mirror of
https://github.com/Ellpeck/NaturesAura.git
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116 lines
4.6 KiB
Java
116 lines
4.6 KiB
Java
package de.ellpeck.naturesaura.compat.jei;
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import com.google.common.collect.ImmutableList;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.recipes.AnimalSpawnerRecipe;
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import mezz.jei.api.constants.VanillaTypes;
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import mezz.jei.api.gui.IRecipeLayout;
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import mezz.jei.api.gui.drawable.IDrawable;
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import mezz.jei.api.gui.ingredient.IGuiItemStackGroup;
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import mezz.jei.api.helpers.IGuiHelper;
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import mezz.jei.api.ingredients.IIngredients;
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import mezz.jei.api.recipe.category.IRecipeCategory;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityType;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.SpawnEggItem;
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import net.minecraft.item.crafting.Ingredient;
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import net.minecraft.util.ResourceLocation;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Map;
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public class AnimalSpawnerCategory implements IRecipeCategory<AnimalSpawnerRecipe> {
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private final IDrawable background;
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private final Map<EntityType, Entity> entityCache = new HashMap<>();
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public AnimalSpawnerCategory(IGuiHelper helper) {
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this.background = helper.createDrawable(new ResourceLocation(NaturesAura.MOD_ID, "textures/gui/jei/animal_spawner.png"), 0, 0, 72, 86);
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}
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@Override
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public ResourceLocation getUid() {
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return JEINaturesAuraPlugin.SPAWNER;
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}
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@Override
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public Class<? extends AnimalSpawnerRecipe> getRecipeClass() {
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return AnimalSpawnerRecipe.class;
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}
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@Override
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public String getTitle() {
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return I18n.format("container." + JEINaturesAuraPlugin.SPAWNER + ".name");
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}
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@Override
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public IDrawable getBackground() {
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return this.background;
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}
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@Override
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public IDrawable getIcon() {
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return null;
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}
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@Override
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public void setIngredients(AnimalSpawnerRecipe animalSpawnerRecipe, IIngredients iIngredients) {
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ImmutableList.Builder<ItemStack> builder = ImmutableList.builder();
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for (Ingredient ing : animalSpawnerRecipe.ingredients)
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builder.add(ing.getMatchingStacks());
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iIngredients.setInputs(VanillaTypes.ITEM, builder.build());
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iIngredients.setOutput(VanillaTypes.ITEM, new ItemStack(SpawnEggItem.getEgg(animalSpawnerRecipe.entity)));
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}
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@Override
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public void setRecipe(IRecipeLayout iRecipeLayout, AnimalSpawnerRecipe recipe, IIngredients iIngredients) {
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IGuiItemStackGroup group = iRecipeLayout.getItemStacks();
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for (int i = 0; i < recipe.ingredients.length; i++) {
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group.init(i, true, i * 18, 68);
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group.set(i, Arrays.asList(recipe.ingredients[i].getMatchingStacks()));
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}
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}
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@Override
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public void draw(AnimalSpawnerRecipe recipe, double mouseX, double mouseY) {
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Minecraft minecraft = Minecraft.getInstance();
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Entity entity = this.entityCache.get(recipe.entity);
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if (entity == null) {
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entity = recipe.makeEntity(minecraft.world, 0, 0, 0);
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this.entityCache.put(recipe.entity, entity);
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}
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float size = Math.max(1F, Math.max(recipe.entity.getWidth(), recipe.entity.getHeight()));
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float rot = (minecraft.world.getGameTime() + minecraft.getRenderPartialTicks()) % 360F;
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renderEntity(entity, 35, 28, rot, 100F / size * 0.4F, size * 0.5F);
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String name = recipe.entity.getName().getFormattedText();
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minecraft.fontRenderer.drawStringWithShadow(name, 36 - minecraft.fontRenderer.getStringWidth(name) / 2F, 55, 0xFFFFFF);
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}
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private static void renderEntity(Entity entity, float x, float y, float rotation, float renderScale, float offset) {
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// TODO Render entity
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/*GlStateManager.enableColorMaterial();
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GlStateManager.pushMatrix();
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GlStateManager.color3f(1F, 1F, 1F);
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GlStateManager.translatef(x, y, 50.0F);
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GlStateManager.scalef(-renderScale, renderScale, renderScale);
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GlStateManager.translatef(0F, offset, 0F);
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GlStateManager.rotatef(180.0F, 0.0F, 0.0F, 1.0F);
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GlStateManager.rotatef(rotation, 0.0F, 1.0F, 0.0F);
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RenderHelper.enableStandardItemLighting();
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Minecraft.getInstance().getRenderManager().playerViewY = 180.0F;
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Minecraft.getInstance().getRenderManager().renderEntity(entity, 0.0D, 0.0D, 0.0D, 0.0F, 1.0F, false);
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GlStateManager.popMatrix();
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RenderHelper.disableStandardItemLighting();
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GlStateManager.disableRescaleNormal();
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GlStateManager.activeTexture(GLX.GL_TEXTURE1);
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GlStateManager.disableTexture();
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GlStateManager.activeTexture(GLX.GL_TEXTURE0);*/
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}
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}
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