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finished up render bounding box
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parent
c8fee33ca5
commit
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2 changed files with 7 additions and 9 deletions
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@ -399,14 +399,6 @@ public class PipeBlockEntity extends BlockEntity implements MenuProvider, IPipeC
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return new MainPipeContainer(Registry.pipeContainer, window, player, PipeBlockEntity.this.worldPosition);
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}
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// TODO render bounding box?
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/* @Override
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@OnlyIn(Dist.CLIENT)
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public AABB getRenderBoundingBox() {
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// our render bounding box should always be the full block in case we're covered
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return new AABB(this.worldPosition);
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}*/
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@Override
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public ConnectionType getConnectionType(BlockPos pipePos, Direction direction) {
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var state = this.level.getBlockState(pipePos.relative(direction));
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@ -6,6 +6,7 @@ import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
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import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.phys.AABB;
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import net.neoforged.neoforge.client.model.data.ModelData;
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import java.util.Random;
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@ -41,5 +42,10 @@ public class PipeRenderer implements BlockEntityRenderer<PipeBlockEntity> {
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}
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}
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}
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@Override
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public AABB getRenderBoundingBox(PipeBlockEntity blockEntity) {
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// our render bounding box should always be the full block in case we're covered
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return new AABB(blockEntity.getBlockPos());
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}
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}
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