NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/BlockNatureAltar.java

72 lines
2.5 KiB
Java

package de.ellpeck.naturesaura.blocks;
import de.ellpeck.naturesaura.Helper;
import de.ellpeck.naturesaura.blocks.tiles.TileEntityNatureAltar;
import de.ellpeck.naturesaura.blocks.tiles.render.RenderNatureAltar;
import de.ellpeck.naturesaura.reg.ITESRProvider;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockNatureAltar extends BlockContainerImpl implements ITESRProvider {
private static final AxisAlignedBB BOUND_BOX = new AxisAlignedBB(0F, 0F, 0F, 1F, 12 / 16F, 1F);
public BlockNatureAltar() {
super(Material.ROCK, "nature_altar", TileEntityNatureAltar.class, "nature_altar");
this.setHardness(4F);
this.setHarvestLevel("pickaxe", 1);
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
return Helper.putStackOnTile(playerIn, hand, pos, 0, true);
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
return BOUND_BOX;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) {
return false;
}
@Override
public boolean isSideSolid(IBlockState baseState, IBlockAccess world, BlockPos pos, EnumFacing side) {
return side == EnumFacing.DOWN;
}
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
return BlockFaceShape.UNDEFINED;
}
@Override
@SideOnly(Side.CLIENT)
public Tuple<Class, TileEntitySpecialRenderer> getTESR() {
return new Tuple<>(TileEntityNatureAltar.class, new RenderNatureAltar());
}
}