fixed recipes blocking each other by making dependencies not auto-deliver items

closes #232
This commit is contained in:
Ell 2024-12-04 20:34:36 +01:00
parent c28100ad9f
commit 9aeb5d807c
4 changed files with 75 additions and 46 deletions

View file

@ -1,5 +1,6 @@
package de.ellpeck.prettypipes.network;
import com.mojang.datafixers.util.Either;
import de.ellpeck.prettypipes.Utility;
import de.ellpeck.prettypipes.misc.ItemEquality;
import net.minecraft.core.BlockPos;
@ -10,14 +11,13 @@ import net.minecraft.world.item.ItemStack;
import net.neoforged.neoforge.common.util.INBTSerializable;
import org.jetbrains.annotations.UnknownNullability;
import java.util.ArrayList;
import java.util.List;
public class ActiveCraft implements INBTSerializable<CompoundTag> {
public BlockPos pipe;
public int moduleSlot;
public List<NetworkLock> ingredientsToRequest;
public List<Either<NetworkLock, ItemStack>> ingredientsToRequest;
public List<ItemStack> travelingIngredients;
public BlockPos resultDestPipe;
public ItemStack resultStackRemain;
@ -26,7 +26,7 @@ public class ActiveCraft implements INBTSerializable<CompoundTag> {
// we only remove canceled requests from the queue once their items are fully delivered to the crafting location, so that unfinished recipes don't get stuck in crafters etc.
public boolean canceled;
public ActiveCraft(BlockPos pipe, int moduleSlot, List<NetworkLock> ingredientsToRequest, List<ItemStack> travelingIngredients, BlockPos resultDestPipe, ItemStack resultStackRemain) {
public ActiveCraft(BlockPos pipe, int moduleSlot, List<Either<NetworkLock, ItemStack>> ingredientsToRequest, List<ItemStack> travelingIngredients, BlockPos resultDestPipe, ItemStack resultStackRemain) {
this.pipe = pipe;
this.moduleSlot = moduleSlot;
this.ingredientsToRequest = ingredientsToRequest;
@ -44,7 +44,11 @@ public class ActiveCraft implements INBTSerializable<CompoundTag> {
var ret = new CompoundTag();
ret.putLong("pipe", this.pipe.asLong());
ret.putInt("module_slot", this.moduleSlot);
ret.put("ingredients_to_request", Utility.serializeAll(this.ingredientsToRequest, n -> n.serializeNBT(provider)));
ret.put("ingredients_to_request", Utility.serializeAll(this.ingredientsToRequest, n -> {
var tag = new CompoundTag();
n.ifLeft(l -> tag.put("lock", l.serializeNBT(provider))).ifRight(s -> tag.put("stack", s.save(provider)));
return tag;
}));
ret.put("traveling_ingredients", Utility.serializeAll(this.travelingIngredients, s -> (CompoundTag) s.save(provider, new CompoundTag())));
ret.putLong("result_dest_pipe", this.resultDestPipe.asLong());
ret.put("result_stack_remain", this.resultStackRemain.saveOptional(provider));
@ -58,7 +62,8 @@ public class ActiveCraft implements INBTSerializable<CompoundTag> {
public void deserializeNBT(HolderLookup.Provider provider, CompoundTag nbt) {
this.pipe = BlockPos.of(nbt.getLong("pipe"));
this.moduleSlot = nbt.getInt("module_slot");
this.ingredientsToRequest = Utility.deserializeAll(nbt.getList("ingredients_to_request", Tag.TAG_COMPOUND), t -> new NetworkLock(provider, t));
this.ingredientsToRequest = Utility.deserializeAll(nbt.getList("ingredients_to_request", Tag.TAG_COMPOUND), t ->
t.contains("lock") ? Either.left(new NetworkLock(provider, t.getCompound("lock"))) : Either.right(ItemStack.parseOptional(provider, t.getCompound("stack"))));
this.travelingIngredients = Utility.deserializeAll(nbt.getList("traveling_ingredients", Tag.TAG_COMPOUND), t -> ItemStack.parse(provider, t).orElseThrow());
this.resultDestPipe = BlockPos.of(nbt.getLong("result_dest_pipe"));
this.resultStackRemain = ItemStack.parseOptional(provider, nbt.getCompound("result_stack_remain"));
@ -92,7 +97,7 @@ public class ActiveCraft implements INBTSerializable<CompoundTag> {
public boolean markCanceledOrResolve(PipeNetwork network, boolean force) {
if (force || !this.inProgress) {
for (var lock : this.ingredientsToRequest)
network.resolveNetworkLock(lock);
lock.ifLeft(network::resolveNetworkLock);
return true;
} else {
this.canceled = true;

