mirror of
https://github.com/Ellpeck/PrettyPipes.git
synced 2024-12-22 15:39:22 +01:00
also added direction selector to the other modules
This commit is contained in:
parent
3451451c4f
commit
50c44df49f
10 changed files with 132 additions and 82 deletions
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@ -16,7 +16,7 @@ import net.minecraftforge.client.gui.widget.ExtendedButton;
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public class DirectionSelector {
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public Direction direction;
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private Direction direction;
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private boolean modified;
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private final ItemStack stack;
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@ -35,7 +35,7 @@ public class DirectionSelector {
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@Override
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public Component getMessage() {
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var pipe = DirectionSelector.this.pipe;
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var dir = DirectionSelector.this.direction;
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var dir = DirectionSelector.this.getDirection();
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MutableComponent msg = new TranslatableComponent("dir." + PrettyPipes.ID + "." + (dir != null ? dir.getName() : "none"));
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if (dir != null) {
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var blockName = pipe.getItemHandler(dir) != null ? pipe.getLevel().getBlockState(pipe.getBlockPos().relative(dir)).getBlock().getName() : null;
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@ -48,7 +48,7 @@ public class DirectionSelector {
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}
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public void onButtonPacket() {
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var dir = this.getValidDirection(this.direction != null ? this.direction : Direction.UP);
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var dir = this.getValidDirection(this.getDirection());
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if (this.direction != dir) {
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this.direction = dir;
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this.modified = true;
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@ -61,8 +61,9 @@ public class DirectionSelector {
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this.modified = false;
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var tag = new CompoundTag();
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if (this.direction != null)
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tag.putString("direction", this.direction.getName());
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var dir = this.getDirection();
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if (dir != null)
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tag.putString("direction", dir.getName());
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this.stack.getOrCreateTag().put("direction_selector", tag);
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}
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@ -71,11 +72,13 @@ public class DirectionSelector {
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var tag = this.stack.getTag().getCompound("direction_selector");
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this.direction = Direction.byName(tag.getString("direction"));
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}
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}
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// default to the first direction with a container
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// don't mark as modified here because we don't want to save this automatic direction
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public Direction getDirection() {
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// default to the first direction with a container if ours is invalid or unset
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if (this.direction == null || !this.isDirectionValid(this.direction))
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this.direction = this.getValidDirection(Direction.UP);
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return this.getValidDirection(this.direction);
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return this.direction;
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}
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private boolean isDirectionValid(Direction dir) {
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@ -84,10 +87,13 @@ public class DirectionSelector {
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return this.pipe.streamModules()
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.filter(p -> p.getLeft() != this.stack)
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.map(p -> p.getRight().getDirectionSelector(p.getLeft(), this.pipe))
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// don't use getDirection here because we don't want a stack overflow
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.noneMatch(p -> p != null && p.direction == dir);
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}
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private Direction getValidDirection(Direction dir) {
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if (dir == null)
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dir = Direction.UP;
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for (var i = 0; i < 6; i++) {
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dir = Direction.from3DDataValue(dir.get3DDataValue() + 1);
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if (this.isDirectionValid(dir))
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@ -52,7 +52,7 @@ public class ItemFilter extends ItemStackHandler {
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List<AbstractWidget> buttons = new ArrayList<>();
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if (this.canModifyWhitelist) {
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var whitelistText = (Supplier<String>) () -> "info." + PrettyPipes.ID + "." + (this.isWhitelist ? "whitelist" : "blacklist");
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buttons.add(new Button(x - 20 * (rightAligned ? 1 : 0), y, 20, 20, new TranslatableComponent(whitelistText.get()), button -> {
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buttons.add(new Button(x - 20, y, 20, 20, new TranslatableComponent(whitelistText.get()), button -> {
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PacketButton.sendAndExecute(this.pipe.getBlockPos(), PacketButton.ButtonResult.FILTER_CHANGE, 0);
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button.setMessage(new TranslatableComponent(whitelistText.get()));
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}) {
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@ -63,7 +63,7 @@ public class ItemFilter extends ItemStackHandler {
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});
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}
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if (this.canPopulateFromInventories) {
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buttons.add(new Button(x + 22 * (rightAligned ? -1 : 1), y, 20, 20, new TranslatableComponent("info." + PrettyPipes.ID + ".populate"), button -> PacketButton.sendAndExecute(this.pipe.getBlockPos(), PacketButton.ButtonResult.FILTER_CHANGE, 1)) {
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buttons.add(new Button(x - 42, y, 20, 20, new TranslatableComponent("info." + PrettyPipes.ID + ".populate"), button -> PacketButton.sendAndExecute(this.pipe.getBlockPos(), PacketButton.ButtonResult.FILTER_CHANGE, 1)) {
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@Override
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public void renderToolTip(PoseStack matrix, int x, int y) {
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gui.renderTooltip(matrix, new TranslatableComponent("info." + PrettyPipes.ID + ".populate.description").withStyle(ChatFormatting.GRAY), x, y);
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@ -186,63 +186,68 @@ public class PipeBlockEntity extends BlockEntity implements MenuProvider, IPipeC
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}
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public Pair<BlockPos, ItemStack> getAvailableDestination(ItemStack stack, boolean force, boolean preventOversending) {
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if (!this.canWork())
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return null;
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for (var dir : Direction.values()) {
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var handler = this.getItemHandler(dir);
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if (handler == null || !force && this.streamModules().anyMatch(m -> !m.getRight().canAcceptItem(m.getLeft(), this, stack, dir, handler)))
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continue;
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var remain = ItemHandlerHelper.insertItem(handler, stack, true);
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// did we insert anything?
