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### YamlMime:ManagedReference
items :
- uid : TinyLife.Tools.MoveLotTool
commentId : T:TinyLife.Tools.MoveLotTool
id : MoveLotTool
parent : TinyLife.Tools
children :
- TinyLife.Tools.MoveLotTool.#ctor
- TinyLife.Tools.MoveLotTool.CanSaveOrSwitchModes
- TinyLife.Tools.MoveLotTool.Closed
- TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
- TinyLife.Tools.MoveLotTool.GetMouseCursor
- TinyLife.Tools.MoveLotTool.Opened
- TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject
- TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime)
langs :
- csharp
- vb
name : MoveLotTool
nameWithType : MoveLotTool
fullName : TinyLife.Tools.MoveLotTool
type : Class
source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : MoveLotTool
path : Tools/MoveLotTool.cs
startLine : 14
assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : "\nA tool is a type of game mode that is currently active.\nTools are split up into the <xref href=\"TinyLife.Tools.Tool.PlayModeTool\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Tools.Tool.BuildTools\" data-throw-if-not-resolved=\"false\"></xref>, the latter of which holds all tools that can be found in the build menu.\n"
example : [ ]
syntax :
content: 'public class MoveLotTool : Tool'
content.vb : >-
Public Class MoveLotTool
Inherits Tool
inheritance :
- System.Object
- TinyLife.Tools.Tool
inheritedMembers :
- TinyLife.Tools.Tool.RemoveTool
- TinyLife.Tools.Tool.MoveTool
- TinyLife.Tools.Tool.PlayModeTool
- TinyLife.Tools.Tool.BuildTools
- TinyLife.Tools.Tool.SelectedObject
- TinyLife.Tools.Tool.SelectedWall
- TinyLife.Tools.Tool.Input
- TinyLife.Tools.Tool.Map
- TinyLife.Tools.Tool.Money
- TinyLife.Tools.Tool.Texture
- TinyLife.Tools.Tool.DisplayAsTab
- TinyLife.Tools.Tool.MousePos
- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
- TinyLife.Tools.Tool.ForceWallsUp
- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32})
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- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,TinyLife.LnCategory,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Tools.MoveLotTool.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp :
- public
- class
modifiers.vb :
- Public
- Class
- uid : TinyLife.Tools.MoveLotTool.#ctor
commentId : M:TinyLife.Tools.MoveLotTool.#ctor
id : '#ctor'
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : MoveLotTool()
nameWithType : MoveLotTool.MoveLotTool()
fullName : TinyLife.Tools.MoveLotTool.MoveLotTool()
type : Constructor
source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
path : Tools/MoveLotTool.cs
startLine : 21
assemblies :
- Tiny Life
namespace : TinyLife.Tools
example : [ ]
syntax :
content : public MoveLotTool()
content.vb : Public Sub New
overload : TinyLife.Tools.MoveLotTool.#ctor*
modifiers.csharp :
- public
modifiers.vb :
- Public
- uid : TinyLife.Tools.MoveLotTool.Opened
commentId : M:TinyLife.Tools.MoveLotTool.Opened
id : Opened
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : Opened()
nameWithType : MoveLotTool.Opened()
fullName : TinyLife.Tools.MoveLotTool.Opened()
type : Method
source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Opened
path : Tools/MoveLotTool.cs
startLine : 25
assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : "\nCalled when this build tool is opened.\nBy default, this method initializes several settings and calls <xref href=\"TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel%2cMLEM.Ui.Elements.Panel)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public override void Opened()
content.vb : Public Overrides Sub Opened
overridden : TinyLife.Tools.Tool.Opened
overload : TinyLife.Tools.MoveLotTool.Opened*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Tools.MoveLotTool.Closed
commentId : M:TinyLife.Tools.MoveLotTool.Closed
id : Closed
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : Closed()
nameWithType : MoveLotTool.Closed()
fullName : TinyLife.Tools.MoveLotTool.Closed()
type : Method
source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Closed
path : Tools/MoveLotTool.cs
startLine : 35
assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : "\nCalled when this build tool is closed.\nBy default, this method removes its elements from the ui.\n"
example : [ ]
syntax :
content : public override void Closed()
content.vb : Public Overrides Sub Closed
overridden : TinyLife.Tools.Tool.Closed
overload : TinyLife.Tools.MoveLotTool.Closed*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime)
commentId : M:TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime)
id : Update(Microsoft.Xna.Framework.GameTime)
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : Update(GameTime)
nameWithType : MoveLotTool.Update(GameTime)
fullName : TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime)
type : Method
source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Update
path : Tools/MoveLotTool.cs
startLine : 46
assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : "\nThis method is called every update frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public override void Update(GameTime time)
parameters :
- id : time
type : Microsoft.Xna.Framework.GameTime
description : The game's time
content.vb : Public Overrides Sub Update(time As GameTime)
overridden : TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
overload : TinyLife.Tools.MoveLotTool.Update*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId : M:TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
id : Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : Draw(GameTime, SpriteBatch)
