From f0a4bf01d623afef69f9d1da45f85ac5c3913533 Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Mon, 11 Apr 2022 14:26:07 +0200 Subject: [PATCH] code cleanup --- ExampleMod.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ExampleMod.cs b/ExampleMod.cs index 1ab154f..b628879 100644 --- a/ExampleMod.cs +++ b/ExampleMod.cs @@ -88,7 +88,7 @@ public class ExampleMod : Mod { // since this action doesn't use objects (like chairs etc.), we set a texture to display instead Texture = this.uiTextures[1, 0] }); - + // we use this emotion modifier in SitDownOnGrassAction GrassSittingModifier = EmotionModifier.Register( new EmotionModifier("ExampleMod.GrassSitting", this.uiTextures[1, 0], EmotionType.Happy));