mirror of
https://github.com/Ellpeck/PrettyPipes.git
synced 2024-12-27 00:59:23 +01:00
separated pipe collision and regular shapes and made pipes collide a bit higher
This commit is contained in:
parent
4ff3ac6851
commit
ae5b81e933
1 changed files with 23 additions and 3 deletions
|
@ -1,6 +1,7 @@
|
|||
package de.ellpeck.prettypipes.pipe;
|
||||
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import com.mojang.datafixers.types.Func;
|
||||
import de.ellpeck.prettypipes.Registry;
|
||||
import de.ellpeck.prettypipes.Utility;
|
||||
import de.ellpeck.prettypipes.items.IModule;
|
||||
|
@ -36,16 +37,19 @@ import net.minecraftforge.fml.network.NetworkHooks;
|
|||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemHandlerHelper;
|
||||
import org.apache.commons.lang3.mutable.MutableObject;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class PipeBlock extends ContainerBlock {
|
||||
|
||||
public static final Map<Direction, EnumProperty<ConnectionType>> DIRECTIONS = new HashMap<>();
|
||||
private static final Map<Pair<BlockState, BlockState>, VoxelShape> SHAPE_CACHE = new HashMap<>();
|
||||
private static final Map<Pair<BlockState, BlockState>, VoxelShape> COLL_SHAPE_CACHE = new HashMap<>();
|
||||
private static final VoxelShape CENTER_SHAPE = makeCuboidShape(5, 5, 5, 11, 11, 11);
|
||||
public static final Map<Direction, VoxelShape> DIR_SHAPES = ImmutableMap.<Direction, VoxelShape>builder()
|
||||
.put(Direction.UP, makeCuboidShape(5, 10, 5, 11, 16, 11))
|
||||
|
@ -134,6 +138,20 @@ public class PipeBlock extends ContainerBlock {
|
|||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
|
||||
return this.cacheAndGetShape(state, worldIn, pos, s -> s.getShape(worldIn, pos, context), SHAPE_CACHE, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getCollisionShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
|
||||
return this.cacheAndGetShape(state, worldIn, pos, s -> s.getCollisionShape(worldIn, pos, context), COLL_SHAPE_CACHE, s -> {
|
||||
// make the shape a bit higher so we can jump up onto a higher block
|
||||
MutableObject<VoxelShape> newShape = new MutableObject<>(VoxelShapes.empty());
|
||||
s.forEachBox((x1, y1, z1, x2, y2, z2) -> newShape.setValue(VoxelShapes.combine(VoxelShapes.create(x1, y1, z1, x2, y2 + 3 / 16F, z2), newShape.getValue(), IBooleanFunction.OR)));
|
||||
return newShape.getValue().simplify();
|
||||
});
|
||||
}
|
||||
|
||||
private VoxelShape cacheAndGetShape(BlockState state, IBlockReader worldIn, BlockPos pos, Function<BlockState, VoxelShape> coverShapeSelector, Map<Pair<BlockState, BlockState>, VoxelShape> cache, Function<VoxelShape, VoxelShape> shapeModifier) {
|
||||
VoxelShape coverShape = null;
|
||||
BlockState cover = null;
|
||||
PipeTileEntity tile = Utility.getTileEntity(PipeTileEntity.class, worldIn, pos);
|
||||
|
@ -141,21 +159,23 @@ public class PipeBlock extends ContainerBlock {
|
|||
cover = tile.cover;
|
||||
// try catch since the block might expect to find itself at the position
|
||||
try {
|
||||
coverShape = cover.getShape(worldIn, pos, context);
|
||||
coverShape = coverShapeSelector.apply(cover);
|
||||
} catch (Exception ignored) {
|
||||
}
|
||||
}
|
||||
Pair<BlockState, BlockState> key = Pair.of(state, cover);
|
||||
VoxelShape shape = SHAPE_CACHE.get(key);
|
||||
VoxelShape shape = cache.get(key);
|
||||
if (shape == null) {
|
||||
shape = CENTER_SHAPE;
|
||||
for (Map.Entry<Direction, EnumProperty<ConnectionType>> entry : DIRECTIONS.entrySet()) {
|
||||
if (state.get(entry.getValue()).isConnected())
|
||||
shape = VoxelShapes.or(shape, DIR_SHAPES.get(entry.getKey()));
|
||||
}
|
||||
if (shapeModifier != null)
|
||||
shape = shapeModifier.apply(shape);
|
||||
if (coverShape != null)
|
||||
shape = VoxelShapes.or(shape, coverShape);
|
||||
SHAPE_CACHE.put(key, shape);
|
||||
cache.put(key, shape);
|
||||
}
|
||||
return shape;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue