleanOp;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraftforge.items.IItemHandler;
import javax.annotation.Nullable;
public class BlockGratedChute extends BlockContainerImpl implements ICustomBlockState, ICustomItemModel {
public static final DirectionProperty FACING = HopperBlock.FACING;
private static final VoxelShape INPUT_SHAPE = Block.box(0.0D, 10.0D, 0.0D, 16.0D, 16.0D, 16.0D);
private static final VoxelShape MIDDLE_SHAPE = Block.box(4.0D, 4.0D, 4.0D, 12.0D, 10.0D, 12.0D);
private static final VoxelShape INPUT_MIDDLE_SHAPE = Shapes.or(BlockGratedChute.MIDDLE_SHAPE, BlockGratedChute.INPUT_SHAPE);
private static final VoxelShape COMBINED_SHAPE = Shapes.join(BlockGratedChute.INPUT_MIDDLE_SHAPE, Hopper.INSIDE, BooleanOp.ONLY_FIRST);
private static final VoxelShape DOWN_SHAPE = Shapes.or(BlockGratedChute.COMBINED_SHAPE, Block.box(6.0D, 0.0D, 6.0D, 10.0D, 4.0D, 10.0D));
private static final VoxelShape EAST_SHAPE = Shapes.or(BlockGratedChute.COMBINED_SHAPE, Block.box(12.0D, 4.0D, 6.0D, 16.0D, 8.0D, 10.0D));
private static final VoxelShape NORTH_SHAPE = Shapes.or(BlockGratedChute.COMBINED_SHAPE, Block.box(6.0D, 4.0D, 0.0D, 10.0D, 8.0D, 4.0D));
private static final VoxelShape SOUTH_SHAPE = Shapes.or(BlockGratedChute.COMBINED_SHAPE, Block.box(6.0D, 4.0D, 12.0D, 10.0D, 8.0D, 16.0D));
private static final VoxelShape WEST_SHAPE = Shapes.or(BlockGratedChute.COMBINED_SHAPE, Block.box(0.0D, 4.0D, 6.0D, 4.0D, 8.0D, 10.0D));
private static final VoxelShape DOWN_RAYTRACE_SHAPE = Hopper.INSIDE;
private static final VoxelShape EAST_RAYTRACE_SHAPE = Shapes.or(Hopper.INSIDE, Block.box(12.0D, 8.0D, 6.0D, 16.0D, 10.0D, 10.0D));
private static final VoxelShape NORTH_RAYTRACE_SHAPE = Shapes.or(Hopper.INSIDE, Block.box(6.0D, 8.0D, 0.0D, 10.0D, 10.0D, 4.0D));
private static final VoxelShape SOUTH_RAYTRACE_SHAPE = Shapes.or(Hopper.INSIDE, Block.box(6.0D, 8.0D, 12.0D, 10.0D, 10.0D, 16.0D));
private static final VoxelShape WEST_RAYTRACE_SHAPE = Shapes.or(Hopper.INSIDE, Block.box(0.0D, 8.0D, 6.0D, 4.0D, 10.0D, 10.0D));
public BlockGratedChute() {
super("grated_chute", BlockEntityGratedChute.class, Properties.of().strength(3.0F, 8.0F).sound(SoundType.METAL));
}
@Override
protected boolean hasWaterlogging() {
return true;
}
@Override
@SuppressWarnings("deprecation")
public VoxelShape getShape(BlockState state, BlockGetter levelIn, BlockPos pos, CollisionContext context) {
return switch (state.getValue(BlockGratedChute.FACING)) {
case DOWN -> BlockGratedChute.DOWN_SHAPE;
case NORTH -> BlockGratedChute.NORTH_SHAPE;
case SOUTH -> BlockGratedChute.SOUTH_SHAPE;
case WEST -> BlockGratedChute.WEST_SHAPE;
case EAST -> BlockGratedChute.EAST_SHAPE;
default -> BlockGratedChute.COMBINED_SHAPE;
};
}
@Override
@SuppressWarnings("deprecation")
public VoxelShape getInteractionShape(BlockState state, BlockGetter levelIn, BlockPos pos) {
return switch (state.getValue(BlockGratedChute.FACING)) {
case DOWN -> BlockGratedChute.DOWN_RAYTRACE_SHAPE;
case NORTH -> BlockGratedChute.NORTH_RAYTRACE_SHAPE;
case SOUTH -> BlockGratedChute.SOUTH_RAYTRACE_SHAPE;
case WEST -> BlockGratedChute.WEST_RAYTRACE_SHAPE;
case EAST -> BlockGratedChute.EAST_RAYTRACE_SHAPE;
default -> Hopper.INSIDE;
};
}
@Override
@SuppressWarnings("deprecation")
public InteractionResult use(BlockState state, Level levelIn, BlockPos pos, Player player, InteractionHand handIn, BlockHitResult hit) {
if (!player.isShiftKeyDown())
return InteractionResult.FAIL;
var tile = levelIn.getBlockEntity(pos);
if (!(tile instanceof BlockEntityGratedChute chute))
return InteractionResult.FAIL;
if (!levelIn.isClientSide) {
chute.isBlacklist = !chute.isBlacklist;
chute.sendToClients();
}
return InteractionResult.SUCCESS;
}
@Nullable
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
var newFacing = context.getClickedFace().getOpposite();
if (newFacing == Direction.UP)
newFacing = Direction.DOWN;
return super.getStateForPlacement(context).setValue(BlockGratedChute.FACING, newFacing);
}
@Override
public RenderShape getRenderShape(BlockState state) {
return RenderShape.MODEL;
}
@Override
@SuppressWarnings("deprecation")
public boolean hasAnalogOutputSignal(BlockState state) {
return true;
}
@Override
@SuppressWarnings("deprecation")
public int getAnalogOutputSignal(BlockState blockState, Level levelIn, BlockPos pos) {
var tile = levelIn.getBlockEntity(pos);
if (tile instanceof BlockEntityGratedChute) {
IItemHandler handler = ((BlockEntityGratedChute) tile).getItemHandler();
var stack = handler.getStackInSlot(0);
if (stack.isEmpty())
return 0;
return Mth.ceil(stack.getCount() / (float) stack.getMaxStackSize() * 15);
} else
return 0;
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
super.createBlockStateDefinition(builder);
builder.add(BlockGratedChute.FACING);
}
@Override
public void generateCustomBlockState(BlockStateGenerator generator) {
// noop
}
@Override
public void generateCustomItemModel(ItemModelGenerator generator) {
generator.withExistingParent(this.getBaseName(), generator.modLoc("block/" + this.getBaseName() + "_down"));
}
}