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use the correct start inventory for re-routing
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@ -164,7 +164,7 @@ public class PipeItem implements INBTSerializable<CompoundNBT>, ILiquidContainer
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return;
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}
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// second time: we arrived at our input chest, it is full, so we try to find a different goal location
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ItemStack remain = network.routeItem(currPipe.getPos(), this.startInventory, this.stack, (stack, speed) -> this, false);
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ItemStack remain = network.routeItem(currPipe.getPos(), this.destInventory, this.stack, (stack, speed) -> this, false);
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if (remain.isEmpty())
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return;
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this.stack = remain;
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