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only resolve network locks if the items actually changed
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04baa9577e
commit
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1 changed files with 4 additions and 6 deletions
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@ -90,15 +90,13 @@ public class CraftingModuleItem extends ModuleItem {
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// if we're ensuring the correct item order and the item is already on the way, don't do anything yet
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if (module.get(Contents.TYPE).insertionType != InsertionType.PER_ITEM || craft.travelingIngredients.isEmpty()) {
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var equalityTypes = ItemFilter.getEqualityTypes(tile);
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var remain = ingredient.map(l -> {
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var ret = network.requestExistingItem(l.location, tile.getBlockPos(), dest.getLeft(), l, dest.getRight(), equalityTypes);
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if (ret.getCount() != l.stack.getCount())
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network.resolveNetworkLock(l);
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return ret;
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}, s -> network.requestExistingItem(tile.getBlockPos(), dest.getLeft(), null, dest.getRight(), equalityTypes));
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var remain = ingredient.map(
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l -> network.requestExistingItem(l.location, tile.getBlockPos(), dest.getLeft(), l, dest.getRight(), equalityTypes),
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s -> network.requestExistingItem(tile.getBlockPos(), dest.getLeft(), null, dest.getRight(), equalityTypes)).copy();
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// dest may be able to accept less than toRequest, so the amount that remains there also needs to be taken into account
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remain.grow(toRequest.getCount() - dest.getRight().getCount());
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if (remain.getCount() != dest.getRight().getCount()) {
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ingredient.ifLeft(network::resolveNetworkLock);
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if (!remain.isEmpty())
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craft.ingredientsToRequest.add(craft.ingredientsToRequest.indexOf(ingredient), Either.right(remain));
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craft.ingredientsToRequest.remove(ingredient);
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