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use isEmpty properly
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4a0cde4435
1 changed files with 2 additions and 2 deletions
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@ -91,7 +91,7 @@ public class CraftingModuleItem extends ModuleItem {
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}
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}
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network.endProfile();
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} else if (craft.travelingIngredients.size() <= 0) {
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} else if (craft.travelingIngredients.isEmpty()) {
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// pull requested crafting results from the network once they are stored
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network.startProfile("crafting_results");
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var items = network.getOrderedNetworkItems(tile.getBlockPos());
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@ -219,7 +219,7 @@ public class CraftingModuleItem extends ModuleItem {
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}
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}
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if (craft.travelingIngredients.size() <= 0 && craft.ingredientsToRequest.size() <= 0) {
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if (craft.travelingIngredients.isEmpty() && craft.ingredientsToRequest.isEmpty()) {
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if (contents.emitRedstone) {
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tile.redstoneTicks = 5;
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tile.getLevel().updateNeighborsAt(tile.getBlockPos(), tile.getBlockState().getBlock());
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