### YamlMime:ManagedReference
items:
- uid: TinyLife.Uis.InGameUi
  commentId: T:TinyLife.Uis.InGameUi
  id: InGameUi
  parent: TinyLife.Uis
  children:
  - TinyLife.Uis.InGameUi.BuildContent
  - TinyLife.Uis.InGameUi.BuildZoom
  - TinyLife.Uis.InGameUi.Main
  - TinyLife.Uis.InGameUi.OnInitialized
  langs:
  - csharp
  - vb
  name: InGameUi
  nameWithType: InGameUi
  fullName: TinyLife.Uis.InGameUi
  type: Class
  source:
    remote:
      path: TinyLife/Uis/InGameUi.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
    id: InGameUi
    path: Uis/InGameUi.cs
    startLine: 23
  assemblies:
  - Tiny Life
  namespace: TinyLife.Uis
  summary: "\nThis class holds a set of ways to interact with the game&apos;s in-game ui.\n"
  example: []
  syntax:
    content: public static class InGameUi
    content.vb: Public Module InGameUi
  inheritance:
  - System.Object
  inheritedMembers:
  - System.Object.Equals(System.Object)
  - System.Object.Equals(System.Object,System.Object)
  - System.Object.GetHashCode
  - System.Object.GetType
  - System.Object.MemberwiseClone
  - System.Object.ReferenceEquals(System.Object,System.Object)
  - System.Object.ToString
  modifiers.csharp:
  - public
  - static
  - class
  modifiers.vb:
  - Public
  - Module
- uid: TinyLife.Uis.InGameUi.OnInitialized
  commentId: E:TinyLife.Uis.InGameUi.OnInitialized
  id: OnInitialized
  parent: TinyLife.Uis.InGameUi
  langs:
  - csharp
  - vb
  name: OnInitialized
  nameWithType: InGameUi.OnInitialized
  fullName: TinyLife.Uis.InGameUi.OnInitialized
  type: Event
  source:
    remote:
      path: TinyLife/Uis/InGameUi.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
    id: OnInitialized
    path: Uis/InGameUi.cs
    startLine: 28
  assemblies:
  - Tiny Life
  namespace: TinyLife.Uis
  summary: "\nAn event that is invoked when the in-game ui is initialized after entering a save.\n"
  example: []
  syntax:
    content: public static event Action OnInitialized
    return:
      type: System.Action
    content.vb: Public Shared Event OnInitialized As Action
  modifiers.csharp:
  - public
  - static
  modifiers.vb:
  - Public
  - Shared
- uid: TinyLife.Uis.InGameUi.Main
  commentId: P:TinyLife.Uis.InGameUi.Main
  id: Main
  parent: TinyLife.Uis.InGameUi
  langs:
  - csharp
  - vb
  name: Main
  nameWithType: InGameUi.Main
  fullName: TinyLife.Uis.InGameUi.Main
  type: Property
  source:
    remote:
      path: TinyLife/Uis/InGameUi.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
    id: Main
    path: Uis/InGameUi.cs
    startLine: 33
  assemblies:
  - Tiny Life
  namespace: TinyLife.Uis
  summary: "\nThe main element that all other in-game ui elements are added to.\n"
  example: []
  syntax:
    content: public static Group Main { get; }
    parameters: []
    return:
      type: MLEM.Ui.Elements.Group
    content.vb: Public Shared ReadOnly Property Main As Group
  overload: TinyLife.Uis.InGameUi.Main*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Uis.InGameUi.BuildContent
  commentId: P:TinyLife.Uis.InGameUi.BuildContent
  id: BuildContent
  parent: TinyLife.Uis.InGameUi
  langs:
  - csharp
  - vb
  name: BuildContent
  nameWithType: InGameUi.BuildContent
  fullName: TinyLife.Uis.InGameUi.BuildContent
  type: Property
  source:
    remote:
      path: TinyLife/Uis/InGameUi.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
    id: BuildContent
    path: Uis/InGameUi.cs
    startLine: 37
  assemblies:
  - Tiny Life
  namespace: TinyLife.Uis
  summary: "\nThe build content panel that is passed into <xref href=\"TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel%2cMLEM.Ui.Elements.Panel)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public static Panel BuildContent { get; }
    parameters: []
    return:
      type: MLEM.Ui.Elements.Panel
    content.vb: Public Shared ReadOnly Property BuildContent As Panel
  overload: TinyLife.Uis.InGameUi.BuildContent*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
- uid: TinyLife.Uis.InGameUi.BuildZoom
  commentId: P:TinyLife.Uis.InGameUi.BuildZoom
  id: BuildZoom
  parent: TinyLife.Uis.InGameUi
  langs:
  - csharp
  - vb
  name: BuildZoom
  nameWithType: InGameUi.BuildZoom
  fullName: TinyLife.Uis.InGameUi.BuildZoom
  type: Property
  source:
    remote:
      path: TinyLife/Uis/InGameUi.cs
      branch: master
      repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
    id: BuildZoom
    path: Uis/InGameUi.cs
    startLine: 41
  assemblies:
  - Tiny Life
  namespace: TinyLife.Uis
  summary: "\nThe build zoom panel that is passed into <xref href=\"TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel%2cMLEM.Ui.Elements.Panel)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public static Panel BuildZoom { get; }
    parameters: []
    return:
      type: MLEM.Ui.Elements.Panel
    content.vb: Public Shared ReadOnly Property BuildZoom As Panel
  overload: TinyLife.Uis.InGameUi.BuildZoom*
