mirror of
https://github.com/Ellpeck/PrettyPipes.git
synced 2024-12-22 15:39:22 +01:00
added default "all sides" option which restores the old behavior
This commit is contained in:
parent
1b061759e1
commit
626d8efe2e
8 changed files with 106 additions and 116 deletions
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@ -13,9 +13,13 @@ import net.minecraft.world.item.ItemStack;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.client.gui.widget.ExtendedButton;
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import org.apache.commons.lang3.ArrayUtils;
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public class DirectionSelector {
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private static final Direction[] ALL = ArrayUtils.addAll(Direction.values(), (Direction) null);
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// null means old behavior, which is all directions
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private Direction direction;
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private boolean modified;
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@ -35,8 +39,8 @@ public class DirectionSelector {
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@Override
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public Component getMessage() {
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var pipe = DirectionSelector.this.pipe;
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var dir = DirectionSelector.this.getDirection();
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MutableComponent msg = new TranslatableComponent("dir." + PrettyPipes.ID + "." + (dir != null ? dir.getName() : "none"));
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var dir = DirectionSelector.this.direction;
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MutableComponent msg = new TranslatableComponent("dir." + PrettyPipes.ID + "." + (dir != null ? dir.getName() : "all"));
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if (dir != null) {
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var blockName = pipe.getItemHandler(dir) != null ? pipe.getLevel().getBlockState(pipe.getBlockPos().relative(dir)).getBlock().getName() : null;
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if (blockName != null)
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@ -48,7 +52,10 @@ public class DirectionSelector {
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}
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public void onButtonPacket() {
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var dir = this.getValidDirection(this.getDirection());
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var dir = this.direction;
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do {
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dir = DirectionSelector.ALL[(ArrayUtils.indexOf(DirectionSelector.ALL, dir) + 1) % DirectionSelector.ALL.length];
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} while (!this.isDirectionValid(dir));
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if (this.direction != dir) {
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this.direction = dir;
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this.modified = true;
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@ -61,9 +68,8 @@ public class DirectionSelector {
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this.modified = false;
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var tag = new CompoundTag();
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var dir = this.getDirection();
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if (dir != null)
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tag.putString("direction", dir.getName());
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if (this.direction != null)
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tag.putString("direction", this.direction.getName());
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this.stack.getOrCreateTag().put("direction_selector", tag);
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}
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@ -74,34 +80,25 @@ public class DirectionSelector {
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}
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}
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public Direction getDirection() {
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// default to the first direction with a container if ours is invalid or unset
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if (this.direction == null || !this.isDirectionValid(this.direction))
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return this.getValidDirection(this.direction);
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return this.direction;
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public Direction[] directions() {
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return this.direction != null ? new Direction[]{this.direction} : Direction.values();
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}
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public boolean has(Direction dir) {
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return this.direction == null || this.direction == dir;
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}
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private boolean isDirectionValid(Direction dir) {
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if (dir == null)
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return true;
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if (this.pipe.getItemHandler(dir) == null)
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return false;
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return this.pipe.streamModules()
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.filter(p -> p.getLeft() != this.stack)
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.map(p -> p.getRight().getDirectionSelector(p.getLeft(), this.pipe))
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// don't use getDirection here because we don't want a stack overflow
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.noneMatch(p -> p != null && p.direction == dir);
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}
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private Direction getValidDirection(Direction dir) {
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if (dir == null)
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dir = Direction.UP;
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for (var i = 0; i < 6; i++) {
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dir = Direction.from3DDataValue(dir.get3DDataValue() + 1);
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if (this.isDirectionValid(dir))
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return dir;
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}
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return null;
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}
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public interface IDirectionContainer {
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DirectionSelector getSelector();
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@ -147,7 +147,7 @@ public class PipeNetwork implements ICapabilitySerializable<CompoundTag>, GraphL
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if (!this.world.isLoaded(pipePos))
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continue;
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var pipe = this.getPipe(pipePos);
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var dest = pipe.getAvailableDestination(stack, false, preventOversending);
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var dest = pipe.getAvailableDestination(Direction.values(), stack, false, preventOversending);
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if (dest == null || dest.getLeft().equals(startInventory))
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continue;
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var sup = (Function<Float, IPipeItem>) speed -> itemSupplier.apply(dest.getRight(), speed);
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@ -167,7 +167,7 @@ public class PipeBlockEntity extends BlockEntity implements MenuProvider, IPipeC
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}
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public Pair<BlockPos, ItemStack> getAvailableDestinationOrConnectable(ItemStack stack, boolean force, boolean preventOversending) {
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var dest = this.getAvailableDestination(stack, force, preventOversending);
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var dest = this.getAvailableDestination(Direction.values(), stack, force, preventOversending);
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if (dest != null)
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return dest;
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// if there's no available destination, try inserting into terminals etc.
