fixed double chests not being recognized properly

This commit is contained in:
Ellpeck 2020-04-20 16:40:16 +02:00
parent 9b28509542
commit bd417aae7c
2 changed files with 12 additions and 5 deletions

View file

@ -169,11 +169,8 @@ public class PipeItem implements INBTSerializable<CompoundNBT>, ILiquidContainer
}
private ItemStack store(PipeTileEntity currPipe) {
TileEntity tile = currPipe.getWorld().getTileEntity(this.destInventory);
if (tile == null)
return this.stack;
Direction dir = Utility.getDirectionFromOffset(this.getDestPipe(), this.destInventory);
IItemHandler handler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, dir).orElse(null);
Direction dir = Utility.getDirectionFromOffset(this.destInventory, this.getDestPipe());
IItemHandler handler = currPipe.getItemHandler(dir);
if (handler == null)
return this.stack;
return ItemHandlerHelper.insertItemStacked(handler, this.stack, false);

View file

@ -6,6 +6,8 @@ import de.ellpeck.prettypipes.items.IModule;
import de.ellpeck.prettypipes.network.PipeItem;
import de.ellpeck.prettypipes.network.PipeNetwork;
import de.ellpeck.prettypipes.pipe.modules.containers.MainPipeContainer;
import net.minecraft.block.BlockState;
import net.minecraft.block.ChestBlock;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
@ -14,6 +16,7 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.profiler.IProfiler;
import net.minecraft.tileentity.ChestTileEntity;
import net.minecraft.tileentity.ITickableTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
@ -25,6 +28,7 @@ import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemHandlerHelper;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.wrapper.InvWrapper;
import org.apache.commons.lang3.tuple.Pair;
import javax.annotation.Nonnull;
@ -174,6 +178,12 @@ public class PipeTileEntity extends TileEntity implements INamedContainerProvide
TileEntity tile = this.world.getTileEntity(this.pos.offset(dir));
if (tile == null)
return null;
// if we don't do this, then chests get really weird
if (tile instanceof ChestTileEntity) {
BlockState state = this.world.getBlockState(tile.getPos());
if (state.getBlock() instanceof ChestBlock)
return new InvWrapper(ChestBlock.func_226916_a_((ChestBlock) state.getBlock(), state, this.world, tile.getPos(), true));
}
return tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, dir.getOpposite()).orElse(null);
}