PrettyPipes/src/main/java/de/ellpeck/prettypipes/blocks/pipe/PipeContainer.java
2020-04-16 00:39:53 +02:00

78 lines
3 KiB
Java

package de.ellpeck.prettypipes.blocks.pipe;
import de.ellpeck.prettypipes.items.IModule;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.SlotItemHandler;
import javax.annotation.Nullable;
public class PipeContainer extends Container {
public PipeContainer(@Nullable ContainerType<?> type, int id, PlayerEntity player, PipeTileEntity tile) {
super(type, id);
for (int i = 0; i < 3; i++)
this.addSlot(new SlotItemHandler(tile.modules, i, 62 + i * 18, 17));
for (int l = 0; l < 3; ++l)
for (int j1 = 0; j1 < 9; ++j1)
this.addSlot(new Slot(player.inventory, j1 + l * 9 + 9, 8 + j1 * 18, 89 + l * 18));
for (int i1 = 0; i1 < 9; ++i1)
this.addSlot(new Slot(player.inventory, i1, 8 + i1 * 18, 147));
}
@Override
public boolean canInteractWith(PlayerEntity playerIn) {
return true;
}
@Override
public ItemStack transferStackInSlot(PlayerEntity player, int slotIndex) {
// change this to the amount of slots that we have
int inventoryStart = 3;
int inventoryEnd = inventoryStart + 26;
int hotbarStart = inventoryEnd + 1;
int hotbarEnd = hotbarStart + 8;
Slot slot = this.inventorySlots.get(slotIndex);
if (slot != null && slot.getHasStack()) {
ItemStack newStack = slot.getStack();
ItemStack currentStack = newStack.copy();
if (slotIndex >= inventoryStart) {
// shift into this container here
// mergeItemStack with the slots that newStack should go into
// return an empty stack if mergeItemStack fails
if (newStack.getItem() instanceof IModule) {
if (!this.mergeItemStack(newStack, 0, 3, false))
return ItemStack.EMPTY;
}
// end custom code
else if (slotIndex >= inventoryStart && slotIndex <= inventoryEnd) {
if (!this.mergeItemStack(newStack, hotbarStart, hotbarEnd + 1, false))
return ItemStack.EMPTY;
} else if (slotIndex >= inventoryEnd + 1 && slotIndex < hotbarEnd + 1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd + 1, false)) {
return ItemStack.EMPTY;
}
} else if (!this.mergeItemStack(newStack, inventoryStart, hotbarEnd + 1, false)) {
return ItemStack.EMPTY;
}
if (newStack.isEmpty()) {
slot.putStack(ItemStack.EMPTY);
} else {
slot.onSlotChanged();
}
if (newStack.getCount() == currentStack.getCount())
return ItemStack.EMPTY;
slot.onTake(player, newStack);
return currentStack;
}
return ItemStack.EMPTY;
}
}