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if (remain.getCount() == stack.getCount())
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continue;
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var toInsert = stack.copy();
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toInsert.shrink(remain.getCount());
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// limit to the max amount that modules allow us to insert
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var maxAmount = this.streamModules().mapToInt(m -> m.getRight().getMaxInsertionAmount(m.getLeft(), this, stack, handler)).min().orElse(Integer.MAX_VALUE);
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if (maxAmount < toInsert.getCount())
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toInsert.setCount(maxAmount);
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var offset = this.worldPosition.relative(dir);
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if (preventOversending || maxAmount < Integer.MAX_VALUE) {
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var network = PipeNetwork.get(this.level);
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// these are the items that are currently in the pipes, going to this inventory
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var onTheWay = network.getItemsOnTheWay(offset, null);
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if (onTheWay > 0) {
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if (maxAmount < Integer.MAX_VALUE) {
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// these are the items on the way, limited to items of the same type as stack
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var onTheWaySame = network.getItemsOnTheWay(offset, stack);
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// check if any modules are limiting us
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if (toInsert.getCount() + onTheWaySame > maxAmount)
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toInsert.setCount(maxAmount - onTheWaySame);
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}
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// totalSpace will be the amount of items that fit into the attached container
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var totalSpace = 0;
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for (var i = 0; i < handler.getSlots(); i++) {
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var copy = stack.copy();
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var maxStackSize = copy.getMaxStackSize();
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// if the container can store more than 64 items in this slot, then it's likely
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// a barrel or similar, meaning that the slot limit matters more than the max stack size
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var limit = handler.getSlotLimit(i);
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if (limit > 64)
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maxStackSize = limit;
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copy.setCount(maxStackSize);
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// this is an inaccurate check since it ignores the fact that some slots might
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// have space for items of other types, but it'll be good enough for us
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var left = handler.insertItem(i, copy, true);
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totalSpace += maxStackSize - left.getCount();
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}
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// if the items on the way plus the items we're trying to move are too much, reduce
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if (onTheWay + toInsert.getCount() > totalSpace)
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toInsert.setCount(totalSpace - onTheWay);
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}
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}
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// we return the item that can actually be inserted, NOT the remainder!
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if (!toInsert.isEmpty())
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return Pair.of(offset, toInsert);
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var dest = this.getAvailableDestination(dir, stack, force, preventOversending);
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if (!dest.isEmpty())
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return Pair.of(this.worldPosition.relative(dir), dest);
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}
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return null;
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}
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public ItemStack getAvailableDestination(Direction direction, ItemStack stack, boolean force, boolean preventOversending) {
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if (!this.canWork())
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return ItemStack.EMPTY;
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var handler = this.getItemHandler(direction);
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if (handler == null || !force && this.streamModules().anyMatch(m -> !m.getRight().canAcceptItem(m.getLeft(), this, stack, direction, handler)))
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return ItemStack.EMPTY;
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var remain = ItemHandlerHelper.insertItem(handler, stack, true);
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// did we insert anything?
