mirror of
https://github.com/Ellpeck/PrettyPipes.git
synced 2024-12-22 15:39:22 +01:00
fixed recipes blocking each other by making dependencies not auto-deliver items
closes #232
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parent
c28100ad9f
commit
9aeb5d807c
4 changed files with 75 additions and 46 deletions
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@ -1,5 +1,6 @@
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package de.ellpeck.prettypipes.network;
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import com.mojang.datafixers.util.Either;
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import de.ellpeck.prettypipes.Utility;
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import de.ellpeck.prettypipes.misc.ItemEquality;
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import net.minecraft.core.BlockPos;
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@ -10,14 +11,13 @@ import net.minecraft.world.item.ItemStack;
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import net.neoforged.neoforge.common.util.INBTSerializable;
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import org.jetbrains.annotations.UnknownNullability;
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import java.util.ArrayList;
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import java.util.List;
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public class ActiveCraft implements INBTSerializable<CompoundTag> {
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public BlockPos pipe;
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public int moduleSlot;
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public List<NetworkLock> ingredientsToRequest;
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public List<Either<NetworkLock, ItemStack>> ingredientsToRequest;
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public List<ItemStack> travelingIngredients;
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public BlockPos resultDestPipe;
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public ItemStack resultStackRemain;
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@ -26,7 +26,7 @@ public class ActiveCraft implements INBTSerializable<CompoundTag> {
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// we only remove canceled requests from the queue once their items are fully delivered to the crafting location, so that unfinished recipes don't get stuck in crafters etc.
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public boolean canceled;
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public ActiveCraft(BlockPos pipe, int moduleSlot, List<NetworkLock> ingredientsToRequest, List<ItemStack> travelingIngredients, BlockPos resultDestPipe, ItemStack resultStackRemain) {
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public ActiveCraft(BlockPos pipe, int moduleSlot, List<Either<NetworkLock, ItemStack>> ingredientsToRequest, List<ItemStack> travelingIngredients, BlockPos resultDestPipe, ItemStack resultStackRemain) {
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this.pipe = pipe;
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this.moduleSlot = moduleSlot;
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this.ingredientsToRequest = ingredientsToRequest;
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@ -44,7 +44,11 @@ public class ActiveCraft implements INBTSerializable<CompoundTag> {
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var ret = new CompoundTag();
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ret.putLong("pipe", this.pipe.asLong());
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ret.putInt("module_slot", this.moduleSlot);
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ret.put("ingredients_to_request", Utility.serializeAll(this.ingredientsToRequest, n -> n.serializeNBT(provider)));
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ret.put("ingredients_to_request", Utility.serializeAll(this.ingredientsToRequest, n -> {
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var tag = new CompoundTag();
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n.ifLeft(l -> tag.put("lock", l.serializeNBT(provider))).ifRight(s -> tag.put("stack", s.save(provider)));
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return tag;
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}));
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ret.put("traveling_ingredients", Utility.serializeAll(this.travelingIngredients, s -> (CompoundTag) s.save(provider, new CompoundTag())));
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ret.putLong("result_dest_pipe", this.resultDestPipe.asLong());
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ret.put("result_stack_remain", this.resultStackRemain.saveOptional(provider));
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@ -58,7 +62,8 @@ public class ActiveCraft implements INBTSerializable<CompoundTag> {
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public void deserializeNBT(HolderLookup.Provider provider, CompoundTag nbt) {
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this.pipe = BlockPos.of(nbt.getLong("pipe"));
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this.moduleSlot = nbt.getInt("module_slot");
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this.ingredientsToRequest = Utility.deserializeAll(nbt.getList("ingredients_to_request", Tag.TAG_COMPOUND), t -> new NetworkLock(provider, t));
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this.ingredientsToRequest = Utility.deserializeAll(nbt.getList("ingredients_to_request", Tag.TAG_COMPOUND), t ->
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t.contains("lock") ? Either.left(new NetworkLock(provider, t.getCompound("lock"))) : Either.right(ItemStack.parseOptional(provider, t.getCompound("stack"))));
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this.travelingIngredients = Utility.deserializeAll(nbt.getList("traveling_ingredients", Tag.TAG_COMPOUND), t -> ItemStack.parse(provider, t).orElseThrow());
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this.resultDestPipe = BlockPos.of(nbt.getLong("result_dest_pipe"));
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this.resultStackRemain = ItemStack.parseOptional(provider, nbt.getCompound("result_stack_remain"));
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@ -92,7 +97,7 @@ public class ActiveCraft implements INBTSerializable<CompoundTag> {
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public boolean markCanceledOrResolve(PipeNetwork network, boolean force) {
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if (force || !this.inProgress) {
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for (var lock : this.ingredientsToRequest)
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network.resolveNetworkLock(lock);
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lock.ifLeft(network::resolveNetworkLock);
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return true;
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} else {
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this.canceled = true;
