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fixed over-sending prevention only working for items of the same type
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320abbe74e
commit
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2 changed files with 12 additions and 5 deletions
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@ -332,7 +332,7 @@ public class PipeNetwork implements ICapabilitySerializable<CompoundNBT>, GraphL
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public int getItemsOnTheWay(BlockPos goalPipe, ItemStack type, ItemEqualityType... equalityTypes) {
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public int getItemsOnTheWay(BlockPos goalPipe, ItemStack type, ItemEqualityType... equalityTypes) {
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return this.getPipeItemsOnTheWay(goalPipe)
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return this.getPipeItemsOnTheWay(goalPipe)
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.filter(i -> ItemEqualityType.compareItems(i.stack, type, equalityTypes))
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.filter(i -> type == null || ItemEqualityType.compareItems(i.stack, type, equalityTypes))
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.mapToInt(i -> i.stack.getCount()).sum();
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.mapToInt(i -> i.stack.getCount()).sum();
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}
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}
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@ -148,17 +148,24 @@ public class PipeTileEntity extends TileEntity implements INamedContainerProvide
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if (maxAmount < stack.getCount())
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if (maxAmount < stack.getCount())
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continue;
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continue;
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if (preventOversending || maxAmount < Integer.MAX_VALUE) {
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if (preventOversending || maxAmount < Integer.MAX_VALUE) {
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PipeNetwork network = PipeNetwork.get(this.world);
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// these are the items that are currently in the pipes, going to this pipe
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// these are the items that are currently in the pipes, going to this pipe
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int onTheWay = PipeNetwork.get(this.world).getItemsOnTheWay(this.pos, stack);
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int onTheWay = network.getItemsOnTheWay(this.pos, null);
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if (onTheWay > 0) {
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if (onTheWay > 0) {
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// check if any modules are limiting us
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if (maxAmount < Integer.MAX_VALUE) {
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if (onTheWay + stack.getCount() > maxAmount)
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// these are the items on the way, limited to items of the same type as stack
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continue;
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int onTheWaySame = network.getItemsOnTheWay(this.pos, stack);
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// check if any modules are limiting us
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if (onTheWaySame + stack.getCount() > maxAmount)
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continue;
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}
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ItemStack copy = stack.copy();
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ItemStack copy = stack.copy();
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copy.setCount(copy.getMaxStackSize());
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copy.setCount(copy.getMaxStackSize());
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// totalSpace will be the amount of items that fit into the attached container
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// totalSpace will be the amount of items that fit into the attached container
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int totalSpace = 0;
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int totalSpace = 0;
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for (int i = 0; i < handler.getSlots(); i++) {
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for (int i = 0; i < handler.getSlots(); i++) {
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// this is an inaccurate check since it ignores the fact that some slots might
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// have space for items of other types, but it'll be good enough for us
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ItemStack remain = handler.insertItem(i, copy, true);
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ItemStack remain = handler.insertItem(i, copy, true);
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totalSpace += copy.getMaxStackSize() - remain.getCount();
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totalSpace += copy.getMaxStackSize() - remain.getCount();
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}
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}
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