NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/BlockSpring.java

80 lines
2.9 KiB
Java

package de.ellpeck.naturesaura.blocks;
import de.ellpeck.naturesaura.blocks.tiles.BlockEntitySpring;
import de.ellpeck.naturesaura.data.BlockStateGenerator;
import de.ellpeck.naturesaura.reg.IColorProvidingBlock;
import de.ellpeck.naturesaura.reg.IColorProvidingItem;
import de.ellpeck.naturesaura.reg.ICustomBlockState;
import de.ellpeck.naturesaura.reg.ICustomRenderType;
import net.minecraft.client.Minecraft;
import net.minecraft.client.color.block.BlockColor;
import net.minecraft.client.color.item.ItemColor;
import net.minecraft.client.renderer.BiomeColors;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.core.BlockPos;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BucketPickup;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Fluids;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.util.Optional;
import java.util.function.Supplier;
public class BlockSpring extends BlockContainerImpl implements ICustomBlockState, IColorProvidingBlock, IColorProvidingItem, BucketPickup, ICustomRenderType {
public BlockSpring() {
super("spring", BlockEntitySpring.class, Properties.copy(Blocks.STONE_BRICKS));
}
@Override
@OnlyIn(Dist.CLIENT)
public BlockColor getBlockColor() {
return (state, level, pos, i) -> BiomeColors.getAverageWaterColor(level, pos);
}
@Override
@OnlyIn(Dist.CLIENT)
@SuppressWarnings("Convert2Lambda")
public ItemColor getItemColor() {
return new ItemColor() {
@Override
public int getColor(ItemStack stack, int i) {
Player player = Minecraft.getInstance().player;
if (player == null)
return 0;
return BiomeColors.getAverageWaterColor(player.level, player.blockPosition());
}
};
}
@Override
public void generateCustomBlockState(BlockStateGenerator generator) {
generator.simpleBlock(this, generator.models().getExistingFile(generator.modLoc(this.getBaseName())));
}
@Override
public Supplier<RenderType> getRenderType() {
return RenderType::translucent;
}
@Override
public ItemStack pickupBlock(LevelAccessor levelIn, BlockPos pos, BlockState state) {
var tile = levelIn.getBlockEntity(pos);
if (tile instanceof BlockEntitySpring)
((BlockEntitySpring) tile).consumeAura(2500);
return new ItemStack(Items.WATER_BUCKET);
}
@Override
public Optional<SoundEvent> getPickupSound() {
return Fluids.WATER.getPickupSound();
}
}