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fixed mek bins and over-sending not playing well together
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1 changed files with 9 additions and 3 deletions
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@ -235,15 +235,21 @@ public class PipeTileEntity extends TileEntity implements INamedContainerProvide
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if (toInsert.getCount() + onTheWaySame > maxAmount)
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toInsert.setCount(maxAmount - onTheWaySame);
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}
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ItemStack copy = stack.copy();
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copy.setCount(copy.getMaxStackSize());
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// totalSpace will be the amount of items that fit into the attached container
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int totalSpace = 0;
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for (int i = 0; i < handler.getSlots(); i++) {
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ItemStack copy = stack.copy();
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int maxStackSize = copy.getMaxStackSize();
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// if the container can store more than 64 items in this slot, then it's likely
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// a barrel or similar, meaning that the slot limit matters more than the max stack size
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int limit = handler.getSlotLimit(i);
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if (limit > 64)
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maxStackSize = limit;
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copy.setCount(maxStackSize);
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// this is an inaccurate check since it ignores the fact that some slots might
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// have space for items of other types, but it'll be good enough for us
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ItemStack left = handler.insertItem(i, copy, true);
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totalSpace += copy.getMaxStackSize() - left.getCount();
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totalSpace += maxStackSize - left.getCount();
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}
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// if the items on the way plus the items we're trying to move are too much, reduce
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if (onTheWay + toInsert.getCount() > totalSpace)
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