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if (remain.getCount() == stack.getCount())
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return ItemStack.EMPTY;
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var toInsert = stack.copy();
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toInsert.shrink(remain.getCount());
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// limit to the max amount that modules allow us to insert
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var maxAmount = this.streamModules().mapToInt(m -> m.getRight().getMaxInsertionAmount(m.getLeft(), this, stack, handler)).min().orElse(Integer.MAX_VALUE);
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if (maxAmount < toInsert.getCount())
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toInsert.setCount(maxAmount);
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var offset = this.worldPosition.relative(direction);
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if (preventOversending || maxAmount < Integer.MAX_VALUE) {
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var network = PipeNetwork.get(this.level);
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// these are the items that are currently in the pipes, going to this inventory
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var onTheWay = network.getItemsOnTheWay(offset, null);
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if (onTheWay > 0) {
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if (maxAmount < Integer.MAX_VALUE) {
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// these are the items on the way, limited to items of the same type as stack
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var onTheWaySame = network.getItemsOnTheWay(offset, stack);
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// check if any modules are limiting us
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if (toInsert.getCount() + onTheWaySame > maxAmount)
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toInsert.setCount(maxAmount - onTheWaySame);
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}
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// totalSpace will be the amount of items that fit into the attached container
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var totalSpace = 0;
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for (var i = 0; i < handler.getSlots(); i++) {
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var copy = stack.copy();
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var maxStackSize = copy.getMaxStackSize();
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// if the container can store more than 64 items in this slot, then it's likely
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// a barrel or similar, meaning that the slot limit matters more than the max stack size
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var limit = handler.getSlotLimit(i);
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if (limit > 64)
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maxStackSize = limit;
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copy.setCount(maxStackSize);
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// this is an inaccurate check since it ignores the fact that some slots might
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// have space for items of other types, but it'll be good enough for us
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var left = handler.insertItem(i, copy, true);
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totalSpace += maxStackSize - left.getCount();
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}
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// if the items on the way plus the items we're trying to move are too much, reduce
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if (onTheWay + toInsert.getCount() > totalSpace)
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toInsert.setCount(totalSpace - onTheWay);
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}
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}
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// we return the item that can actually be inserted, NOT the remainder!
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return toInsert;
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}
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public int getPriority() {
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return this.priority;
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}
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@ -35,10 +35,10 @@ public class ExtractionModuleItem extends ModuleItem {
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if (!tile.shouldWorkNow(this.speed) || !tile.canWork())
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return;
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var filter = this.getItemFilter(module, tile);
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var dirSelector = this.getDirectionSelector(module, tile);
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if (dirSelector.direction == null)
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var dir = this.getDirectionSelector(module, tile).getDirection();
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if (dir == null)
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return;
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var handler = tile.getItemHandler(dirSelector.direction);
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var handler = tile.getItemHandler(dir);
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if (handler == null)
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return;
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@ -49,7 +49,7 @@ public class ExtractionModuleItem extends ModuleItem {
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continue;
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if (!filter.isAllowed(stack))
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continue;
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var remain = network.routeItem(tile.getBlockPos(), tile.getBlockPos().relative(dirSelector.direction), stack, this.preventOversending);
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var remain = network.routeItem(tile.getBlockPos(), tile.getBlockPos().relative(dir), stack, this.preventOversending);
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if (remain.getCount() != stack.getCount()) {
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handler.extractItem(j, stack.getCount() - remain.getCount(), false);
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return;
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@ -59,12 +59,12 @@ public class ExtractionModuleItem extends ModuleItem {
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@Override
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public boolean canNetworkSee(ItemStack module, PipeBlockEntity tile, Direction direction, IItemHandler handler) {
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return direction != this.getDirectionSelector(module, tile).direction;
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return direction != this.getDirectionSelector(module, tile).getDirection();
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}
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@Override
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public boolean canAcceptItem(ItemStack module, PipeBlockEntity tile, ItemStack stack, Direction direction, IItemHandler destination) {