  modifiers.csharp:
  - public
  - static
  - get
  modifiers.vb:
  - Public
  - Shared
  - ReadOnly
references:
- uid: TinyLife.Uis
  commentId: N:TinyLife.Uis
  name: TinyLife.Uis
  nameWithType: TinyLife.Uis
  fullName: TinyLife.Uis
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  commentId: T:System.Object
  parent: System
  isExternal: true
  name: Object
  nameWithType: Object
  fullName: System.Object
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  commentId: M:System.Object.Equals(System.Object)
  parent: System.Object
  isExternal: true
  name: Equals(Object)
  nameWithType: Object.Equals(Object)
  fullName: System.Object.Equals(System.Object)
  spec.csharp:
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    name: Equals
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    fullName: System.Object.Equals
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  isExternal: true
  name: Equals(Object, Object)
  nameWithType: Object.Equals(Object, Object)
  fullName: System.Object.Equals(System.Object, System.Object)
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  parent: System.Object
  isExternal: true
  name: GetHashCode()
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  fullName: System.Object.GetHashCode()
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    name: GetHashCode
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    fullName: System.Object.GetHashCode
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  commentId: M:System.Object.GetType
  parent: System.Object
  isExternal: true
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  fullName: System.Object.GetType()
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  fullName: System.Object.MemberwiseClone()
  spec.csharp:
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    name: Object
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- uid: System.Object.ToString
  commentId: M:System.Object.ToString
  parent: System.Object
  isExternal: true
  name: ToString()
  nameWithType: Object.ToString()
  fullName: System.Object.ToString()
  spec.csharp:
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    nameWithType: Object.ToString
    fullName: System.Object.ToString
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  commentId: N:System
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- uid: System.Action
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  parent: System
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  nameWithType: Action
  fullName: System.Action
- uid: TinyLife.Uis.InGameUi.Main*
  commentId: Overload:TinyLife.Uis.InGameUi.Main
  name: Main
  nameWithType: InGameUi.Main
  fullName: TinyLife.Uis.InGameUi.Main
- uid: MLEM.Ui.Elements.Group
  commentId: T:MLEM.Ui.Elements.Group
  parent: MLEM.Ui.Elements
  isExternal: true
  name: Group
  nameWithType: Group
  fullName: MLEM.Ui.Elements.Group
- uid: MLEM.Ui.Elements
  commentId: N:MLEM.Ui.Elements
  isExternal: true
  name: MLEM.Ui.Elements
  nameWithType: MLEM.Ui.Elements
  fullName: MLEM.Ui.Elements
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
  commentId: M:TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
  parent: TinyLife.Tools.Tool
  isExternal: true
  name: InitBuildModeUi(Panel, Panel)
  nameWithType: Tool.InitBuildModeUi(Panel, Panel)
  fullName: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
  spec.csharp:
  - uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
    name: InitBuildModeUi
    nameWithType: Tool.InitBuildModeUi
    fullName: TinyLife.Tools.Tool.InitBuildModeUi
  - name: (
    nameWithType: (
    fullName: (
  - uid: MLEM.Ui.Elements.Panel
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    nameWithType: Panel
    fullName: MLEM.Ui.Elements.Panel
    isExternal: true
  - name: ', '
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    name: InitBuildModeUi
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    fullName: TinyLife.Tools.Tool.InitBuildModeUi
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- uid: TinyLife.Uis.InGameUi.BuildContent*
  commentId: Overload:TinyLife.Uis.InGameUi.BuildContent
  name: BuildContent
  nameWithType: InGameUi.BuildContent
  fullName: TinyLife.Uis.InGameUi.BuildContent
- uid: MLEM.Ui.Elements.Panel
  commentId: T:MLEM.Ui.Elements.Panel
  parent: MLEM.Ui.Elements
  isExternal: true
  name: Panel
  nameWithType: Panel
  fullName: MLEM.Ui.Elements.Panel
- uid: TinyLife.Tools.Tool
  commentId: T:TinyLife.Tools.Tool
  parent: TinyLife.Tools
  name: Tool
  nameWithType: Tool
  fullName: TinyLife.Tools.Tool
- uid: TinyLife.Tools
  commentId: N:TinyLife.Tools
  name: TinyLife.Tools
  nameWithType: TinyLife.Tools
  fullName: TinyLife.Tools
- uid: TinyLife.Uis.InGameUi.BuildZoom*
  commentId: Overload:TinyLife.Uis.InGameUi.BuildZoom
  name: BuildZoom
  nameWithType: InGameUi.BuildZoom
  fullName: TinyLife.Uis.InGameUi.BuildZoom
