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21 lines
958 B
Markdown
21 lines
958 B
Markdown
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# [Quality](./Quality.md)
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Namespace: [TinyLife]() > [Skills]()
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Assembly: Tiny Life.dll
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An enumeration for qualitites of objects like `TinyLife.Objects.FurnitureType.CustomPainting`. To receive a random quality based on a person's `TinyLife.Skills.Skill` level, use `TinyLife.Skills.SkillType.GetRandomQuality(TinyLife.Objects.Person,System.Random,System.Boolean,System.Boolean)`.
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## Enum
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| Value | Name | Summary |
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| --- | --- | --- |
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| 0 | Terrible | A quality for objects that are terrible |
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| 1 | Average | A quality for objects that have an average quality |
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| 2 | Good | A quality for objects that have good quality |
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| 3 | Great | A quality for objects that have great quality |
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| 4 | Perfect | A quality for objects that are considered perfect |
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| 5 | Masterpiece | A quality for objects that are masterpieces. When an object with this quality is created, a `TinyLife.Uis.Notifications` notification should be displayed to the user |
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