### YamlMime:ManagedReference
items:
- uid: TinyLife.Tools.MoveTool
  commentId: T:TinyLife.Tools.MoveTool
  id: MoveTool
  parent: TinyLife.Tools
  children:
  - TinyLife.Tools.MoveTool.#ctor
  - TinyLife.Tools.MoveTool.CanSwitchGameModes
  - TinyLife.Tools.MoveTool.CanUndoRedo
  - TinyLife.Tools.MoveTool.Closed
  - TinyLife.Tools.MoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
  - TinyLife.Tools.MoveTool.GetMouseCursor
  - TinyLife.Tools.MoveTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
  - TinyLife.Tools.MoveTool.OnButtonCreated(MLEM.Ui.Elements.Button)
  - TinyLife.Tools.MoveTool.Opened
  - TinyLife.Tools.MoveTool.Reload
  - TinyLife.Tools.MoveTool.ShouldHighlightSelectedObject(System.Object)
  - TinyLife.Tools.MoveTool.Update(Microsoft.Xna.Framework.GameTime)
  langs:
  - csharp
  - vb
  name: MoveTool
  nameWithType: MoveTool
  fullName: TinyLife.Tools.MoveTool
  type: Class
  source:
    remote:
      path: TinyLife/Tools/MoveTool.cs
      branch: 0.37.5-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: MoveTool
    path: ../TinyLife/Tools/MoveTool.cs
    startLine: 21
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: "\nA tool is a type of game mode that is currently active.\nTools are split up into the <xref href=\"TinyLife.Tools.Tool.PlayModeTool\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Tools.Tool.BuildTools\" data-throw-if-not-resolved=\"false\"></xref>, the latter of which holds all tools that can be found in the build menu.\n"
  example: []
  syntax:
    content: 'public class MoveTool : Tool'
    content.vb: Public Class MoveTool Inherits Tool
  inheritance:
  - System.Object
  - TinyLife.Tools.Tool
  inheritedMembers:
  - TinyLife.Tools.Tool.RemoveTool
  - TinyLife.Tools.Tool.MoveTool
  - TinyLife.Tools.Tool.PlayModeTool
  - TinyLife.Tools.Tool.BuildTools
  - TinyLife.Tools.Tool.SelectedObject
  - TinyLife.Tools.Tool.SelectedWall
  - TinyLife.Tools.Tool.SelectedRoof
  - TinyLife.Tools.Tool.SelectedStairs
  - TinyLife.Tools.Tool.IsRotateCwPressed
  - TinyLife.Tools.Tool.IsRotateCcwPressed
  - TinyLife.Tools.Tool.IsCopyPressed
  - TinyLife.Tools.Tool.OnOpened
  - TinyLife.Tools.Tool.OnClosed
  - TinyLife.Tools.Tool.OnUpdate
  - TinyLife.Tools.Tool.OnDraw
  - TinyLife.Tools.Tool.OnInitBuildModeUi
  - TinyLife.Tools.Tool.Input
  - TinyLife.Tools.Tool.Map
  - TinyLife.Tools.Tool.Money
  - TinyLife.Tools.Tool.CurrentFloor
  - TinyLife.Tools.Tool.Texture
  - TinyLife.Tools.Tool.DisplayAsTab
  - TinyLife.Tools.Tool.MousePos
  - TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
  - TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
  - TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
  - TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
  - System.Object.Equals(System.Object)
  - System.Object.Equals(System.Object,System.Object)
  - System.Object.GetHashCode
  - System.Object.GetType
  - System.Object.MemberwiseClone
  - System.Object.ReferenceEquals(System.Object,System.Object)
  - System.Object.ToString
  extensionMethods:
  - TinyLife.Tools.MoveTool.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Tools.MoveTool.#ctor
  commentId: M:TinyLife.Tools.MoveTool.#ctor
  id: '#ctor'
  parent: TinyLife.Tools.MoveTool
  langs:
  - csharp
  - vb
  name: MoveTool()
  nameWithType: MoveTool.MoveTool()
  fullName: TinyLife.Tools.MoveTool.MoveTool()
  type: Constructor
  source:
    remote:
      path: TinyLife/Tools/MoveTool.cs
      branch: 0.37.5-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: .ctor