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return direction != this.getDirectionSelector(module, tile).direction;
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return direction != this.getDirectionSelector(module, tile).getDirection();
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}
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@Override
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@ -1,5 +1,7 @@
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package de.ellpeck.prettypipes.pipe.modules.insertion;
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import de.ellpeck.prettypipes.misc.DirectionSelector;
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import de.ellpeck.prettypipes.misc.DirectionSelector.IDirectionContainer;
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import de.ellpeck.prettypipes.misc.ItemFilter;
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import de.ellpeck.prettypipes.misc.ItemFilter.IFilteredContainer;
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import de.ellpeck.prettypipes.pipe.containers.AbstractPipeContainer;
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@ -9,9 +11,10 @@ import net.minecraft.world.inventory.MenuType;
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import javax.annotation.Nullable;
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public class FilterModuleContainer extends AbstractPipeContainer<FilterModuleItem> implements IFilteredContainer {
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public class FilterModuleContainer extends AbstractPipeContainer<FilterModuleItem> implements IFilteredContainer, IDirectionContainer {
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public ItemFilter filter;
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public DirectionSelector directionSelector;
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public FilterModuleContainer(@Nullable MenuType<?> type, int id, Player player, BlockPos pos, int moduleIndex) {
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super(type, id, player, pos, moduleIndex);
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@ -26,6 +29,8 @@ public class FilterModuleContainer extends AbstractPipeContainer<FilterModuleIte
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@Override
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protected void addSlots() {
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this.filter = this.module.getItemFilter(this.moduleStack, this.tile);
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this.directionSelector = this.module.getDirectionSelector(this.moduleStack, this.tile);
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for (var slot : this.filter.getSlots((176 - Math.min(this.module.filterSlots, 9) * 18) / 2 + 1, 17 + 32))
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this.addSlot(slot);
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}
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@ -34,10 +39,17 @@ public class FilterModuleContainer extends AbstractPipeContainer<FilterModuleIte
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public void removed(Player playerIn) {
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super.removed(playerIn);
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this.filter.save();
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this.directionSelector.save();
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}
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@Override
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public ItemFilter getFilter() {
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return this.filter;
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}
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@Override
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public DirectionSelector getSelector() {
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return this.directionSelector;
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}
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}
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@ -14,7 +14,9 @@ public class FilterModuleGui extends AbstractPipeGui<FilterModuleContainer> {
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@Override
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protected void init() {
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super.init();
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for (var widget : this.menu.filter.getButtons(this, this.leftPos + 7, this.topPos + 17 + 32 + 18 * Mth.ceil(this.menu.filter.getSlots() / 9F) + 2, false))
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var buttonsY = this.topPos + 17 + 32 + 18 * Mth.ceil(this.menu.filter.getSlots() / 9F) + 2;
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for (var widget : this.menu.filter.getButtons(this, this.leftPos + this.imageWidth - 7, buttonsY, true))
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this.addRenderableWidget(widget);
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this.addRenderableWidget(this.menu.directionSelector.getButton(this.leftPos + 7, buttonsY));
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}
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}
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@ -4,6 +4,7 @@ import de.ellpeck.prettypipes.Registry;
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import de.ellpeck.prettypipes.items.IModule;
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import de.ellpeck.prettypipes.items.ModuleItem;
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import de.ellpeck.prettypipes.items.ModuleTier;
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import de.ellpeck.prettypipes.misc.DirectionSelector;
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import de.ellpeck.prettypipes.misc.ItemFilter;
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import de.ellpeck.prettypipes.pipe.PipeBlockEntity;
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import de.ellpeck.prettypipes.pipe.containers.AbstractPipeContainer;
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@ -26,8 +27,7 @@ public class FilterModuleItem extends ModuleItem {
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@Override
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public boolean canAcceptItem(ItemStack module, PipeBlockEntity tile, ItemStack stack, Direction direction, IItemHandler destination) {
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var filter = this.getItemFilter(module, tile);
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return filter.isAllowed(stack);
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return this.getDirectionSelector(module, tile).getDirection() != direction || this.getItemFilter(module, tile).isAllowed(stack);
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}
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@Override
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@ -51,4 +51,9 @@ public class FilterModuleItem extends ModuleItem {
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filter.canPopulateFromInventories = this.canPopulateFromInventories;
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return filter;
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}
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@Override
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public DirectionSelector getDirectionSelector(ItemStack module, PipeBlockEntity tile) {
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return new DirectionSelector(module, tile);
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}
