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https://github.com/Ellpeck/TinyLifeExampleMod.git
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allow including ansi code in logs for modders
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1620b0f462
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2 changed files with 7 additions and 3 deletions
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@ -24,4 +24,8 @@
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</Content>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<None Remove="_UnhandledException.txt" />
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</ItemGroup>
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</Project>
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</Project>
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@ -29,12 +29,12 @@ Task("Run").IsDependentOn("CopyToMods").Does(() => {
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// start the tiny life process
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// start the tiny life process
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var exeDir = System.IO.File.ReadAllText($"{tinyLifeDir}/GameDir");
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var exeDir = System.IO.File.ReadAllText($"{tinyLifeDir}/GameDir");
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var process = Process.Start(new ProcessStartInfo($"{exeDir}/Tiny Life") {
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var process = Process.Start(new ProcessStartInfo($"{exeDir}/Tiny Life") {
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Arguments = "-v --skip-splash --skip-preloads --debug-saves",
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Arguments = "-v --skip-splash --skip-preloads --debug-saves --ansi",
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CreateNoWindow = true
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CreateNoWindow = true
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});
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});
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// we wait a bit to make sure the process has generated a new log file, bleh
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// we wait a bit to make sure the process has generated a new log file
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Thread.Sleep(3000);
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Thread.Sleep(1000);
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// attach to the newest log file
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// attach to the newest log file
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var logsDir = $"{tinyLifeDir}/Logs";
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var logsDir = $"{tinyLifeDir}/Logs";
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