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@ -210,13 +210,10 @@ public class PipeNetwork extends SavedData implements GraphListener<BlockPos, Ne
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}
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public ItemStack requestItem(BlockPos destPipe, BlockPos destInventory, ItemStack stack, ItemEquality... equalityTypes) {
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var remain = stack.copy();
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// check existing items
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for (var location : this.getOrderedNetworkItems(destPipe)) {
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remain = this.requestExistingItem(location, destPipe, destInventory, null, remain, equalityTypes);
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if (remain.isEmpty())
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return remain;
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}
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var remain = this.requestExistingItem(destPipe, destInventory, null, stack, equalityTypes);
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if (remain.isEmpty())
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return remain;
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// check craftable items
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return this.requestCraftedItem(destPipe, null, remain, new Stack<>(), equalityTypes).getLeft();
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}
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@ -272,6 +269,16 @@ public class PipeNetwork extends SavedData implements GraphListener<BlockPos, Ne
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return Pair.of(stack, crafts);
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}
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public ItemStack requestExistingItem(BlockPos destPipe, BlockPos destInventory, NetworkLock ignoredLock, ItemStack stack, ItemEquality... equalityTypes) {
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var remain = stack.copy();
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for (var location : this.getOrderedNetworkItems(destPipe)) {
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remain = this.requestExistingItem(location, destPipe, destInventory, ignoredLock, remain, equalityTypes);
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if (remain.isEmpty())
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return remain;
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}
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return remain;
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}
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public ItemStack requestExistingItem(NetworkLocation location, BlockPos destPipe, BlockPos destInventory, NetworkLock ignoredLock, ItemStack stack, ItemEquality... equalityTypes) {
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return this.requestExistingItem(location, destPipe, destInventory, ignoredLock, PipeItem::new, stack, equalityTypes);
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}
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@ -403,11 +410,11 @@ public class PipeNetwork extends SavedData implements GraphListener<BlockPos, Ne
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}
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public void createNetworkLock(NetworkLock lock) {
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this.networkLocks.put(lock.location.getPos(), lock);
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this.networkLocks.put(lock.location != null ? lock.location.getPos() : null, lock);
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}
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public void resolveNetworkLock(NetworkLock lock) {
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this.networkLocks.remove(lock.location.getPos(), lock);
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this.networkLocks.remove(lock.location != null ? lock.location.getPos() : null, lock);
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}
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public List<NetworkLock> getNetworkLocks(BlockPos pos) {
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@ -415,7 +422,7 @@ public class PipeNetwork extends SavedData implements GraphListener<BlockPos, Ne
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}
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public int getLockedAmount(BlockPos pos, ItemStack stack, NetworkLock ignoredLock, ItemEquality... equalityTypes) {
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return this.getNetworkLocks(pos).stream()
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return Streams.concat(this.getNetworkLocks(pos).stream(), this.getNetworkLocks(null).stream())
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.filter(l -> !l.equals(ignoredLock) && ItemEquality.compareItems(l.stack, stack, equalityTypes))
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.mapToInt(l -> l.stack.getCount()).sum();
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}
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@ -271,7 +271,7 @@ public class PipeBlock extends BaseEntityBlock implements SimpleWaterloggedBlock
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pipe.removeCover();
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for (var craft : pipe.getActiveCrafts()) {
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for (var lock : craft.ingredientsToRequest)
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network.resolveNetworkLock(lock);
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lock.ifLeft(network::resolveNetworkLock);
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}
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}
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super.onRemove(state, worldIn, pos, newState, isMoving);
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@ -1,5 +1,6 @@
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package de.ellpeck.prettypipes.pipe.modules.craft;
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import com.mojang.datafixers.util.Either;
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import com.mojang.serialization.Codec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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import de.ellpeck.prettypipes.Registry;
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@ -81,23 +82,38 @@ public class CraftingModuleItem extends ModuleItem {
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if (!craft.ingredientsToRequest.isEmpty()) {
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if (craft.moduleSlot == slot) {
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network.startProfile("crafting_ingredients");
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var lock = craft.ingredientsToRequest.getFirst();
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var equalityTypes = ItemFilter.getEqualityTypes(tile);
