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fixed network locks not being resolved when canceling crafting requests
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parent
b6df64df57
commit
636f40eee5
2 changed files with 6 additions and 4 deletions
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@ -55,10 +55,10 @@ public class RetrievalModuleItem extends ModuleItem {
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Pair<BlockPos, ItemStack> dest = tile.getAvailableDestination(copy, true, this.preventOversending);
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if (dest == null)
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continue;
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// are we already waiting for crafting results? If so, don't request more
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if (network.getCurrentlyCraftingAmount(tile.getPos(), copy, equalityTypes) >= this.maxExtraction)
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break;
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if (network.requestItem(tile.getPos(), dest.getLeft(), dest.getRight(), equalityTypes).isEmpty())
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ItemStack remain = dest.getRight().copy();
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// are we already waiting for crafting results? If so, don't request those again
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remain.shrink(network.getCurrentlyCraftingAmount(tile.getPos(), copy, equalityTypes));
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if (network.requestItem(tile.getPos(), dest.getLeft(), remain, equalityTypes).isEmpty())
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break;
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}
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}
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@ -208,6 +208,8 @@ public class ItemTerminalTileEntity extends TileEntity implements INamedContaine
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for (Pair<BlockPos, ItemStack> craftable : network.getAllCraftables(pipe.getPos())) {
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PipeTileEntity otherPipe = network.getPipe(craftable.getLeft());
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if (otherPipe != null) {
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for (NetworkLock lock : otherPipe.craftIngredientRequests)
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network.resolveNetworkLock(lock);
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otherPipe.craftIngredientRequests.clear();
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otherPipe.craftResultRequests.clear();
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}
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