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@ -185,69 +185,66 @@ public class PipeBlockEntity extends BlockEntity implements MenuProvider, IPipeC
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return null;
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}
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public Pair<BlockPos, ItemStack> getAvailableDestination(ItemStack stack, boolean force, boolean preventOversending) {
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for (var dir : Direction.values()) {
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var dest = this.getAvailableDestination(dir, stack, force, preventOversending);
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if (!dest.isEmpty())
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return Pair.of(this.worldPosition.relative(dir), dest);
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public Pair<BlockPos, ItemStack> getAvailableDestination(Direction[] directions, ItemStack stack, boolean force, boolean preventOversending) {
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if (!this.canWork())
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return null;
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for (var dir : directions) {
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var handler = this.getItemHandler(dir);
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if (handler == null)
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continue;
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if (!force && this.streamModules().anyMatch(m -> !m.getRight().canAcceptItem(m.getLeft(), this, stack, dir, handler)))
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continue;
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var remain = ItemHandlerHelper.insertItem(handler, stack, true);
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// did we insert anything?
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if (remain.getCount() == stack.getCount())
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continue;
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var toInsert = stack.copy();
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toInsert.shrink(remain.getCount());
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// limit to the max amount that modules allow us to insert
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var maxAmount = this.streamModules().mapToInt(m -> m.getRight().getMaxInsertionAmount(m.getLeft(), this, stack, handler)).min().orElse(Integer.MAX_VALUE);
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if (maxAmount < toInsert.getCount())
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toInsert.setCount(maxAmount);
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var offset = this.worldPosition.relative(dir);
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if (preventOversending || maxAmount < Integer.MAX_VALUE) {
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var network = PipeNetwork.get(this.level);
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// these are the items that are currently in the pipes, going to this inventory
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var onTheWay = network.getItemsOnTheWay(offset, null);
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if (onTheWay > 0) {
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if (maxAmount < Integer.MAX_VALUE) {
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// these are the items on the way, limited to items of the same type as stack
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var onTheWaySame = network.getItemsOnTheWay(offset, stack);
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// check if any modules are limiting us
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if (toInsert.getCount() + onTheWaySame > maxAmount)
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toInsert.setCount(maxAmount - onTheWaySame);
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}
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// totalSpace will be the amount of items that fit into the attached container
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var totalSpace = 0;
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for (var i = 0; i < handler.getSlots(); i++) {
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var copy = stack.copy();
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var maxStackSize = copy.getMaxStackSize();
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// if the container can store more than 64 items in this slot, then it's likely
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// a barrel or similar, meaning that the slot limit matters more than the max stack size
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var limit = handler.getSlotLimit(i);
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if (limit > 64)
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maxStackSize = limit;
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copy.setCount(maxStackSize);
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// this is an inaccurate check since it ignores the fact that some slots might
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// have space for items of other types, but it'll be good enough for us
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var left = handler.insertItem(i, copy, true);
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totalSpace += maxStackSize - left.getCount();
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}
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// if the items on the way plus the items we're trying to move are too much, reduce
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if (onTheWay + toInsert.getCount() > totalSpace)
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toInsert.setCount(totalSpace - onTheWay);
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}
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}
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// we return the item that can actually be inserted, NOT the remainder!
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if (!toInsert.isEmpty())
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return Pair.of(offset, toInsert);
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}
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return null;
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}
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public ItemStack getAvailableDestination(Direction direction, ItemStack stack, boolean force, boolean preventOversending) {
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if (!this.canWork())
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return ItemStack.EMPTY;
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var handler = this.getItemHandler(direction);
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if (handler == null || !force && this.streamModules().anyMatch(m -> !m.getRight().canAcceptItem(m.getLeft(), this, stack, direction, handler)))
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return ItemStack.EMPTY;
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var remain = ItemHandlerHelper.insertItem(handler, stack, true);
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// did we insert anything?