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var dest = tile.getAvailableDestination(Direction.values(), lock.stack, true, true);
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var ingredient = craft.ingredientsToRequest.getFirst();
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var toRequest = ingredient.map(l -> l.stack, s -> s).copy();
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var dest = tile.getAvailableDestination(Direction.values(), toRequest, true, true);
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if (dest != null) {
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// if we're ensuring the correct item order and the item is already on the way, don't do anything yet
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if (!module.get(Contents.TYPE).ensureItemOrder || craft.travelingIngredients.isEmpty()) {
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network.requestExistingItem(lock.location, tile.getBlockPos(), dest.getLeft(), lock, dest.getRight(), equalityTypes);
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network.resolveNetworkLock(lock);
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craft.ingredientsToRequest.remove(lock);
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craft.travelingIngredients.add(lock.stack.copy());
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craft.inProgress = true;
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var equalityTypes = ItemFilter.getEqualityTypes(tile);
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var requested = ingredient.map(l -> {
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// we can ignore the return value here since we're using a lock, so we know that the item is already waiting for us there
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network.requestExistingItem(l.location, tile.getBlockPos(), dest.getLeft(), l, dest.getRight(), equalityTypes);
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network.resolveNetworkLock(l);
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return toRequest;
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}, s -> {
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var remain = network.requestExistingItem(tile.getBlockPos(), dest.getLeft(), null, dest.getRight(), equalityTypes);
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var ret = s.copyWithCount(s.getCount() - remain.getCount());
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s.setCount(remain.getCount());
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return ret;
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});
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if (!requested.isEmpty()) {
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if (toRequest.getCount() - requested.getCount() <= 0)
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craft.ingredientsToRequest.remove(ingredient);
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craft.travelingIngredients.add(requested);
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craft.inProgress = true;
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}
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}
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}
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network.endProfile();
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}
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foundMainCraft = true;
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} else if (!craft.resultFound && craft.travelingIngredients.isEmpty()) {
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} else if (!craft.travelingIngredients.isEmpty()) {
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foundMainCraft = true;
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} else if (!craft.resultFound) {
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if (craft.moduleSlot == slot) {
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// check whether the crafting results have arrived in storage
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if (craft.resultStackRemain.isEmpty()) {
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@ -125,20 +141,17 @@ public class CraftingModuleItem extends ModuleItem {
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// pull requested crafting results from the network once they are stored
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if (craft.resultFound && craft.moduleSlot == slot) {
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var items = network.getOrderedNetworkItems(tile.getBlockPos());
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var equalityTypes = ItemFilter.getEqualityTypes(tile);
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network.startProfile("pull_crafting_results");
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var destPipe = network.getPipe(craft.resultDestPipe);
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if (destPipe != null) {
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var dest = destPipe.getAvailableDestinationOrConnectable(craft.resultStackRemain, true, true);
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if (dest != null) {
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for (var item : items) {
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var requestRemain = network.requestExistingItem(item, craft.resultDestPipe, dest.getLeft(), null, dest.getRight(), equalityTypes);
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craft.resultStackRemain.shrink(dest.getRight().getCount() - requestRemain.getCount());
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if (craft.resultStackRemain.isEmpty()) {
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crafts.remove();
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break;
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}
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var equalityTypes = ItemFilter.getEqualityTypes(tile);
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var requestRemain = network.requestExistingItem(craft.resultDestPipe, dest.getLeft(), null, dest.getRight(), equalityTypes);
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craft.resultStackRemain.shrink(dest.getRight().getCount() - requestRemain.getCount());
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if (craft.resultStackRemain.isEmpty()) {
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crafts.remove();
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break;
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}
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}
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}
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@ -202,8 +215,7 @@ public class CraftingModuleItem extends ModuleItem {
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var allCrafts = new ArrayList<ActiveCraft>();
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// if we're ensuring item order, all items for a single recipe should be sent in order first before starting on the next one!
