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todo for CraftingModuleItem store
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1 changed files with 4 additions and 1 deletions
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@ -264,6 +264,9 @@ public class CraftingModuleItem extends ModuleItem {
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var equalityTypes = ItemFilter.getEqualityTypes(tile);
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var equalityTypes = ItemFilter.getEqualityTypes(tile);
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var allCrafts = tile.getActiveCrafts();
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var allCrafts = tile.getActiveCrafts();
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for (var craft : allCrafts.stream().filter(c -> c.moduleSlot == slot && !c.getTravelingIngredient(stack, equalityTypes).isEmpty()).toList()) {
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for (var craft : allCrafts.stream().filter(c -> c.moduleSlot == slot && !c.getTravelingIngredient(stack, equalityTypes).isEmpty()).toList()) {
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// TODO currently, we always shrink by the size of stack, even if the container can't actually accept the entire stack
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// some containers' getAvailableDestination method returns an incorrect value (because it's a heuristic), so parts of this stack might be sent back,
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// in which case we have to add it back to the collection of items we need to request (as an item stack since we won't have the lock anymore)
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var traveling = craft.getTravelingIngredient(stack, equalityTypes);
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var traveling = craft.getTravelingIngredient(stack, equalityTypes);
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traveling.shrink(stack.getCount());
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traveling.shrink(stack.getCount());
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if (traveling.isEmpty())
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if (traveling.isEmpty())
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