View file

@ -210,13 +210,10 @@ public class PipeNetwork extends SavedData implements GraphListener<BlockPos, Ne
}
public ItemStack requestItem(BlockPos destPipe, BlockPos destInventory, ItemStack stack, ItemEquality... equalityTypes) {
var remain = stack.copy();
// check existing items
for (var location : this.getOrderedNetworkItems(destPipe)) {
remain = this.requestExistingItem(location, destPipe, destInventory, null, remain, equalityTypes);
var remain = this.requestExistingItem(destPipe, destInventory, null, stack, equalityTypes);
if (remain.isEmpty())
return remain;
}
// check craftable items
return this.requestCraftedItem(destPipe, null, remain, new Stack<>(), equalityTypes).getLeft();
}
@ -272,6 +269,16 @@ public class PipeNetwork extends SavedData implements GraphListener<BlockPos, Ne
return Pair.of(stack, crafts);
}
public ItemStack requestExistingItem(BlockPos destPipe, BlockPos destInventory, NetworkLock ignoredLock, ItemStack stack, ItemEquality... equalityTypes) {
var remain = stack.copy();
for (var location : this.getOrderedNetworkItems(destPipe)) {
remain = this.requestExistingItem(location, destPipe, destInventory, ignoredLock, remain, equalityTypes);
if (remain.isEmpty())
return remain;
}
return remain;
}
public ItemStack requestExistingItem(NetworkLocation location, BlockPos destPipe, BlockPos destInventory, NetworkLock ignoredLock, ItemStack stack, ItemEquality... equalityTypes) {
return this.requestExistingItem(location, destPipe, destInventory, ignoredLock, PipeItem::new, stack, equalityTypes);
}
@ -403,11 +410,11 @@ public class PipeNetwork extends SavedData implements GraphListener<BlockPos, Ne
}
public void createNetworkLock(NetworkLock lock) {
this.networkLocks.put(lock.location.getPos(), lock);
this.networkLocks.put(lock.location != null ? lock.location.getPos() : null, lock);
}
public void resolveNetworkLock(NetworkLock lock) {
this.networkLocks.remove(lock.location.getPos(), lock);
this.networkLocks.remove(lock.location != null ? lock.location.getPos() : null, lock);
}
public List<NetworkLock> getNetworkLocks(BlockPos pos) {
@ -415,7 +422,7 @@ public class PipeNetwork extends SavedData implements GraphListener<BlockPos, Ne
}
public int getLockedAmount(BlockPos pos, ItemStack stack, NetworkLock ignoredLock, ItemEquality... equalityTypes) {
return this.getNetworkLocks(pos).stream()
return Streams.concat(this.getNetworkLocks(pos).stream(), this.getNetworkLocks(null).stream())
.filter(l -> !l.equals(ignoredLock) && ItemEquality.compareItems(l.stack, stack, equalityTypes))
.mapToInt(l -> l.stack.getCount()).sum();
}

View file

@ -271,7 +271,7 @@ public class PipeBlock extends BaseEntityBlock implements SimpleWaterloggedBlock
pipe.removeCover();
for (var craft : pipe.getActiveCrafts()) {
for (var lock : craft.ingredientsToRequest)
network.resolveNetworkLock(lock);
lock.ifLeft(network::resolveNetworkLock);
}
}
super.onRemove(state, worldIn, pos, newState, isMoving);