    path: ../TinyLife/Tools/MoveTool.cs
    startLine: 27
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  example: []
  syntax:
    content: public MoveTool()
    content.vb: Public Sub New()
  overload: TinyLife.Tools.MoveTool.#ctor*
  nameWithType.vb: MoveTool.New()
  fullName.vb: TinyLife.Tools.MoveTool.New()
  name.vb: New()
- uid: TinyLife.Tools.MoveTool.Opened
  commentId: M:TinyLife.Tools.MoveTool.Opened
  id: Opened
  parent: TinyLife.Tools.MoveTool
  langs:
  - csharp
  - vb
  name: Opened()
  nameWithType: MoveTool.Opened()
  fullName: TinyLife.Tools.MoveTool.Opened()
  type: Method
  source:
    remote:
      path: TinyLife/Tools/MoveTool.cs
      branch: 0.37.5-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Opened
    path: ../TinyLife/Tools/MoveTool.cs
    startLine: 32
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: "\nCalled when this build tool is opened.\nBy default, this method initializes several settings and calls <xref href=\"TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel%2cMLEM.Ui.Elements.Panel)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public override void Opened()
    content.vb: Public Overrides Sub Opened()
  overridden: TinyLife.Tools.Tool.Opened
  overload: TinyLife.Tools.MoveTool.Opened*
- uid: TinyLife.Tools.MoveTool.Closed
  commentId: M:TinyLife.Tools.MoveTool.Closed
  id: Closed
  parent: TinyLife.Tools.MoveTool
  langs:
  - csharp
  - vb
  name: Closed()
  nameWithType: MoveTool.Closed()
  fullName: TinyLife.Tools.MoveTool.Closed()
  type: Method
  source:
    remote:
      path: TinyLife/Tools/MoveTool.cs
      branch: 0.37.5-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Closed
    path: ../TinyLife/Tools/MoveTool.cs
    startLine: 39
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: "\nCalled when this build tool is closed.\nBy default, this method removes its elements from the ui.\n"
  example: []
  syntax:
    content: public override void Closed()
    content.vb: Public Overrides Sub Closed()
  overridden: TinyLife.Tools.Tool.Closed
  overload: TinyLife.Tools.MoveTool.Closed*
- uid: TinyLife.Tools.MoveTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
  commentId: M:TinyLife.Tools.MoveTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
  id: InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
  parent: TinyLife.Tools.MoveTool
  langs:
  - csharp
  - vb
  name: InitBuildModeUi(Panel, Panel)
  nameWithType: MoveTool.InitBuildModeUi(Panel, Panel)
  fullName: TinyLife.Tools.MoveTool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
  type: Method
  source:
    remote:
      path: TinyLife/Tools/MoveTool.cs
      branch: 0.37.5-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: InitBuildModeUi
    path: ../TinyLife/Tools/MoveTool.cs
    startLine: 51
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: "\nOverride this method to add custom content to the passed ui elements.\nBy default, this method does nothing.\n"
  example: []
  syntax:
    content: protected override void InitBuildModeUi(Panel content, Panel zoom)
    parameters:
    - id: content
      type: MLEM.Ui.Elements.Panel
      description: The main content panel. Add custom <xref href="TinyLife.Tools.Tool.BuildModeButton(System.String%2cMLEM.Ui.Elements.Element.GenericCallback%2cMLEM.Ui.Elements.Element.DrawCallback%2cSystem.Single%2cMLEM.Textures.TextureRegion%2cSystem.Collections.Generic.IEnumerable%7bSystem.String%7d%2cSystem.Nullable%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref> instances here.
