mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-11-14 16:49:09 +01:00
133 lines
5.1 KiB
Java
133 lines
5.1 KiB
Java
package de.ellpeck.naturesaura.blocks.tiles;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.misc.WeatherType;
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import net.minecraft.core.BlockPos;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.item.ItemEntity;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.AABB;
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import org.apache.commons.lang3.tuple.Pair;
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public class BlockEntityWeatherChanger extends BlockEntityImpl implements ITickableBlockEntity {
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private int processTime;
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private WeatherType type;
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private int itemAmount;
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public BlockEntityWeatherChanger(BlockPos pos, BlockState state) {
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super(ModBlockEntities.WEATHER_CHANGER, pos, state);
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}
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@Override
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public void tick() {
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if (this.level.isClientSide) {
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if (this.level.getGameTime() % 10 != 0)
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return;
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if (this.processTime <= 0)
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return;
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var color = this.type == WeatherType.SUN ? 0xf5d742 : this.type == WeatherType.RAIN ? 0x4d5ae3 : 0x373247;
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for (var r = 0; r < 360; r += 20) {
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var xOff = Math.cos(Math.toRadians(r)) * 3F;
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var zOff = Math.sin(Math.toRadians(r)) * 3F;
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for (var i = this.level.random.nextInt(3); i > 0; i--) {
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NaturesAuraAPI.instance().spawnMagicParticle(
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this.worldPosition.getX() + 0.5F + xOff,
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this.worldPosition.getY(),
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this.worldPosition.getZ() + 0.5F + zOff,
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this.level.random.nextGaussian() * 0.02F,
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this.level.random.nextFloat() * 0.1F + 0.1F,
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this.level.random.nextGaussian() * 0.02F,
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color, this.level.random.nextFloat() * 2 + 1, this.level.random.nextInt(80) + 80, 0, false, true);
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}
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}
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return;
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}
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if (this.processTime > 0) {
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var auraToUse = 30000 * Mth.ceil(this.itemAmount * 0.75F);
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if (!this.canUseRightNow(auraToUse)) {
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this.processTime = 0;
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this.sendToClients();
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return;
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}
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if (this.processTime % 20 == 0) {
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var spot = IAuraChunk.getHighestSpot(this.level, this.worldPosition, 35, this.worldPosition);
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IAuraChunk.getAuraChunk(this.level, spot).drainAura(spot, auraToUse);
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}
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this.processTime--;
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if (this.processTime <= 0) {
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this.sendToClients();
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var time = 6000 * this.itemAmount;
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var server = (ServerLevel) this.level;
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switch (this.type) {
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case SUN -> server.setWeatherParameters(time, 0, false, false);
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case RAIN -> server.setWeatherParameters(0, time, true, false);
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case THUNDERSTORM -> server.setWeatherParameters(0, time, true, true);
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}
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}
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} else {
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if (this.level.getGameTime() % 20 != 0)
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return;
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var type = this.getNextWeatherType();
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if (type == null)
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return;
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this.type = type.getLeft();
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this.itemAmount = type.getRight();
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this.processTime = 100;
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this.sendToClients();
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}
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}
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@Override
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public void writeNBT(CompoundTag compound, SaveType type) {
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super.writeNBT(compound, type);
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if (type != SaveType.BLOCK) {
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compound.putInt("time", this.processTime);
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if (this.type != null)
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compound.putInt("weather", this.type.ordinal());
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compound.putInt("amount", this.itemAmount);
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}
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}
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@Override
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public void readNBT(CompoundTag compound, SaveType type) {
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super.readNBT(compound, type);
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if (type != SaveType.BLOCK) {
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this.processTime = compound.getInt("time");
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this.type = WeatherType.values()[compound.getInt("weather")];
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this.itemAmount = compound.getInt("amount");
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}
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}
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@Override
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public boolean allowsLowerLimiter() {
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return true;
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}
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private Pair<WeatherType, Integer> getNextWeatherType() {
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var area = new AABB(this.worldPosition).inflate(2);
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var items = this.level.getEntitiesOfClass(ItemEntity.class, area, Entity::isAlive);
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for (var entity : items) {
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if (entity.hasPickUpDelay())
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continue;
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var stack = entity.getItem();
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for (var entry : NaturesAuraAPI.WEATHER_CHANGER_CONVERSIONS.entrySet()) {
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if (!Helper.areItemsEqual(stack, entry.getKey(), true))
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continue;
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entity.setItem(ItemStack.EMPTY);
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entity.kill();
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return Pair.of(entry.getValue(), stack.getCount());
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}
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}
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return null;
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}
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}
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