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made run and publish scripts mac-compliant
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2 changed files with 4 additions and 4 deletions
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@ -5,7 +5,7 @@ cd "$(dirname "$0")"
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dotnet build
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dotnet build
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# zip the mod
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# zip the mod
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cd ./bin/Debug/net6.0
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cd ./bin/Debug/net6.0
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file=$(find *.dll -printf %f)
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file=$(find *.dll -print)
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dest=${file::-4}.zip
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dest=${file%????}.zip
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zip -FSr ../$dest * --exclude 'ref/*' --exclude '*.pdb' --exclude '*.deps.json'
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zip -FSr ../$dest * --exclude 'ref/*' --exclude '*.pdb' --exclude '*.deps.json'
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echo Published to bin/Debug/$dest
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echo Published to bin/Debug/$dest
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4
Run.sh
4
Run.sh
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@ -4,8 +4,8 @@ cd "$(dirname "$0")"
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# build the mod
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# build the mod
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dotnet build
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dotnet build
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# copy the mod to the mods folder
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# copy the mod to the mods folder
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cp ./bin/Debug/net6.0/* "$HOME/.local/share/Tiny Life/Mods" -r
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cp -r ./bin/Debug/net6.0/* "$HOME/.local/share/Tiny Life/Mods"
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# run the game
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# run the game
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dir=$(<"$HOME/.local/share/Tiny Life/GameDir")
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dir=$(<"$HOME/.local/share/Tiny Life/GameDir")
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cd $dir
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cd "$dir"
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"./Tiny Life" -v --skip-splash
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"./Tiny Life" -v --skip-splash
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