### YamlMime:ManagedReference
items:
- uid: TinyLife.Utilities.TextureHandler
  commentId: T:TinyLife.Utilities.TextureHandler
  id: TextureHandler
  parent: TinyLife.Utilities
  children:
  - TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,System.Action{MLEM.Textures.UniformTextureAtlas})
  - TinyLife.Utilities.TextureHandler.BottomsShoesTexture
  - TinyLife.Utilities.TextureHandler.CursorTexture
  - TinyLife.Utilities.TextureHandler.FurnitureTextures
  - TinyLife.Utilities.TextureHandler.HairsTexture
  - TinyLife.Utilities.TextureHandler.LightTexture
  - TinyLife.Utilities.TextureHandler.OpeningTexture
  - TinyLife.Utilities.TextureHandler.PersonTexture
  - TinyLife.Utilities.TextureHandler.RoofTexture
  - TinyLife.Utilities.TextureHandler.TexturePacker
  - TinyLife.Utilities.TextureHandler.TileTexture
  - TinyLife.Utilities.TextureHandler.TopsTexture
  - TinyLife.Utilities.TextureHandler.UiTexture
  - TinyLife.Utilities.TextureHandler.VehicleTexture
  - TinyLife.Utilities.TextureHandler.WallpaperTexture
  langs:
  - csharp
  - vb
  name: TextureHandler
  nameWithType: TextureHandler
  fullName: TinyLife.Utilities.TextureHandler
  type: Class
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: TextureHandler
    path: Utilities/TextureHandler.cs
    startLine: 17
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  summary: "\nThe texture handler stores data for the game&apos;s textures, including all of the game&apos;s internal textures and various utility methods.\nIt also stores the game&apos;s <xref href=\"MLEM.Data.RuntimeTexturePacker\" data-throw-if-not-resolved=\"false\"></xref> which is used to pack all textures into a big texture for performance.\n"
  example: []
  syntax:
    content: public static class TextureHandler
    content.vb: Public Module TextureHandler
  inheritance:
  - System.Object
  inheritedMembers:
  - System.Object.Equals(System.Object)
  - System.Object.Equals(System.Object,System.Object)
  - System.Object.GetHashCode
  - System.Object.GetType
  - System.Object.MemberwiseClone
  - System.Object.ReferenceEquals(System.Object,System.Object)
  - System.Object.ToString
  modifiers.csharp:
  - public
  - static
  - class
  modifiers.vb:
  - Public
  - Module
- uid: TinyLife.Utilities.TextureHandler.TexturePacker
  commentId: F:TinyLife.Utilities.TextureHandler.TexturePacker
  id: TexturePacker
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: TexturePacker
  nameWithType: TextureHandler.TexturePacker
  fullName: TinyLife.Utilities.TextureHandler.TexturePacker
  type: Field
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: TexturePacker
    path: Utilities/TextureHandler.cs
    startLine: 20
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static readonly RuntimeTexturePacker TexturePacker
    return:
      type: MLEM.Data.RuntimeTexturePacker
    content.vb: Public Shared ReadOnly TexturePacker As RuntimeTexturePacker
  modifiers.csharp:
  - public
  - static
  - readonly
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.FurnitureTextures
  commentId: F:TinyLife.Utilities.TextureHandler.FurnitureTextures
  id: FurnitureTextures
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: FurnitureTextures
  nameWithType: TextureHandler.FurnitureTextures
  fullName: TinyLife.Utilities.TextureHandler.FurnitureTextures
  type: Field
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: FurnitureTextures
    path: Utilities/TextureHandler.cs
    startLine: 21
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static readonly List<DataTextureAtlas> FurnitureTextures
    return:
      type: System.Collections.Generic.List{MLEM.Data.DataTextureAtlas}
    content.vb: Public Shared ReadOnly FurnitureTextures As List(Of DataTextureAtlas)
  modifiers.csharp:
  - public
  - static
  - readonly
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.PersonTexture
  commentId: P:TinyLife.Utilities.TextureHandler.PersonTexture
  id: PersonTexture
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: PersonTexture
  nameWithType: TextureHandler.PersonTexture
  fullName: TinyLife.Utilities.TextureHandler.PersonTexture
  type: Property
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: PersonTexture
    path: Utilities/TextureHandler.cs
    startLine: 22
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static UniformTextureAtlas PersonTexture { get; }
    parameters: []
    return:
      type: MLEM.Textures.UniformTextureAtlas
    content.vb: Public Shared ReadOnly Property PersonTexture As UniformTextureAtlas
  overload: TinyLife.Utilities.TextureHandler.PersonTexture*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.HairsTexture
  commentId: P:TinyLife.Utilities.TextureHandler.HairsTexture
  id: HairsTexture
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: HairsTexture
  nameWithType: TextureHandler.HairsTexture
  fullName: TinyLife.Utilities.TextureHandler.HairsTexture
  type: Property