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if (remain.getCount() == stack.getCount())
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return ItemStack.EMPTY;
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var toInsert = stack.copy();
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toInsert.shrink(remain.getCount());
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// limit to the max amount that modules allow us to insert
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var maxAmount = this.streamModules().mapToInt(m -> m.getRight().getMaxInsertionAmount(m.getLeft(), this, stack, handler)).min().orElse(Integer.MAX_VALUE);
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if (maxAmount < toInsert.getCount())
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toInsert.setCount(maxAmount);
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var offset = this.worldPosition.relative(direction);
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if (preventOversending || maxAmount < Integer.MAX_VALUE) {
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var network = PipeNetwork.get(this.level);
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// these are the items that are currently in the pipes, going to this inventory
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var onTheWay = network.getItemsOnTheWay(offset, null);
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if (onTheWay > 0) {
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if (maxAmount < Integer.MAX_VALUE) {
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// these are the items on the way, limited to items of the same type as stack
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var onTheWaySame = network.getItemsOnTheWay(offset, stack);
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// check if any modules are limiting us
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if (toInsert.getCount() + onTheWaySame > maxAmount)
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toInsert.setCount(maxAmount - onTheWaySame);
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}
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// totalSpace will be the amount of items that fit into the attached container
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var totalSpace = 0;
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for (var i = 0; i < handler.getSlots(); i++) {
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var copy = stack.copy();
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var maxStackSize = copy.getMaxStackSize();
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// if the container can store more than 64 items in this slot, then it's likely
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// a barrel or similar, meaning that the slot limit matters more than the max stack size
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var limit = handler.getSlotLimit(i);
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if (limit > 64)
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maxStackSize = limit;
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copy.setCount(maxStackSize);
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// this is an inaccurate check since it ignores the fact that some slots might
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// have space for items of other types, but it'll be good enough for us
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var left = handler.insertItem(i, copy, true);
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totalSpace += maxStackSize - left.getCount();
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}
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// if the items on the way plus the items we're trying to move are too much, reduce
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if (onTheWay + toInsert.getCount() > totalSpace)
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toInsert.setCount(totalSpace - onTheWay);
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}
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}
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// we return the item that can actually be inserted, NOT the remainder!
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return toInsert;
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}
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public int getPriority() {
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return this.priority;
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}
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@ -75,7 +75,7 @@ public class CraftingModuleItem extends ModuleItem {
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network.startProfile("crafting_ingredients");
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var request = tile.craftIngredientRequests.peek();
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var equalityTypes = ItemFilter.getEqualityTypes(tile);
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var dest = tile.getAvailableDestination(request.stack, true, true);
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var dest = tile.getAvailableDestination(Direction.values(), request.stack, true, true);
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if (dest != null) {
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var requestRemain = network.requestExistingItem(request.location, tile.getBlockPos(), dest.getLeft(), request, dest.getRight(), equalityTypes);
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network.resolveNetworkLock(request);
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@ -35,36 +35,35 @@ public class ExtractionModuleItem extends ModuleItem {
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if (!tile.shouldWorkNow(this.speed) || !tile.canWork())
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return;
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var filter = this.getItemFilter(module, tile);
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var dir = this.getDirectionSelector(module, tile).getDirection();
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if (dir == null)
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return;
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var handler = tile.getItemHandler(dir);
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if (handler == null)
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return;
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var network = PipeNetwork.get(tile.getLevel());
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for (var j = 0; j < handler.getSlots(); j++) {
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var stack = handler.extractItem(j, this.maxExtraction, true);
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if (stack.isEmpty())
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var dirSelector = this.getDirectionSelector(module, tile);
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for (var dir : dirSelector.directions()) {
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var handler = tile.getItemHandler(dir);
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if (handler == null)
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continue;
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if (!filter.isAllowed(stack))
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continue;
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var remain = network.routeItem(tile.getBlockPos(), tile.getBlockPos().relative(dir), stack, this.preventOversending);
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if (remain.getCount() != stack.getCount()) {
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handler.extractItem(j, stack.getCount() - remain.getCount(), false);
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return;
