NaturesAura/src/main/java/de/ellpeck/naturesaura/items/ItemAuraCache.java
2019-10-20 22:30:49 +02:00

120 lines
4.7 KiB
Java

package de.ellpeck.naturesaura.items;
import de.ellpeck.naturesaura.Helper;
import de.ellpeck.naturesaura.api.NaturesAuraAPI;
import de.ellpeck.naturesaura.api.aura.container.IAuraContainer;
import de.ellpeck.naturesaura.api.aura.container.ItemAuraContainer;
import de.ellpeck.naturesaura.api.aura.item.IAuraRecharge;
import de.ellpeck.naturesaura.api.render.ITrinketItem;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.item.ItemGroup;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.Direction;
import net.minecraft.util.NonNullList;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class ItemAuraCache extends ItemImpl implements ITrinketItem {
private final int capacity;
public ItemAuraCache(String name, int capacity) {
super(name);
this.capacity = capacity;
this.setMaxStackSize(1);
}
@Override
public void onUpdate(ItemStack stackIn, World worldIn, Entity entityIn, int itemSlot, boolean isSelected) {
if (!worldIn.isRemote && entityIn instanceof PlayerEntity) {
PlayerEntity player = (PlayerEntity) entityIn;
if (player.isSneaking()) {
IAuraContainer container = stackIn.getCapability(NaturesAuraAPI.capAuraContainer, null);
if (container.getStoredAura() <= 0)
return;
for (int i = 0; i < player.inventory.getSizeInventory(); i++) {
ItemStack stack = player.inventory.getStackInSlot(i);
if (stack.hasCapability(NaturesAuraAPI.capAuraRecharge, null)) {
IAuraRecharge recharge = stack.getCapability(NaturesAuraAPI.capAuraRecharge, null);
if (recharge.rechargeFromContainer(container, itemSlot, i, player.inventory.currentItem == i))
break;
}
}
}
}
}
@Override
public void getSubItems(ItemGroup tab, NonNullList<ItemStack> items) {
if (this.isInCreativeTab(tab)) {
items.add(new ItemStack(this));
ItemStack stack = new ItemStack(this);
IAuraContainer container = stack.getCapability(NaturesAuraAPI.capAuraContainer, null);
container.storeAura(container.getMaxAura(), false);
items.add(stack);
}
}
@Override
public boolean showDurabilityBar(ItemStack stack) {
return true;
}
@Override
public double getDurabilityForDisplay(ItemStack stack) {
if (stack.hasCapability(NaturesAuraAPI.capAuraContainer, null)) {
IAuraContainer container = stack.getCapability(NaturesAuraAPI.capAuraContainer, null);
return 1 - container.getStoredAura() / (double) container.getMaxAura();
} else {
return 0;
}
}
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
return new ICapabilityProvider() {
private final ItemAuraContainer container = new ItemAuraContainer(stack, null, ItemAuraCache.this.capacity);
@Override
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable Direction facing) {
return capability == NaturesAuraAPI.capAuraContainer;
}
@Nullable
@Override
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable Direction facing) {
if (capability == NaturesAuraAPI.capAuraContainer) {
return (T) this.container;
} else {
return null;
}
}
};
}
@Override
@OnlyIn(Dist.CLIENT)
public void render(ItemStack stack, PlayerEntity player, RenderType type, boolean isHolding) {
if (type == RenderType.BODY && !isHolding) {
boolean chest = !player.inventory.armorInventory.get(EquipmentSlotType.CHEST.getIndex()).isEmpty();
boolean legs = !player.inventory.armorInventory.get(EquipmentSlotType.LEGS.getIndex()).isEmpty();
GlStateManager.translate(-0.15F, 0.65F, chest ? -0.195F : (legs ? -0.165F : -0.1475F));
GlStateManager.scale(0.25F, 0.25F, 0.25F);
GlStateManager.rotate(180F, 1F, 0F, 0F);
Helper.renderItemInWorld(stack);
}
}
}