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: HairsTexture
    path: Utilities/TextureHandler.cs
    startLine: 23
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static UniformTextureAtlas HairsTexture { get; }
    parameters: []
    return:
      type: MLEM.Textures.UniformTextureAtlas
    content.vb: Public Shared ReadOnly Property HairsTexture As UniformTextureAtlas
  overload: TinyLife.Utilities.TextureHandler.HairsTexture*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.TopsTexture
  commentId: P:TinyLife.Utilities.TextureHandler.TopsTexture
  id: TopsTexture
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: TopsTexture
  nameWithType: TextureHandler.TopsTexture
  fullName: TinyLife.Utilities.TextureHandler.TopsTexture
  type: Property
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: TopsTexture
    path: Utilities/TextureHandler.cs
    startLine: 24
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static UniformTextureAtlas TopsTexture { get; }
    parameters: []
    return:
      type: MLEM.Textures.UniformTextureAtlas
    content.vb: Public Shared ReadOnly Property TopsTexture As UniformTextureAtlas
  overload: TinyLife.Utilities.TextureHandler.TopsTexture*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.BottomsShoesTexture
  commentId: P:TinyLife.Utilities.TextureHandler.BottomsShoesTexture
  id: BottomsShoesTexture
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: BottomsShoesTexture
  nameWithType: TextureHandler.BottomsShoesTexture
  fullName: TinyLife.Utilities.TextureHandler.BottomsShoesTexture
  type: Property
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: BottomsShoesTexture
    path: Utilities/TextureHandler.cs
    startLine: 25
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static UniformTextureAtlas BottomsShoesTexture { get; }
    parameters: []
    return:
      type: MLEM.Textures.UniformTextureAtlas
    content.vb: Public Shared ReadOnly Property BottomsShoesTexture As UniformTextureAtlas
  overload: TinyLife.Utilities.TextureHandler.BottomsShoesTexture*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.UiTexture
  commentId: P:TinyLife.Utilities.TextureHandler.UiTexture
  id: UiTexture
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: UiTexture
  nameWithType: TextureHandler.UiTexture
  fullName: TinyLife.Utilities.TextureHandler.UiTexture
  type: Property
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: UiTexture
    path: Utilities/TextureHandler.cs
    startLine: 26
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static UniformTextureAtlas UiTexture { get; }
    parameters: []
    return:
      type: MLEM.Textures.UniformTextureAtlas
    content.vb: Public Shared ReadOnly Property UiTexture As UniformTextureAtlas
  overload: TinyLife.Utilities.TextureHandler.UiTexture*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.CursorTexture
  commentId: P:TinyLife.Utilities.TextureHandler.CursorTexture
  id: CursorTexture
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: CursorTexture
  nameWithType: TextureHandler.CursorTexture
  fullName: TinyLife.Utilities.TextureHandler.CursorTexture
  type: Property
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: CursorTexture
    path: Utilities/TextureHandler.cs
    startLine: 27
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static UniformTextureAtlas CursorTexture { get; }
    parameters: []
    return:
      type: MLEM.Textures.UniformTextureAtlas
    content.vb: Public Shared ReadOnly Property CursorTexture As UniformTextureAtlas
  overload: TinyLife.Utilities.TextureHandler.CursorTexture*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.OpeningTexture
  commentId: P:TinyLife.Utilities.TextureHandler.OpeningTexture
  id: OpeningTexture
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: OpeningTexture
  nameWithType: TextureHandler.OpeningTexture
  fullName: TinyLife.Utilities.TextureHandler.OpeningTexture
  type: Property
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: OpeningTexture
    path: Utilities/TextureHandler.cs
    startLine: 28
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static UniformTextureAtlas OpeningTexture { get; }
    parameters: []
    return:
      type: MLEM.Textures.UniformTextureAtlas
    content.vb: Public Shared ReadOnly Property OpeningTexture As UniformTextureAtlas
  overload: TinyLife.Utilities.TextureHandler.OpeningTexture*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.RoofTexture
  commentId: P:TinyLife.Utilities.TextureHandler.RoofTexture
  id: RoofTexture
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: RoofTexture
  nameWithType: TextureHandler.RoofTexture
  fullName: TinyLife.Utilities.TextureHandler.RoofTexture
  type: Property
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: RoofTexture
    path: Utilities/TextureHandler.cs
    startLine: 29
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static UniformTextureAtlas RoofTexture { get; }