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for (var c = contents.ensureItemOrder ? toCraft : 1; c > 0; c--) {
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var crafts = new ArrayList<ItemStack>();
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var locks = new ArrayList<NetworkLock>();
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var toRequest = new ArrayList<Either<NetworkLock, ItemStack>>();
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for (var i = 0; i < contents.input.getSlots(); i++) {
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var in = contents.input.getStackInSlot(i);
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if (in.isEmpty())
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@ -212,19 +224,24 @@ public class CraftingModuleItem extends ModuleItem {
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if (!contents.ensureItemOrder)
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request.setCount(in.getCount() * toCraft);
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var ret = network.requestLocksAndStartCrafting(tile.getBlockPos(), items, unavailableConsumer, request, CraftingModuleItem.addDependency(dependencyChain, module), equalityTypes);
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// set crafting dependencies as in progress immediately so that, when canceling, they don't leave behind half-crafted inbetween dependencies
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// TODO to be more optimal, we should really do this when setting the main craft as in progress, but that would require storing references to all of the dependencies
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ret.getRight().forEach(a -> a.inProgress = true);
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locks.addAll(ret.getLeft());
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allCrafts.addAll(ret.getRight());
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// the items we started crafting are the ones we didn't request normally (ie ones we didn't create locks for)
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var startedCrafting = request.copyWithCount(request.getCount() - ret.getLeft().stream().mapToInt(l -> l.stack.getCount()).sum());
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if (!startedCrafting.isEmpty())
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crafts.add(startedCrafting);
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for (var lock : ret.getLeft())
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toRequest.add(Either.left(lock));
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for (var dep : ret.getRight()) {
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// if the dependency doesn't have a result stack, it means it's an extraneous craft and we don't need to mark it as a dependency!
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if (dep.resultStackRemain.isEmpty())
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continue;
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// set crafting dependencies as in progress immediately so that, when canceling, they don't leave behind half-crafted intermediate dependencies
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// TODO to be more optimal, we should really do this when setting the main craft as in progress, but that would require storing references to all of the dependencies
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dep.inProgress = true;
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// we don't want dependencies to send their crafted items to us automatically (instead, we request them ourselves to maintain ordering)
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toRequest.add(Either.right(dep.resultStackRemain));
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dep.resultStackRemain = ItemStack.EMPTY;
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allCrafts.add(dep);
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}
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}
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var crafted = contents.ensureItemOrder ? resultAmount : resultAmount * toCraft;
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// items we started craft dependencies for are ones that will be sent to us (so we're waiting for them immediately!)
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var activeCraft = new ActiveCraft(tile.getBlockPos(), slot, locks, crafts, destPipe, stack.copyWithCount(Math.min(crafted, leftOfRequest)));
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var activeCraft = new ActiveCraft(tile.getBlockPos(), slot, toRequest, new ArrayList<>(), destPipe, stack.copyWithCount(Math.min(crafted, leftOfRequest)));
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tile.getActiveCrafts().add(activeCraft);
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allCrafts.add(activeCraft);
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leftOfRequest -= crafted;
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