    - id: zoom
      type: MLEM.Ui.Elements.Panel
      description: The zoom panel that contains <xref href="TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme%5b%5d%2cSystem.Action%7bSystem.Int32%2cSystem.Int32%7d%2cSystem.Func%7bSystem.Int32%2cSystem.Int32%2cSystem.Boolean%7d)" data-throw-if-not-resolved="false"></xref> and object previews
    content.vb: Protected Overrides Sub InitBuildModeUi(content As Panel, zoom As Panel)
  overridden: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
  overload: TinyLife.Tools.MoveTool.InitBuildModeUi*
- uid: TinyLife.Tools.MoveTool.Update(Microsoft.Xna.Framework.GameTime)
  commentId: M:TinyLife.Tools.MoveTool.Update(Microsoft.Xna.Framework.GameTime)
  id: Update(Microsoft.Xna.Framework.GameTime)
  parent: TinyLife.Tools.MoveTool
  langs:
  - csharp
  - vb
  name: Update(GameTime)
  nameWithType: MoveTool.Update(GameTime)
  fullName: TinyLife.Tools.MoveTool.Update(Microsoft.Xna.Framework.GameTime)
  type: Method
  source:
    remote:
      path: TinyLife/Tools/MoveTool.cs
      branch: 0.37.5-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Update
    path: ../TinyLife/Tools/MoveTool.cs
    startLine: 66
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: "\nThis method is called every update frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, this method updates the <xref href=\"TinyLife.Tools.Tool.MousePos\" data-throw-if-not-resolved=\"false\"></xref> and invokes <xref href=\"TinyLife.Tools.Tool.OnUpdate\" data-throw-if-not-resolved=\"false\"></xref>, and also manages the <xref href=\"TinyLife.Tools.UndoRedoStack\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public override void Update(GameTime time)
    parameters:
    - id: time
      type: Microsoft.Xna.Framework.GameTime
      description: The game&apos;s time
    content.vb: Public Overrides Sub Update(time As GameTime)
  overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
  overload: TinyLife.Tools.MoveTool.Update*
- uid: TinyLife.Tools.MoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
  commentId: M:TinyLife.Tools.MoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
  id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
  parent: TinyLife.Tools.MoveTool
  langs:
  - csharp
  - vb
  name: Draw(GameTime, SpriteBatch)
  nameWithType: MoveTool.Draw(GameTime, SpriteBatch)
  fullName: TinyLife.Tools.MoveTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
  type: Method
  source:
    remote:
      path: TinyLife/Tools/MoveTool.cs
      branch: 0.37.5-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Draw
    path: ../TinyLife/Tools/MoveTool.cs
    startLine: 103
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: "\nThis method is called every draw frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that this method is only called if the mouse is not hovering over any ui elements.\nBy default, this method invokes <xref href=\"TinyLife.Tools.Tool.OnDraw\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public override void Draw(GameTime time, SpriteBatch batch)
    parameters:
    - id: time
      type: Microsoft.Xna.Framework.GameTime
      description: The game&apos;s time
    - id: batch
      type: Microsoft.Xna.Framework.Graphics.SpriteBatch
      description: The sprite batch used for drawing
    content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch)
  overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
  overload: TinyLife.Tools.MoveTool.Draw*
- uid: TinyLife.Tools.MoveTool.GetMouseCursor
  commentId: M:TinyLife.Tools.MoveTool.GetMouseCursor
  id: GetMouseCursor
  parent: TinyLife.Tools.MoveTool
  langs:
  - csharp
  - vb
  name: GetMouseCursor()
  nameWithType: MoveTool.GetMouseCursor()
  fullName: TinyLife.Tools.MoveTool.GetMouseCursor()
  type: Method
  source:
    remote:
      path: TinyLife/Tools/MoveTool.cs
      branch: 0.37.5-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: GetMouseCursor
    path: ../TinyLife/Tools/MoveTool.cs
    startLine: 109
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: "\nReturns the <xref href=\"TinyLife.Uis.CursorType\" data-throw-if-not-resolved=\"false\"></xref> that this tool should currently display.\nBy default, <xref href=\"TinyLife.Uis.CursorType.Default\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
