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https://github.com/Ellpeck/TinyLifeExampleMod.git
synced 2024-11-22 03:53:29 +01:00
cleaned up the build script and added a clean task
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parent
260d3437ab
commit
438d203bc9
1 changed files with 12 additions and 9 deletions
21
build.cake
21
build.cake
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@ -7,25 +7,28 @@ var config = Argument("configuration", "Release");
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var tinyLifeDir = $"{Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData)}/Tiny Life";
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Task("Clean").Does(() => {
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EnsureDirectoryDoesNotExist($"bin/{config}");
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EnsureDirectoryDoesNotExist($"{tinyLifeDir}/Mods/_Dev");
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});
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Task("Build").DoesForEach(GetFiles("**/*.csproj"), p => {
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DeleteFiles($"bin/{config}/**/*");
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DotNetBuild(p.FullPath, new DotNetBuildSettings { Configuration = config });
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DotNetBuild(p.FullPath, new DotNetBuildSettings {
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Configuration = config
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});
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});
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Task("CopyToMods").IsDependentOn("Build").Does(() => {
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var dir = $"{tinyLifeDir}/Mods";
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CreateDirectory(dir);
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var dir = $"{tinyLifeDir}/Mods/_Dev";
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EnsureDirectoryExists(dir);
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var files = GetFiles($"bin/{config}/net*/**/*");
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CopyFiles(files, dir, true);
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});
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Task("Run").IsDependentOn("CopyToMods").Does(() => {
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// start the tiny life process
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var exeDir = $"{tinyLifeDir}/GameDir";
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if (!FileExists(exeDir))
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throw new Exception("Didn't find game directory information. Run the game manually at least once to allow the Run task to be executed.");
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var exe = $"{System.IO.File.ReadAllText(exeDir)}/Tiny Life";
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var process = Process.Start(new ProcessStartInfo(exe) {
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var exeDir = System.IO.File.ReadAllText($"{tinyLifeDir}/GameDir");
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var process = Process.Start(new ProcessStartInfo($"{exeDir}/Tiny Life") {
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Arguments = "-v --skip-splash --skip-preloads",
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CreateNoWindow = true
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});
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