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use linked lists in favor of ArrayDeques as they use far less memory when empty
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2 changed files with 2 additions and 2 deletions
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@ -63,7 +63,7 @@ public class PipeTileEntity extends TileEntity implements INamedContainerProvide
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return 1;
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}
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};
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public final Queue<NetworkLock> craftIngredientRequests = new ArrayDeque<>();
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public final Queue<NetworkLock> craftIngredientRequests = new LinkedList<>();
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public final List<Pair<BlockPos, ItemStack>> craftResultRequests = new ArrayList<>();
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public PressurizerTileEntity pressurizer;
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public int moduleDropCheck;
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@ -54,7 +54,7 @@ public class ItemTerminalTileEntity extends TileEntity implements INamedContaine
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}
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};
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protected Map<EquatableItemStack, NetworkItem> networkItems;
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private final Queue<NetworkLock> existingRequests = new ArrayDeque<>();
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private final Queue<NetworkLock> existingRequests = new LinkedList<>();
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protected ItemTerminalTileEntity(TileEntityType<?> tileEntityTypeIn) {
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super(tileEntityTypeIn);
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