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var network = PipeNetwork.get(tile.getLevel());
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for (var j = 0; j < handler.getSlots(); j++) {
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var stack = handler.extractItem(j, this.maxExtraction, true);
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if (stack.isEmpty())
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continue;
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if (!filter.isAllowed(stack))
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continue;
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var remain = network.routeItem(tile.getBlockPos(), tile.getBlockPos().relative(dir), stack, this.preventOversending);
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if (remain.getCount() != stack.getCount()) {
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handler.extractItem(j, stack.getCount() - remain.getCount(), false);
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return;
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}
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}
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}
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}
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@Override
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public boolean canNetworkSee(ItemStack module, PipeBlockEntity tile, Direction direction, IItemHandler handler) {
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return direction != this.getDirectionSelector(module, tile).getDirection();
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return !this.getDirectionSelector(module, tile).has(direction);
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}
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@Override
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public boolean canAcceptItem(ItemStack module, PipeBlockEntity tile, ItemStack stack, Direction direction, IItemHandler destination) {
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return direction != this.getDirectionSelector(module, tile).getDirection();
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return !this.getDirectionSelector(module, tile).has(direction);
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}
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@Override
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@ -27,7 +27,7 @@ public class FilterModuleItem extends ModuleItem {
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@Override
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public boolean canAcceptItem(ItemStack module, PipeBlockEntity tile, ItemStack stack, Direction direction, IItemHandler destination) {
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return this.getDirectionSelector(module, tile).getDirection() != direction || this.getItemFilter(module, tile).isAllowed(stack);
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return !this.getDirectionSelector(module, tile).has(direction) || this.getItemFilter(module, tile).isAllowed(stack);
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}
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@Override
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@ -34,10 +34,7 @@ public class RetrievalModuleItem extends ModuleItem {
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public void tick(ItemStack module, PipeBlockEntity tile) {
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if (!tile.shouldWorkNow(this.speed) || !tile.canWork())
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return;
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var dir = this.getDirectionSelector(module, tile).getDirection();
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if (dir == null)
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return;
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var directions = this.getDirectionSelector(module, tile).directions();
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var network = PipeNetwork.get(tile.getLevel());
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var equalityTypes = ItemFilter.getEqualityTypes(tile);
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// loop through filters to see which items to pull
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@ -48,13 +45,13 @@ public class RetrievalModuleItem extends ModuleItem {
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continue;
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var copy = filtered.copy();
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copy.setCount(this.maxExtraction);
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var dest = tile.getAvailableDestination(dir, copy, true, this.preventOversending);
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if (dest.isEmpty())
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var dest = tile.getAvailableDestination(directions, copy, true, this.preventOversending);
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if (dest.getRight().isEmpty())
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continue;
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var remain = dest.copy();
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var remain = dest.getRight().copy();
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// are we already waiting for crafting results? If so, don't request those again
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remain.shrink(network.getCurrentlyCraftingAmount(tile.getBlockPos(), copy, equalityTypes));
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if (network.requestItem(tile.getBlockPos(), tile.getBlockPos().relative(dir), remain, equalityTypes).isEmpty())
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if (network.requestItem(tile.getBlockPos(), dest.getLeft(), remain, equalityTypes).isEmpty())
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break;
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}
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}
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@ -62,12 +59,12 @@ public class RetrievalModuleItem extends ModuleItem {
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@Override
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public boolean canNetworkSee(ItemStack module, PipeBlockEntity tile, Direction direction, IItemHandler handler) {
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return direction != this.getDirectionSelector(module, tile).getDirection();
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return !this.getDirectionSelector(module, tile).has(direction);
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}
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@Override
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public boolean canAcceptItem(ItemStack module, PipeBlockEntity tile, ItemStack stack, Direction direction, IItemHandler destination) {
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return direction != this.getDirectionSelector(module, tile).getDirection();
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return !this.getDirectionSelector(module, tile).has(direction);
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}
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@Override
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@ -97,5 +97,5 @@
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"dir.prettypipes.east": "East",
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"dir.prettypipes.south": "South",
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"dir.prettypipes.west": "West",
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"dir.prettypipes.none": "No Side Valid"
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"dir.prettypipes.all": "All Sides"
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}
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