mirror of
https://github.com/Ellpeck/PrettyPipes.git
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59 lines
2.2 KiB
Java
59 lines
2.2 KiB
Java
package de.ellpeck.prettypipes.terminal.containers;
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import de.ellpeck.prettypipes.Utility;
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import de.ellpeck.prettypipes.terminal.ItemTerminalTileEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.inventory.container.ClickType;
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import net.minecraft.inventory.container.Container;
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import net.minecraft.inventory.container.ContainerType;
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import net.minecraft.inventory.container.Slot;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.items.SlotItemHandler;
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import org.apache.commons.lang3.tuple.Pair;
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import javax.annotation.Nullable;
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public class ItemTerminalContainer extends Container {
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public final ItemTerminalTileEntity tile;
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public ItemTerminalContainer(@Nullable ContainerType<?> type, int id, PlayerEntity player, BlockPos pos) {
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super(type, id);
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this.tile = Utility.getBlockEntity(ItemTerminalTileEntity.class, player.world, pos);
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this.addOwnSlots(player);
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int off = this.getSlotXOffset();
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for (int l = 0; l < 3; ++l)
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for (int j1 = 0; j1 < 9; ++j1)
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this.addSlot(new Slot(player.inventory, j1 + l * 9 + 9, 8 + off + j1 * 18, 154 + l * 18));
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for (int i1 = 0; i1 < 9; ++i1)
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this.addSlot(new Slot(player.inventory, i1, 8 + off + i1 * 18, 212));
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}
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protected void addOwnSlots(PlayerEntity player) {
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int off = this.getSlotXOffset();
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for (int i = 0; i < 6; i++)
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this.addSlot(new SlotItemHandler(this.tile.items, i, 8 + off + i % 3 * 18, 102 + i / 3 * 18));
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for (int i = 0; i < 6; i++)
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this.addSlot(new SlotItemHandler(this.tile.items, i + 6, 116 + off + i % 3 * 18, 102 + i / 3 * 18));
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}
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protected int getSlotXOffset() {
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return 0;
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}
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@Override
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public ItemStack transferStackInSlot(PlayerEntity player, int slotIndex) {
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return Utility.transferStackInSlot(this, this::mergeItemStack, player, slotIndex, stack -> Pair.of(6, 12));
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}
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@Override
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public boolean canInteractWith(PlayerEntity playerIn) {
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return true;
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}
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}
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