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}
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@ -1,18 +1,20 @@
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package de.ellpeck.prettypipes.pipe.modules.retrieval;
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import de.ellpeck.prettypipes.misc.DirectionSelector;
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import de.ellpeck.prettypipes.misc.DirectionSelector.IDirectionContainer;
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import de.ellpeck.prettypipes.misc.ItemFilter;
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import de.ellpeck.prettypipes.misc.ItemFilter.IFilteredContainer;
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import de.ellpeck.prettypipes.pipe.containers.AbstractPipeContainer;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.MenuType;
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import net.minecraft.world.inventory.Slot;
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import javax.annotation.Nullable;
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public class RetrievalModuleContainer extends AbstractPipeContainer<RetrievalModuleItem> implements IFilteredContainer {
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public class RetrievalModuleContainer extends AbstractPipeContainer<RetrievalModuleItem> implements IFilteredContainer, IDirectionContainer {
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public ItemFilter filter;
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public DirectionSelector directionSelector;
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public RetrievalModuleContainer(@Nullable MenuType<?> type, int id, Player player, BlockPos pos, int moduleIndex) {
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super(type, id, player, pos, moduleIndex);
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@ -21,6 +23,8 @@ public class RetrievalModuleContainer extends AbstractPipeContainer<RetrievalMod
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@Override
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protected void addSlots() {
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this.filter = this.module.getItemFilter(this.moduleStack, this.tile);
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this.directionSelector = this.module.getDirectionSelector(this.moduleStack, this.tile);
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for (var slot : this.filter.getSlots((176 - this.module.filterSlots * 18) / 2 + 1, 17 + 32))
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this.addSlot(slot);
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}
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@ -29,10 +33,16 @@ public class RetrievalModuleContainer extends AbstractPipeContainer<RetrievalMod
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public void removed(Player playerIn) {
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super.removed(playerIn);
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this.filter.save();
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this.directionSelector.save();
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}
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@Override
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public ItemFilter getFilter() {
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return this.filter;
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}
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@Override
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public DirectionSelector getSelector() {
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return this.directionSelector;
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}
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}
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@ -13,7 +13,8 @@ public class RetrievalModuleGui extends AbstractPipeGui<RetrievalModuleContainer
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@Override
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protected void init() {
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super.init();
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for (var widget : this.menu.filter.getButtons(this, this.leftPos + 7, this.topPos + 17 + 32 + 20, false))
|
||||
for (var widget : this.menu.filter.getButtons(this, this.leftPos + this.imageWidth - 7, this.topPos + 17 + 32 + 20, true))
|
||||
this.addRenderableWidget(widget);
|
||||
this.addRenderableWidget(this.menu.directionSelector.getButton(this.leftPos + 7, this.topPos + 17 + 32 + 20));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@ import de.ellpeck.prettypipes.Registry;
|
|||
import de.ellpeck.prettypipes.items.IModule;
|
||||
import de.ellpeck.prettypipes.items.ModuleItem;
|
||||
import de.ellpeck.prettypipes.items.ModuleTier;
|
||||
import de.ellpeck.prettypipes.misc.DirectionSelector;
|
||||
import de.ellpeck.prettypipes.misc.ItemFilter;
|
||||
import de.ellpeck.prettypipes.network.PipeNetwork;
|
||||
import de.ellpeck.prettypipes.pipe.PipeBlockEntity;
|
||||
|
@ -33,8 +34,11 @@ public class RetrievalModuleItem extends ModuleItem {
|
|||
public void tick(ItemStack module, PipeBlockEntity tile) {
|
||||
if (!tile.shouldWorkNow(this.speed) || !tile.canWork())
|
||||
return;
|
||||
var network = PipeNetwork.get(tile.getLevel());
|
||||
var dir = this.getDirectionSelector(module, tile).getDirection();
|
||||
if (dir == null)
|
||||
return;
|
||||
|
||||
var network = PipeNetwork.get(tile.getLevel());
|
||||
var equalityTypes = ItemFilter.getEqualityTypes(tile);
|
||||
// loop through filters to see which items to pull
|
||||
for (var subFilter : tile.getFilters()) {
|
||||
|
@ -44,13 +48,13 @@ public class RetrievalModuleItem extends ModuleItem {
|
|||
continue;
|
||||
var copy = filtered.copy();
|
||||
copy.setCount(this.maxExtraction);
|
||||
var dest = tile.getAvailableDestination(copy, true, this.preventOversending);
|
||||
if (dest == null)
|
||||
var dest = tile.getAvailableDestination(dir, copy, true, this.preventOversending);
|
||||
if (dest.isEmpty())
|
||||
continue;
|
||||
var remain = dest.getRight().copy();
|
||||
var remain = dest.copy();
|
||||
// are we already waiting for crafting results? If so, don't request those again
|
||||
remain.shrink(network.getCurrentlyCraftingAmount(tile.getBlockPos(), copy, equalityTypes));
|
||||
if (network.requestItem(tile.getBlockPos(), dest.getLeft(), remain, equalityTypes).isEmpty())
|
||||
if (network.requestItem(tile.getBlockPos(), tile.getBlockPos().relative(dir), remain, equalityTypes).isEmpty())
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -58,12 +62,12 @@ public class RetrievalModuleItem extends ModuleItem {
|
|||
|
||||
@Override
|
||||
public boolean canNetworkSee(ItemStack module, PipeBlockEntity tile, Direction direction, IItemHandler handler) {
|
||||
return false;
|
||||
return direction != this.getDirectionSelector(module, tile).getDirection();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAcceptItem(ItemStack module, PipeBlockEntity tile, ItemStack stack, Direction direction, IItemHandler destination) {
|
||||
return false;
|
||||
return direction != this.getDirectionSelector(module, tile).getDirection();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -88,4 +92,9 @@ public class RetrievalModuleItem extends ModuleItem {
|
|||
filter.isWhitelist = true;
|
||||
return filter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DirectionSelector getDirectionSelector(ItemStack module, PipeBlockEntity tile) {
|
||||
return new DirectionSelector(module, tile);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue