# [ClothesLayer](./ClothesLayer.md) Namespace: [TinyLife]() > [Objects]() Assembly: Tiny Life.dll A flag enumeration that defines a set of layers that a `TinyLife.Objects.Person`'s `TinyLife.Objects.Clothes` are rendered with. The ordering is based on the order that these should be drawn in. ## Enum | Value | Name | Summary | | --- | --- | --- | | 1 | Body | A clothes layer for the body (the person's skin) itself | | 2 | Eyes | A clothes layer for eyes | | 4 | Shirt | A clothes layer for t-shirts, shirts etc. | | 8 | Hair | A clothes layer for hair | | 16 | Pants | A clothes layer for legwear like pants and skirts | | 32 | Shoes | A clothes layer for footwear like shoes |