NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/BlockGratedChute.java
2021-12-04 15:40:09 +01:00

159 lines
6.9 KiB
Java

package de.ellpeck.naturesaura.blocks;
import de.ellpeck.naturesaura.blocks.tiles.BlockEntityGratedChute;
import de.ellpeck.naturesaura.data.BlockStateGenerator;
import de.ellpeck.naturesaura.data.ItemModelGenerator;
import de.ellpeck.naturesaura.reg.ICustomBlockState;
import de.ellpeck.naturesaura.reg.ICustomItemModel;
import net.minecraft.block.*;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.Player;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemStack;
import net.minecraft.state.DirectionProperty;
import net.minecraft.state.StateContainer;
import net.minecraft.tileentity.IHopper;
import net.minecraft.tileentity.BlockEntity;
import net.minecraft.util.InteractionResult;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.shapes.IBooleanFunction;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.Shapes;
import net.minecraft.level.IBlockReader;
import net.minecraft.level.Level;
import net.minecraftforge.items.IItemHandler;
import javax.annotation.Nullable;
public class BlockGratedChute extends BlockContainerImpl implements ICustomBlockState, ICustomItemModel {
public static final DirectionProperty FACING = HopperBlock.FACING;
private static final VoxelShape INPUT_SHAPE = Block.makeCuboidShape(0.0D, 10.0D, 0.0D, 16.0D, 16.0D, 16.0D);
private static final VoxelShape MIDDLE_SHAPE = Block.makeCuboidShape(4.0D, 4.0D, 4.0D, 12.0D, 10.0D, 12.0D);
private static final VoxelShape INPUT_MIDDLE_SHAPE = Shapes.or(MIDDLE_SHAPE, INPUT_SHAPE);
private static final VoxelShape COMBINED_SHAPE = Shapes.combineAndSimplify(INPUT_MIDDLE_SHAPE, IHopper.INSIDE_BOWL_SHAPE, IBooleanFunction.ONLY_FIRST);
private static final VoxelShape DOWN_SHAPE = Shapes.or(COMBINED_SHAPE, Block.makeCuboidShape(6.0D, 0.0D, 6.0D, 10.0D, 4.0D, 10.0D));
private static final VoxelShape EAST_SHAPE = Shapes.or(COMBINED_SHAPE, Block.makeCuboidShape(12.0D, 4.0D, 6.0D, 16.0D, 8.0D, 10.0D));
private static final VoxelShape NORTH_SHAPE = Shapes.or(COMBINED_SHAPE, Block.makeCuboidShape(6.0D, 4.0D, 0.0D, 10.0D, 8.0D, 4.0D));
private static final VoxelShape SOUTH_SHAPE = Shapes.or(COMBINED_SHAPE, Block.makeCuboidShape(6.0D, 4.0D, 12.0D, 10.0D, 8.0D, 16.0D));
private static final VoxelShape WEST_SHAPE = Shapes.or(COMBINED_SHAPE, Block.makeCuboidShape(0.0D, 4.0D, 6.0D, 4.0D, 8.0D, 10.0D));
private static final VoxelShape DOWN_RAYTRACE_SHAPE = IHopper.INSIDE_BOWL_SHAPE;
private static final VoxelShape EAST_RAYTRACE_SHAPE = Shapes.or(IHopper.INSIDE_BOWL_SHAPE, Block.makeCuboidShape(12.0D, 8.0D, 6.0D, 16.0D, 10.0D, 10.0D));
private static final VoxelShape NORTH_RAYTRACE_SHAPE = Shapes.or(IHopper.INSIDE_BOWL_SHAPE, Block.makeCuboidShape(6.0D, 8.0D, 0.0D, 10.0D, 10.0D, 4.0D));
private static final VoxelShape SOUTH_RAYTRACE_SHAPE = Shapes.or(IHopper.INSIDE_BOWL_SHAPE, Block.makeCuboidShape(6.0D, 8.0D, 12.0D, 10.0D, 10.0D, 16.0D));
private static final VoxelShape WEST_RAYTRACE_SHAPE = Shapes.or(IHopper.INSIDE_BOWL_SHAPE, Block.makeCuboidShape(0.0D, 8.0D, 6.0D, 4.0D, 10.0D, 10.0D));
public BlockGratedChute() {
super("grated_chute", BlockEntityGratedChute::new, Properties.create(Material.IRON).hardnessAndResistance(3.0F, 8.0F).sound(SoundType.METAL));
}
@Override
protected boolean hasWaterlogging() {
return true;
}
@Override
public VoxelShape getShape(BlockState state, IBlockReader levelIn, BlockPos pos, ISelectionContext context) {
switch (state.get(FACING)) {
case DOWN:
return DOWN_SHAPE;
case NORTH:
return NORTH_SHAPE;
case SOUTH:
return SOUTH_SHAPE;
case WEST:
return WEST_SHAPE;
case EAST:
return EAST_SHAPE;
default:
return COMBINED_SHAPE;
}
}
@Override
public VoxelShape getRaytraceShape(BlockState state, IBlockReader levelIn, BlockPos pos) {
switch (state.get(FACING)) {
case DOWN:
return DOWN_RAYTRACE_SHAPE;
case NORTH:
return NORTH_RAYTRACE_SHAPE;
case SOUTH:
return SOUTH_RAYTRACE_SHAPE;
case WEST:
return WEST_RAYTRACE_SHAPE;
case EAST:
return EAST_RAYTRACE_SHAPE;
default:
return IHopper.INSIDE_BOWL_SHAPE;
}
}
@Override
public InteractionResult onBlockActivated(BlockState state, Level levelIn, BlockPos pos, Player player, Hand handIn, BlockRayTraceResult hit) {
if (!player.isSneaking())
return InteractionResult.FAIL;
BlockEntity tile = levelIn.getBlockEntity(pos);
if (!(tile instanceof BlockEntityGratedChute))
return InteractionResult.FAIL;
if (!levelIn.isClientSide) {
BlockEntityGratedChute chute = (BlockEntityGratedChute) tile;
chute.isBlacklist = !chute.isBlacklist;
chute.sendToClients();
}
return InteractionResult.SUCCESS;
}
@Nullable
@Override
public BlockState getStateForPlacement(BlockItemUseContext context) {
Direction newFacing = context.getFace().getOpposite();
if (newFacing == Direction.UP)
newFacing = Direction.DOWN;
return super.getStateForPlacement(context).with(FACING, newFacing);
}
@Override
public BlockRenderType getRenderType(BlockState state) {
return BlockRenderType.MODEL;
}
@Override
public boolean hasComparatorInputOverride(BlockState state) {
return true;
}
@Override
public int getComparatorInputOverride(BlockState blockState, Level levelIn, BlockPos pos) {
BlockEntity tile = levelIn.getBlockEntity(pos);
if (tile instanceof BlockEntityGratedChute) {
IItemHandler handler = ((BlockEntityGratedChute) tile).getItemHandler();
ItemStack stack = handler.getStackInSlot(0);
if (stack.isEmpty())
return 0;
return MathHelper.ceil(stack.getCount() / (float) stack.getMaxStackSize() * 15);
} else
return 0;
}
@Override
protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
super.fillStateContainer(builder);
builder.add(FACING);
}
@Override
public void generateCustomBlockState(BlockStateGenerator generator) {
// noop
}
@Override
public void generateCustomItemModel(ItemModelGenerator generator) {
generator.withExistingParent(this.getBaseName(), generator.modLoc("block/" + this.getBaseName() + "_down"));
}
}