    parameters: []
    return:
      type: MLEM.Textures.UniformTextureAtlas
    content.vb: Public Shared ReadOnly Property RoofTexture As UniformTextureAtlas
  overload: TinyLife.Utilities.TextureHandler.RoofTexture*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.TileTexture
  commentId: P:TinyLife.Utilities.TextureHandler.TileTexture
  id: TileTexture
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: TileTexture
  nameWithType: TextureHandler.TileTexture
  fullName: TinyLife.Utilities.TextureHandler.TileTexture
  type: Property
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: TileTexture
    path: Utilities/TextureHandler.cs
    startLine: 30
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static UniformTextureAtlas TileTexture { get; }
    parameters: []
    return:
      type: MLEM.Textures.UniformTextureAtlas
    content.vb: Public Shared ReadOnly Property TileTexture As UniformTextureAtlas
  overload: TinyLife.Utilities.TextureHandler.TileTexture*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.WallpaperTexture
  commentId: P:TinyLife.Utilities.TextureHandler.WallpaperTexture
  id: WallpaperTexture
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: WallpaperTexture
  nameWithType: TextureHandler.WallpaperTexture
  fullName: TinyLife.Utilities.TextureHandler.WallpaperTexture
  type: Property
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: WallpaperTexture
    path: Utilities/TextureHandler.cs
    startLine: 31
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static UniformTextureAtlas WallpaperTexture { get; }
    parameters: []
    return:
      type: MLEM.Textures.UniformTextureAtlas
    content.vb: Public Shared ReadOnly Property WallpaperTexture As UniformTextureAtlas
  overload: TinyLife.Utilities.TextureHandler.WallpaperTexture*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.VehicleTexture
  commentId: P:TinyLife.Utilities.TextureHandler.VehicleTexture
  id: VehicleTexture
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: VehicleTexture
  nameWithType: TextureHandler.VehicleTexture
  fullName: TinyLife.Utilities.TextureHandler.VehicleTexture
  type: Property
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: VehicleTexture
    path: Utilities/TextureHandler.cs
    startLine: 32
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static DataTextureAtlas VehicleTexture { get; }
    parameters: []
    return:
      type: MLEM.Data.DataTextureAtlas
    content.vb: Public Shared ReadOnly Property VehicleTexture As DataTextureAtlas
  overload: TinyLife.Utilities.TextureHandler.VehicleTexture*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.LightTexture
  commentId: P:TinyLife.Utilities.TextureHandler.LightTexture
  id: LightTexture
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: LightTexture
  nameWithType: TextureHandler.LightTexture
  fullName: TinyLife.Utilities.TextureHandler.LightTexture
  type: Property
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: LightTexture
    path: Utilities/TextureHandler.cs
    startLine: 33
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  syntax:
    content: public static UniformTextureAtlas LightTexture { get; }
    parameters: []
    return:
      type: MLEM.Textures.UniformTextureAtlas
    content.vb: Public Shared ReadOnly Property LightTexture As UniformTextureAtlas
  overload: TinyLife.Utilities.TextureHandler.LightTexture*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,System.Action{MLEM.Textures.UniformTextureAtlas})
  commentId: M:TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,System.Action{MLEM.Textures.UniformTextureAtlas})
  id: ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,System.Action{MLEM.Textures.UniformTextureAtlas})
  parent: TinyLife.Utilities.TextureHandler
  langs:
  - csharp
  - vb
  name: ApplyWallpaperMasks(Texture2D, Int32, Int32, Action<UniformTextureAtlas>)
  nameWithType: TextureHandler.ApplyWallpaperMasks(Texture2D, Int32, Int32, Action<UniformTextureAtlas>)
  fullName: TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D, System.Int32, System.Int32, System.Action<MLEM.Textures.UniformTextureAtlas>)
  type: Method
  source:
    remote:
      path: TinyLife/Utilities/TextureHandler.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: ApplyWallpaperMasks
    path: Utilities/TextureHandler.cs
    startLine: 70
  assemblies:
  - Tiny Life
  namespace: TinyLife.Utilities
  summary: "\nApplies the game&apos;s predefined wallpaper maskings (based on <xref href=\"TinyLife.World.WallMode\" data-throw-if-not-resolved=\"false\"></xref>) to the given wallpaper texture.\nWhen adding custom <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref> types, this method should be used.\nNote that, as part of this method, the resulting texture is implicitly added onto the game&apos;s <xref href=\"MLEM.Data.RuntimeTexturePacker\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public static void ApplyWallpaperMasks(Texture2D wallpapers, int regionAmountX, int regionAmountY, Action<UniformTextureAtlas> result)