View file

@ -1,5 +1,6 @@
package de.ellpeck.prettypipes.pipe.modules.craft;
import com.mojang.datafixers.util.Either;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import de.ellpeck.prettypipes.Registry;
@ -81,23 +82,38 @@ public class CraftingModuleItem extends ModuleItem {
if (!craft.ingredientsToRequest.isEmpty()) {
if (craft.moduleSlot == slot) {
network.startProfile("crafting_ingredients");
var lock = craft.ingredientsToRequest.getFirst();
var equalityTypes = ItemFilter.getEqualityTypes(tile);
var dest = tile.getAvailableDestination(Direction.values(), lock.stack, true, true);
var ingredient = craft.ingredientsToRequest.getFirst();
var toRequest = ingredient.map(l -> l.stack, s -> s).copy();
var dest = tile.getAvailableDestination(Direction.values(), toRequest, true, true);
if (dest != null) {
// if we're ensuring the correct item order and the item is already on the way, don't do anything yet
if (!module.get(Contents.TYPE).ensureItemOrder || craft.travelingIngredients.isEmpty()) {
network.requestExistingItem(lock.location, tile.getBlockPos(), dest.getLeft(), lock, dest.getRight(), equalityTypes);
network.resolveNetworkLock(lock);
craft.ingredientsToRequest.remove(lock);
craft.travelingIngredients.add(lock.stack.copy());
var equalityTypes = ItemFilter.getEqualityTypes(tile);
var requested = ingredient.map(l -> {
// we can ignore the return value here since we're using a lock, so we know that the item is already waiting for us there
network.requestExistingItem(l.location, tile.getBlockPos(), dest.getLeft(), l, dest.getRight(), equalityTypes);
network.resolveNetworkLock(l);
return toRequest;
}, s -> {
var remain = network.requestExistingItem(tile.getBlockPos(), dest.getLeft(), null, dest.getRight(), equalityTypes);
var ret = s.copyWithCount(s.getCount() - remain.getCount());
s.setCount(remain.getCount());
return ret;
});
if (!requested.isEmpty()) {
if (toRequest.getCount() - requested.getCount() <= 0)
craft.ingredientsToRequest.remove(ingredient);
craft.travelingIngredients.add(requested);
craft.inProgress = true;
}
}
}
network.endProfile();
}
foundMainCraft = true;
} else if (!craft.resultFound && craft.travelingIngredients.isEmpty()) {
} else if (!craft.travelingIngredients.isEmpty()) {
foundMainCraft = true;
} else if (!craft.resultFound) {
if (craft.moduleSlot == slot) {
// check whether the crafting results have arrived in storage
if (craft.resultStackRemain.isEmpty()) {
@ -125,15 +141,13 @@ public class CraftingModuleItem extends ModuleItem {
// pull requested crafting results from the network once they are stored
if (craft.resultFound && craft.moduleSlot == slot) {
var items = network.getOrderedNetworkItems(tile.getBlockPos());
var equalityTypes = ItemFilter.getEqualityTypes(tile);
network.startProfile("pull_crafting_results");
var destPipe = network.getPipe(craft.resultDestPipe);
if (destPipe != null) {
var dest = destPipe.getAvailableDestinationOrConnectable(craft.resultStackRemain, true, true);
if (dest != null) {
for (var item : items) {
var requestRemain = network.requestExistingItem(item, craft.resultDestPipe, dest.getLeft(), null, dest.getRight(), equalityTypes);
var equalityTypes = ItemFilter.getEqualityTypes(tile);
var requestRemain = network.requestExistingItem(craft.resultDestPipe, dest.getLeft(), null, dest.getRight(), equalityTypes);
craft.resultStackRemain.shrink(dest.getRight().getCount() - requestRemain.getCount());
if (craft.resultStackRemain.isEmpty()) {
crafts.remove();
@ -141,7 +155,6 @@ public class CraftingModuleItem extends ModuleItem {
}
}
}
}
network.endProfile();
}
}
@ -202,8 +215,7 @@ public class CraftingModuleItem extends ModuleItem {
var allCrafts = new ArrayList<ActiveCraft>();
// if we're ensuring item order, all items for a single recipe should be sent in order first before starting on the next one!
for (var c = contents.ensureItemOrder ? toCraft : 1; c > 0; c--) {
var crafts = new ArrayList<ItemStack>();
var locks = new ArrayList<NetworkLock>();
var toRequest = new ArrayList<Either<NetworkLock, ItemStack>>();
for (var i = 0; i < contents.input.getSlots(); i++) {
var in = contents.input.getStackInSlot(i);
if (in.isEmpty())
@ -212,19 +224,24 @@ public class CraftingModuleItem extends ModuleItem {
if (!contents.ensureItemOrder)
request.setCount(in.getCount() * toCraft);
var ret = network.requestLocksAndStartCrafting(tile.getBlockPos(), items, unavailableConsumer, request, CraftingModuleItem.addDependency(dependencyChain, module), equalityTypes);
// set crafting dependencies as in progress immediately so that, when canceling, they don't leave behind half-crafted inbetween dependencies
for (var lock : ret.getLeft())
toRequest.add(Either.left(lock));
for (var dep : ret.getRight()) {
// if the dependency doesn't have a result stack, it means it's an extraneous craft and we don't need to mark it as a dependency!
if (dep.resultStackRemain.isEmpty())
continue;
// set crafting dependencies as in progress immediately so that, when canceling, they don't leave behind half-crafted intermediate dependencies
// TODO to be more optimal, we should really do this when setting the main craft as in progress, but that would require storing references to all of the dependencies
ret.getRight().forEach(a -> a.inProgress = true);
locks.addAll(ret.getLeft());
allCrafts.addAll(ret.getRight());
// the items we started crafting are the ones we didn't request normally (ie ones we didn't create locks for)
var startedCrafting = request.copyWithCount(request.getCount() - ret.getLeft().stream().mapToInt(l -> l.stack.getCount()).sum());
if (!startedCrafting.isEmpty())
crafts.add(startedCrafting);
dep.inProgress = true;
// we don't want dependencies to send their crafted items to us automatically (instead, we request them ourselves to maintain ordering)
toRequest.add(Either.right(dep.resultStackRemain));
dep.resultStackRemain = ItemStack.EMPTY;
allCrafts.add(dep);
}
}
var crafted = contents.ensureItemOrder ? resultAmount : resultAmount * toCraft;
// items we started craft dependencies for are ones that will be sent to us (so we're waiting for them immediately!)
var activeCraft = new ActiveCraft(tile.getBlockPos(), slot, locks, crafts, destPipe, stack.copyWithCount(Math.min(crafted, leftOfRequest)));
var activeCraft = new ActiveCraft(tile.getBlockPos(), slot, toRequest, new ArrayList<>(), destPipe, stack.copyWithCount(Math.min(crafted, leftOfRequest)));
tile.getActiveCrafts().add(activeCraft);
allCrafts.add(activeCraft);
leftOfRequest -= crafted;