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https://github.com/Ellpeck/PrettyPipes.git
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improve the performance of the pressurizer drastically
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parent
cafa3f39c2
commit
e3cbbae905
2 changed files with 24 additions and 23 deletions
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@ -59,8 +59,8 @@ public class PipeTileEntity extends TileEntity implements INamedContainerProvide
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return 1;
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}
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};
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public PressurizerTileEntity pressurizer;
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protected List<PipeItem> items;
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private PressurizerTileEntity pressurizer;
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private int lastItemAmount;
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private int priority;
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@ -102,6 +102,10 @@ public class PipeTileEntity extends TileEntity implements INamedContainerProvide
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@Override
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public void tick() {
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// invalidate our pressurizer reference if it was removed
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if(this.pressurizer != null && this.pressurizer.isRemoved())
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this.pressurizer = null;
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if (!this.world.isAreaLoaded(this.pos, 1))
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return;
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IProfiler profiler = this.world.getProfiler();
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@ -121,13 +125,6 @@ public class PipeTileEntity extends TileEntity implements INamedContainerProvide
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PipeNetwork.get(this.world).clearDestinationCache(this.pos);
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}
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profiler.endSection();
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if (this.world.getGameTime() % 40 == 0) {
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profiler.startSection("caching_data");
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// figure out if we're pressurized
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this.pressurizer = this.findPressurizer();
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profiler.endSection();
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}
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}
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profiler.startSection("ticking_items");
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@ -151,7 +148,7 @@ public class PipeTileEntity extends TileEntity implements INamedContainerProvide
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// an item might be re-routed from a previous location, but it should still count as a new item then
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if (!this.getItems().contains(item))
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this.getItems().add(item);
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if (this.pressurizer != null && !this.pressurizer.isRemoved())
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if (this.pressurizer != null)
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this.pressurizer.pressurizeItem(item.stack, false);
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}
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@ -219,7 +216,7 @@ public class PipeTileEntity extends TileEntity implements INamedContainerProvide
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public float getItemSpeed(ItemStack stack) {
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float moduleSpeed = (float) this.streamModules().mapToDouble(m -> m.getRight().getItemSpeedIncrease(m.getLeft(), this)).sum();
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float pressureSpeed = this.pressurizer != null && !this.pressurizer.isRemoved() && this.pressurizer.pressurizeItem(stack, true) ? 0.45F : 0;
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float pressureSpeed = this.pressurizer != null && this.pressurizer.pressurizeItem(stack, true) ? 0.45F : 0;
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return 0.05F + moduleSpeed + pressureSpeed;
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}
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@ -302,17 +299,4 @@ public class PipeTileEntity extends TileEntity implements INamedContainerProvide
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public Container createMenu(int window, PlayerInventory inv, PlayerEntity player) {
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return new MainPipeContainer(Registry.pipeContainer, window, player, PipeTileEntity.this.pos);
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}
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private PressurizerTileEntity findPressurizer() {
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PipeNetwork network = PipeNetwork.get(this.world);
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for (BlockPos node : network.getOrderedNetworkNodes(this.pos)) {
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PipeTileEntity pipe = network.getPipe(node);
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for (Direction dir : Direction.values()) {
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IPipeConnectable connectable = pipe.getPipeConnectable(dir);
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if (connectable instanceof PressurizerBlock)
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return Utility.getTileEntity(PressurizerTileEntity.class, this.world, node.offset(dir));
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}
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}
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return null;
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}
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}
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@ -3,6 +3,8 @@ package de.ellpeck.prettypipes.pressurizer;
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import de.ellpeck.prettypipes.PrettyPipes;
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import de.ellpeck.prettypipes.Registry;
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import de.ellpeck.prettypipes.Utility;
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import de.ellpeck.prettypipes.network.PipeNetwork;
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import de.ellpeck.prettypipes.pipe.PipeTileEntity;
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import de.ellpeck.prettypipes.terminal.containers.ItemTerminalContainer;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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@ -17,6 +19,7 @@ import net.minecraft.tileentity.ITickableTileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TranslationTextComponent;
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import net.minecraftforge.common.capabilities.Capability;
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@ -109,6 +112,20 @@ public class PressurizerTileEntity extends TileEntity implements INamedContainer
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public void tick() {
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if (this.world.isRemote)
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return;
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// notify pipes in network about us
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if (this.world.getGameTime() % 10 == 0) {
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PipeNetwork network = PipeNetwork.get(this.world);
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for (Direction dir : Direction.values()) {
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BlockPos offset = this.pos.offset(dir);
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for (BlockPos node : network.getOrderedNetworkNodes(offset)) {
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PipeTileEntity pipe = network.getPipe(node);
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if (pipe != null)
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pipe.pressurizer = this;
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}
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}
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}
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// send energy update
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if (this.lastEnergy != this.storage.getEnergyStored() && this.world.getGameTime() % 10 == 0) {
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this.lastEnergy = this.storage.getEnergyStored();
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Utility.sendTileEntityToClients(this);
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