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44 lines
1.9 KiB
Java
44 lines
1.9 KiB
Java
package de.ellpeck.naturesaura.blocks;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityItemDistributor;
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import de.ellpeck.naturesaura.data.BlockStateGenerator;
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import de.ellpeck.naturesaura.reg.ICustomBlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.world.World;
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public class BlockItemDistributor extends BlockContainerImpl implements ICustomBlockState {
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public BlockItemDistributor() {
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super("item_distributor", TileEntityItemDistributor::new, ModBlocks.prop(Blocks.STONE_BRICKS));
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}
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@Override
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public ActionResultType onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) {
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if (!player.isSneaking())
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return ActionResultType.FAIL;
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TileEntity tile = worldIn.getTileEntity(pos);
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if (!(tile instanceof TileEntityItemDistributor))
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return ActionResultType.FAIL;
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if (!worldIn.isRemote) {
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TileEntityItemDistributor distributor = (TileEntityItemDistributor) tile;
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distributor.isRandomMode = !distributor.isRandomMode;
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distributor.sendToClients();
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}
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return ActionResultType.SUCCESS;
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}
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@Override
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public void generateCustomBlockState(BlockStateGenerator generator) {
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generator.simpleBlock(this, generator.models().cubeBottomTop(this.getBaseName(),
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generator.modLoc("block/" + this.getBaseName()),
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generator.modLoc("block/" + this.getBaseName() + "_bottom"),
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generator.modLoc("block/" + this.getBaseName() + "_top")));
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}
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}
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