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29 lines
1 KiB
Markdown
29 lines
1 KiB
Markdown
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# [ModInfo](./ModInfo.md)
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Namespace: [TinyLife]() > [Mods]()
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Assembly: Tiny Life.dll
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Implements [IDisposable](https://docs.microsoft.com/en-us/dotnet/api/System.IDisposable)
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## Summary
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A mod info is a set of properties that every `TinyLife.Mods.ModInfo.Mod` instance is assigned
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## Fields
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| Type | Name | Summary |
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| --- | --- | --- |
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| [RawContentManager](./ModInfo.md) | Content | A `MLEM.Data.Content.RawContentManager` that this mod can use to load its content. This content manager's base directory automatically points to the mod's Content folder. |
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| [String](https://docs.microsoft.com/en-us/dotnet/api/System.String) | Id | The id of the mod, which is based on the `TinyLife.Mods.ModInfo.Mod`'s class name |
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| [Logger](./ModInfo.md) | Logger | The `TinyLife.Mods.ModInfo.Logger` that this mod can use to log information about itself. By default, this logger has the same sinks as the game's logger. |
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| [Mod](./Mod.md) | Mod | The actual mod instance |
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## Methods
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| Return | Name | Summary |
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| --- | --- | --- |
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| void | Dispose ( ) | |
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