    parameters:
    - id: wallpapers
      type: Microsoft.Xna.Framework.Graphics.Texture2D
      description: The texture to mask
    - id: regionAmountX
      type: System.Int32
      description: The amount of texture regions on the x axis
    - id: regionAmountY
      type: System.Int32
      description: The amount of texture regions on the y axis
    - id: result
      type: System.Action{MLEM.Textures.UniformTextureAtlas}
      description: A function that is called when the <xref href="MLEM.Data.RuntimeTexturePacker" data-throw-if-not-resolved="false"></xref> packed the masked texture, which yields the resulting texture atlas
    content.vb: Public Shared Sub ApplyWallpaperMasks(wallpapers As Texture2D, regionAmountX As Integer, regionAmountY As Integer, result As Action(Of UniformTextureAtlas))
  overload: TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks*
  nameWithType.vb: TextureHandler.ApplyWallpaperMasks(Texture2D, Int32, Int32, Action(Of UniformTextureAtlas))
  modifiers.csharp:
  - public
  - static
  modifiers.vb:
  - Public
  - Shared
  fullName.vb: TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D, System.Int32, System.Int32, System.Action(Of MLEM.Textures.UniformTextureAtlas))
  name.vb: ApplyWallpaperMasks(Texture2D, Int32, Int32, Action(Of UniformTextureAtlas))
references:
- uid: MLEM.Data.RuntimeTexturePacker
  commentId: T:MLEM.Data.RuntimeTexturePacker
  parent: MLEM.Data
  isExternal: true
  name: RuntimeTexturePacker
  nameWithType: RuntimeTexturePacker
  fullName: MLEM.Data.RuntimeTexturePacker
- uid: TinyLife.Utilities
  commentId: N:TinyLife.Utilities
  name: TinyLife.Utilities
  nameWithType: TinyLife.Utilities
  fullName: TinyLife.Utilities
- uid: System.Object
  commentId: T:System.Object
  parent: System
  isExternal: true
  name: Object
  nameWithType: Object
  fullName: System.Object
- uid: System.Object.Equals(System.Object)
  commentId: M:System.Object.Equals(System.Object)
  parent: System.Object
  isExternal: true
  name: Equals(Object)
  nameWithType: Object.Equals(Object)
  fullName: System.Object.Equals(System.Object)
  spec.csharp:
  - uid: System.Object.Equals(System.Object)
    name: Equals
    nameWithType: Object.Equals
    fullName: System.Object.Equals
    isExternal: true
  - name: (
    nameWithType: (
    fullName: (
  - uid: System.Object
    name: Object
    nameWithType: Object
    fullName: System.Object
    isExternal: true
  - name: )
    nameWithType: )
    fullName: )
  spec.vb:
  - uid: System.Object.Equals(System.Object)
    name: Equals
    nameWithType: Object.Equals
    fullName: System.Object.Equals
    isExternal: true
  - name: (
    nameWithType: (
    fullName: (
  - uid: System.Object
    name: Object
    nameWithType: Object
    fullName: System.Object
    isExternal: true
  - name: )
    nameWithType: )
    fullName: )
- uid: System.Object.Equals(System.Object,System.Object)
  commentId: M:System.Object.Equals(System.Object,System.Object)
  parent: System.Object
  isExternal: true
  name: Equals(Object, Object)
  nameWithType: Object.Equals(Object, Object)
  fullName: System.Object.Equals(System.Object, System.Object)
  spec.csharp:
  - uid: System.Object.Equals(System.Object,System.Object)
    name: Equals
    nameWithType: Object.Equals
    fullName: System.Object.Equals
    isExternal: true
  - name: (
    nameWithType: (
    fullName: (
  - uid: System.Object
    name: Object
    nameWithType: Object
    fullName: System.Object
    isExternal: true
  - name: ', '
    nameWithType: ', '
    fullName: ', '
  - uid: System.Object
    name: Object
    nameWithType: Object
    fullName: System.Object
    isExternal: true
  - name: )
    nameWithType: )
    fullName: )
  spec.vb:
  - uid: System.Object.Equals(System.Object,System.Object)
    name: Equals
    nameWithType: Object.Equals
    fullName: System.Object.Equals
    isExternal: true
  - name: (
    nameWithType: (
    fullName: (
  - uid: System.Object
    name: Object
    nameWithType: Object
    fullName: System.Object
    isExternal: true
  - name: ', '
    nameWithType: ', '
    fullName: ', '
  - uid: System.Object
    name: Object
    nameWithType: Object
    fullName: System.Object
    isExternal: true
  - name: )
    nameWithType: )
    fullName: )
- uid: System.Object.GetHashCode
  commentId: M:System.Object.GetHashCode
  parent: System.Object
  isExternal: true
  name: GetHashCode()
  nameWithType: Object.GetHashCode()
  fullName: System.Object.GetHashCode()
  spec.csharp:
  - uid: System.Object.GetHashCode
    name: GetHashCode
    nameWithType: Object.GetHashCode
    fullName: System.Object.GetHashCode
    isExternal: true
  - name: (
    nameWithType: (
    fullName: (
  - name: )
    nameWithType: )
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