  example: []
  syntax:
    content: public override CursorType GetMouseCursor()
    return:
      type: TinyLife.Uis.CursorType
      description: The cursor type
    content.vb: Public Overrides Function GetMouseCursor() As CursorType
  overridden: TinyLife.Tools.Tool.GetMouseCursor
  overload: TinyLife.Tools.MoveTool.GetMouseCursor*
- uid: TinyLife.Tools.MoveTool.CanSwitchGameModes
  commentId: M:TinyLife.Tools.MoveTool.CanSwitchGameModes
  id: CanSwitchGameModes
  parent: TinyLife.Tools.MoveTool
  langs:
  - csharp
  - vb
  name: CanSwitchGameModes()
  nameWithType: MoveTool.CanSwitchGameModes()
  fullName: TinyLife.Tools.MoveTool.CanSwitchGameModes()
  type: Method
  source:
    remote:
      path: TinyLife/Tools/MoveTool.cs
      branch: 0.37.5-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: CanSwitchGameModes
    path: ../TinyLife/Tools/MoveTool.cs
    startLine: 114
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: "\nWhether or not the game <xref href=\"TinyLife.GameImpl.CanSwitchGameModes\" data-throw-if-not-resolved=\"false\"></xref> currently, while this tool is selected\n"
  example: []
  syntax:
    content: public override bool CanSwitchGameModes()
    return:
      type: System.Boolean
      description: Whether the game can be mode switched right now
    content.vb: Public Overrides Function CanSwitchGameModes() As Boolean
  overridden: TinyLife.Tools.Tool.CanSwitchGameModes
  overload: TinyLife.Tools.MoveTool.CanSwitchGameModes*
- uid: TinyLife.Tools.MoveTool.CanUndoRedo
  commentId: M:TinyLife.Tools.MoveTool.CanUndoRedo
  id: CanUndoRedo
  parent: TinyLife.Tools.MoveTool
  langs:
  - csharp
  - vb
  name: CanUndoRedo()
  nameWithType: MoveTool.CanUndoRedo()
  fullName: TinyLife.Tools.MoveTool.CanUndoRedo()
  type: Method
  source:
    remote:
      path: TinyLife/Tools/MoveTool.cs
      branch: 0.37.5-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: CanUndoRedo
    path: ../TinyLife/Tools/MoveTool.cs
    startLine: 120
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: "\nReturns whether or not the <xref href=\"TinyLife.Tools.UndoRedoStack\" data-throw-if-not-resolved=\"false\"></xref> can currently operate and thus, whether the <xref href=\"TinyLife.Tools.UndoRedoStack.Undo\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.Tools.UndoRedoStack.Redo\" data-throw-if-not-resolved=\"false\"></xref> actions can be called.\n"
  example: []
  syntax:
    content: public override bool CanUndoRedo()
    return:
      type: System.Boolean
      description: Whether the undo or redo commands can be used right now.
    content.vb: Public Overrides Function CanUndoRedo() As Boolean
  overridden: TinyLife.Tools.Tool.CanUndoRedo
  overload: TinyLife.Tools.MoveTool.CanUndoRedo*
- uid: TinyLife.Tools.MoveTool.ShouldHighlightSelectedObject(System.Object)
  commentId: M:TinyLife.Tools.MoveTool.ShouldHighlightSelectedObject(System.Object)
  id: ShouldHighlightSelectedObject(System.Object)
  parent: TinyLife.Tools.MoveTool
  langs:
  - csharp
  - vb
  name: ShouldHighlightSelectedObject(object)
  nameWithType: MoveTool.ShouldHighlightSelectedObject(object)
  fullName: TinyLife.Tools.MoveTool.ShouldHighlightSelectedObject(object)
  type: Method
  source:
    remote:
      path: TinyLife/Tools/MoveTool.cs
      branch: 0.37.5-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: ShouldHighlightSelectedObject
    path: ../TinyLife/Tools/MoveTool.cs
    startLine: 125
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: "\nWhether or not the <xref href=\"TinyLife.Tools.Tool.SelectedObject\" data-throw-if-not-resolved=\"false\"></xref> should currently have a white highlight around it.\nThis method defaults to return true if <xref href=\"TinyLife.GameImpl.IsCursorOnUi\" data-throw-if-not-resolved=\"false\"></xref> is false.\n"
  example: []
  syntax:
    content: public override bool ShouldHighlightSelectedObject(object obj)
    parameters:
    - id: obj
      type: System.Object
      description: The selected object, which can be a <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> or a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>.
