using System; using Microsoft.Xna.Framework; using TinyLife.Objects; using TinyLife.World; namespace ExampleMod { public class CustomTable : Furniture { public CustomTable(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos) : base(id, type, colors, map, pos) { } public override void OnAdded() { base.OnAdded(); ExampleMod.Logger.Info("We were added at " + this.Position); } public override void OnRemoved() { base.OnRemoved(); ExampleMod.Logger.Info("We were removed from " + this.Position); } } }