separated pipe collision and regular shapes and made pipes collide a bit higher

This commit is contained in:
Ell 2020-10-17 14:52:35 +02:00
parent 4ff3ac6851
commit ae5b81e933

View file

@ -1,6 +1,7 @@
package de.ellpeck.prettypipes.pipe;
import com.google.common.collect.ImmutableMap;
import com.mojang.datafixers.types.Func;
import de.ellpeck.prettypipes.Registry;
import de.ellpeck.prettypipes.Utility;
import de.ellpeck.prettypipes.items.IModule;
@ -36,16 +37,19 @@ import net.minecraftforge.fml.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemHandlerHelper;
import org.apache.commons.lang3.mutable.MutableObject;
import org.apache.commons.lang3.tuple.Pair;
import javax.annotation.Nullable;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
public class PipeBlock extends ContainerBlock {
public static final Map<Direction, EnumProperty<ConnectionType>> DIRECTIONS = new HashMap<>();
private static final Map<Pair<BlockState, BlockState>, VoxelShape> SHAPE_CACHE = new HashMap<>();
private static final Map<Pair<BlockState, BlockState>, VoxelShape> COLL_SHAPE_CACHE = new HashMap<>();
private static final VoxelShape CENTER_SHAPE = makeCuboidShape(5, 5, 5, 11, 11, 11);
public static final Map<Direction, VoxelShape> DIR_SHAPES = ImmutableMap.<Direction, VoxelShape>builder()
.put(Direction.UP, makeCuboidShape(5, 10, 5, 11, 16, 11))
@ -134,6 +138,20 @@ public class PipeBlock extends ContainerBlock {
@Override
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
return this.cacheAndGetShape(state, worldIn, pos, s -> s.getShape(worldIn, pos, context), SHAPE_CACHE, null);
}
@Override
public VoxelShape getCollisionShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
return this.cacheAndGetShape(state, worldIn, pos, s -> s.getCollisionShape(worldIn, pos, context), COLL_SHAPE_CACHE, s -> {
// make the shape a bit higher so we can jump up onto a higher block
MutableObject<VoxelShape> newShape = new MutableObject<>(VoxelShapes.empty());
s.forEachBox((x1, y1, z1, x2, y2, z2) -> newShape.setValue(VoxelShapes.combine(VoxelShapes.create(x1, y1, z1, x2, y2 + 3 / 16F, z2), newShape.getValue(), IBooleanFunction.OR)));
return newShape.getValue().simplify();
});
}
private VoxelShape cacheAndGetShape(BlockState state, IBlockReader worldIn, BlockPos pos, Function<BlockState, VoxelShape> coverShapeSelector, Map<Pair<BlockState, BlockState>, VoxelShape> cache, Function<VoxelShape, VoxelShape> shapeModifier) {
VoxelShape coverShape = null;
BlockState cover = null;
PipeTileEntity tile = Utility.getTileEntity(PipeTileEntity.class, worldIn, pos);
@ -141,21 +159,23 @@ public class PipeBlock extends ContainerBlock {
cover = tile.cover;
// try catch since the block might expect to find itself at the position
try {
coverShape = cover.getShape(worldIn, pos, context);
coverShape = coverShapeSelector.apply(cover);
} catch (Exception ignored) {
}
}
Pair<BlockState, BlockState> key = Pair.of(state, cover);
VoxelShape shape = SHAPE_CACHE.get(key);
VoxelShape shape = cache.get(key);
if (shape == null) {
shape = CENTER_SHAPE;
for (Map.Entry<Direction, EnumProperty<ConnectionType>> entry : DIRECTIONS.entrySet()) {
if (state.get(entry.getValue()).isConnected())
shape = VoxelShapes.or(shape, DIR_SHAPES.get(entry.getKey()));
}
if (shapeModifier != null)
shape = shapeModifier.apply(shape);
if (coverShape != null)
shape = VoxelShapes.or(shape, coverShape);
SHAPE_CACHE.put(key, shape);
cache.put(key, shape);
}
return shape;
}