    return:
      type: System.Boolean
      description: Whether or not the selected object should be highlighted
    content.vb: Public Overrides Function ShouldHighlightSelectedObject(obj As Object) As Boolean
  overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
  overload: TinyLife.Tools.MoveTool.ShouldHighlightSelectedObject*
  nameWithType.vb: MoveTool.ShouldHighlightSelectedObject(Object)
  fullName.vb: TinyLife.Tools.MoveTool.ShouldHighlightSelectedObject(Object)
  name.vb: ShouldHighlightSelectedObject(Object)
- uid: TinyLife.Tools.MoveTool.OnButtonCreated(MLEM.Ui.Elements.Button)
  commentId: M:TinyLife.Tools.MoveTool.OnButtonCreated(MLEM.Ui.Elements.Button)
  id: OnButtonCreated(MLEM.Ui.Elements.Button)
  parent: TinyLife.Tools.MoveTool
  langs:
  - csharp
  - vb
  name: OnButtonCreated(Button)
  nameWithType: MoveTool.OnButtonCreated(Button)
  fullName: TinyLife.Tools.MoveTool.OnButtonCreated(MLEM.Ui.Elements.Button)
  type: Method
  source:
    remote:
      path: TinyLife/Tools/MoveTool.cs
      branch: 0.37.5-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: OnButtonCreated
    path: ../TinyLife/Tools/MoveTool.cs
    startLine: 130
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: "\nA method that is called when this tool&apos;s build mode button is created.\n"
  example: []
  syntax:
    content: public override void OnButtonCreated(Button button)
    parameters:
    - id: button
      type: MLEM.Ui.Elements.Button
      description: The button that was created.
    content.vb: Public Overrides Sub OnButtonCreated(button As Button)
  overridden: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
  overload: TinyLife.Tools.MoveTool.OnButtonCreated*
- uid: TinyLife.Tools.MoveTool.Reload
  commentId: M:TinyLife.Tools.MoveTool.Reload
  id: Reload
  parent: TinyLife.Tools.MoveTool
  langs:
  - csharp
  - vb
  name: Reload()
  nameWithType: MoveTool.Reload()
  fullName: TinyLife.Tools.MoveTool.Reload()
  type: Method
  source:
    remote:
      path: TinyLife/Tools/MoveTool.cs
      branch: 0.37.5-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Reload
    path: ../TinyLife/Tools/MoveTool.cs
    startLine: 151
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: "\nReloads the move tool&apos;s content panel\n"
  example: []
  syntax:
    content: public static void Reload()
    content.vb: Public Shared Sub Reload()
  overload: TinyLife.Tools.MoveTool.Reload*
references:
- uid: TinyLife.Tools
  commentId: N:TinyLife.Tools
  name: TinyLife.Tools
  nameWithType: TinyLife.Tools
  fullName: TinyLife.Tools
  spec.csharp:
  - uid: TinyLife
    name: TinyLife
  - name: .
  - uid: TinyLife.Tools
    name: Tools
  spec.vb:
  - uid: TinyLife
    name: TinyLife
  - name: .
  - uid: TinyLife.Tools
    name: Tools
- uid: System.Object
  commentId: T:System.Object
  parent: System
  isExternal: true
  href: https://learn.microsoft.com/dotnet/api/system.object
  name: object
  nameWithType: object
  fullName: object
  nameWithType.vb: Object
  fullName.vb: Object
  name.vb: Object
- uid: TinyLife.Tools.Tool
  commentId: T:TinyLife.Tools.Tool
  parent: TinyLife.Tools
  name: Tool
  nameWithType: Tool
  fullName: TinyLife.Tools.Tool
- uid: TinyLife.Tools.Tool.RemoveTool
  commentId: F:TinyLife.Tools.Tool.RemoveTool
  parent: TinyLife.Tools.Tool
  name: RemoveTool
  nameWithType: Tool.RemoveTool
  fullName: TinyLife.Tools.Tool.RemoveTool
- uid: TinyLife.Tools.Tool.MoveTool
  commentId: F:TinyLife.Tools.Tool.MoveTool
  parent: TinyLife.Tools.Tool
  name: MoveTool
  nameWithType: Tool.MoveTool
  fullName: TinyLife.Tools.Tool.MoveTool
- uid: TinyLife.Tools.Tool.PlayModeTool
  commentId: F:TinyLife.Tools.Tool.PlayModeTool
  parent: TinyLife.Tools.Tool
  name: PlayModeTool
  nameWithType: Tool.PlayModeTool
  fullName: TinyLife.Tools.Tool.PlayModeTool
- uid: TinyLife.Tools.Tool.BuildTools
  commentId: F:TinyLife.Tools.Tool.BuildTools
  parent: TinyLife.Tools.Tool
  name: BuildTools
  nameWithType: Tool.BuildTools
  fullName: TinyLife.Tools.Tool.BuildTools
- uid: TinyLife.Tools.Tool.SelectedObject
  commentId: P:TinyLife.Tools.Tool.SelectedObject
  parent: TinyLife.Tools.Tool
  name: SelectedObject
  nameWithType: Tool.SelectedObject
  fullName: TinyLife.Tools.Tool.SelectedObject
- uid: TinyLife.Tools.Tool.SelectedWall
  commentId: P:TinyLife.Tools.Tool.SelectedWall
  parent: TinyLife.Tools.Tool
  name: SelectedWall
  nameWithType: Tool.SelectedWall
  fullName: TinyLife.Tools.Tool.SelectedWall
- uid: TinyLife.Tools.Tool.SelectedRoof
  commentId: P:TinyLife.Tools.Tool.SelectedRoof
  parent: TinyLife.Tools.Tool
  name: SelectedRoof
  nameWithType: Tool.SelectedRoof
  fullName: TinyLife.Tools.Tool.SelectedRoof
- uid: TinyLife.Tools.Tool.SelectedStairs
  commentId: P:TinyLife.Tools.Tool.SelectedStairs
  parent: TinyLife.Tools.Tool
  name: SelectedStairs
  nameWithType: Tool.SelectedStairs
  fullName: TinyLife.Tools.Tool.SelectedStairs
- uid: TinyLife.Tools.Tool.IsRotateCwPressed
  commentId: P:TinyLife.Tools.Tool.IsRotateCwPressed
  parent: TinyLife.Tools.Tool
  name: IsRotateCwPressed
  nameWithType: Tool.IsRotateCwPressed
  fullName: TinyLife.Tools.Tool.IsRotateCwPressed
- uid: TinyLife.Tools.Tool.IsRotateCcwPressed
  commentId: P:TinyLife.Tools.Tool.IsRotateCcwPressed
  parent: TinyLife.Tools.Tool
  name: IsRotateCcwPressed
  nameWithType: Tool.IsRotateCcwPressed
  fullName: TinyLife.Tools.Tool.IsRotateCcwPressed
- uid: TinyLife.Tools.Tool.IsCopyPressed
  commentId: P:TinyLife.Tools.Tool.IsCopyPressed
  parent: TinyLife.Tools.Tool
  name: IsCopyPressed
  nameWithType: Tool.IsCopyPressed
  fullName: TinyLife.Tools.Tool.IsCopyPressed
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