nameWithType : MoveLotTool.Draw(GameTime, SpriteBatch)
fullName : TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
type : Method
source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Draw
path : Tools/MoveLotTool.cs
startLine : 82
assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : "\nThis method is called every draw frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that this method is only called if the mouse is not hovering over any ui elements.\n"
example : [ ]
syntax :
content : public override void Draw(GameTime time, SpriteBatch batch)
parameters :
- id : time
type : Microsoft.Xna.Framework.GameTime
description : The game's time
- id : batch
type : Microsoft.Xna.Framework.Graphics.SpriteBatch
description : The sprite batch used for drawing
content.vb : Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch)
overridden : TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
overload : TinyLife.Tools.MoveLotTool.Draw*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Tools.MoveLotTool.CanSaveOrSwitchModes
commentId : M:TinyLife.Tools.MoveLotTool.CanSaveOrSwitchModes
id : CanSaveOrSwitchModes
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : CanSaveOrSwitchModes()
nameWithType : MoveLotTool.CanSaveOrSwitchModes()
fullName : TinyLife.Tools.MoveLotTool.CanSaveOrSwitchModes()
type : Method
source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CanSaveOrSwitchModes
path : Tools/MoveLotTool.cs
startLine : 108
assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : "\nWhether or not the game <xref href=\"TinyLife.GameImpl.CanSaveOrSwitchModes\" data-throw-if-not-resolved=\"false\"></xref> currently, while this tool is selected\n"
example : [ ]
syntax :
content : public override bool CanSaveOrSwitchModes()
return :
type : System.Boolean
description : Whether the game can be saved or mode switched right now
content.vb : Public Overrides Function CanSaveOrSwitchModes As Boolean
overridden : TinyLife.Tools.Tool.CanSaveOrSwitchModes
overload : TinyLife.Tools.MoveLotTool.CanSaveOrSwitchModes*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject
commentId : M:TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject
id : ShouldHighlightSelectedObject
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : ShouldHighlightSelectedObject()
nameWithType : MoveLotTool.ShouldHighlightSelectedObject()
fullName : TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject()
type : Method
source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : ShouldHighlightSelectedObject
path : Tools/MoveLotTool.cs
startLine : 113
assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : "\nWhether or not the <xref href=\"TinyLife.Tools.Tool.SelectedObject\" data-throw-if-not-resolved=\"false\"></xref> should currently have a white highlight around it.\nThis method defaults to return true if <xref href=\"TinyLife.GameImpl.IsMouseOnUi\" data-throw-if-not-resolved=\"false\"></xref> is false.\n"
example : [ ]
syntax :
content : public override bool ShouldHighlightSelectedObject()
return :
type : System.Boolean
description : Whether or not the selected object should be highlighted
content.vb : Public Overrides Function ShouldHighlightSelectedObject As Boolean
overridden : TinyLife.Tools.Tool.ShouldHighlightSelectedObject
overload : TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Tools.MoveLotTool.GetMouseCursor
commentId : M:TinyLife.Tools.MoveLotTool.GetMouseCursor
id : GetMouseCursor
parent : TinyLife.Tools.MoveLotTool
langs :
- csharp
- vb
name : GetMouseCursor()
nameWithType : MoveLotTool.GetMouseCursor()
fullName : TinyLife.Tools.MoveLotTool.GetMouseCursor()
type : Method
source :
remote :
path : TinyLife/Tools/MoveLotTool.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetMouseCursor
path : Tools/MoveLotTool.cs
startLine : 118
assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : "\nReturns the <xref href=\"TinyLife.Uis.CursorType\" data-throw-if-not-resolved=\"false\"></xref> that this tool should currently display.\nBy default, <xref href=\"TinyLife.Uis.CursorType.Default\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
example : [ ]
syntax :
content : public override CursorType GetMouseCursor()
return :
type : TinyLife.Uis.CursorType
description : The cursor type
content.vb : Public Overrides Function GetMouseCursor As CursorType
overridden : TinyLife.Tools.Tool.GetMouseCursor
overload : TinyLife.Tools.MoveLotTool.GetMouseCursor*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
references :
- uid : TinyLife.Tools
commentId : N : TinyLife.Tools
name : TinyLife.Tools
nameWithType : TinyLife.Tools
fullName : TinyLife.Tools
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
name : Object
nameWithType : Object
fullName : System.Object
- uid : TinyLife.Tools.Tool
commentId : T:TinyLife.Tools.Tool
parent : TinyLife.Tools
name : Tool
nameWithType : Tool
fullName : TinyLife.Tools.Tool
- uid : TinyLife.Tools.Tool.RemoveTool
commentId : F:TinyLife.Tools.Tool.RemoveTool
parent : TinyLife.Tools.Tool
name : RemoveTool
nameWithType : Tool.RemoveTool
fullName : TinyLife.Tools.Tool.RemoveTool
- uid : TinyLife.Tools.Tool.MoveTool
commentId : F:TinyLife.Tools.Tool.MoveTool
parent : TinyLife.Tools.Tool
name : MoveTool
nameWithType : Tool.MoveTool
fullName : TinyLife.Tools.Tool.MoveTool
- uid : TinyLife.Tools.Tool.PlayModeTool
commentId : F:TinyLife.Tools.Tool.PlayModeTool
parent : TinyLife.Tools.Tool
name : PlayModeTool
nameWithType : Tool.PlayModeTool
fullName : TinyLife.Tools.Tool.PlayModeTool
- uid : TinyLife.Tools.Tool.BuildTools
commentId : F:TinyLife.Tools.Tool.BuildTools
parent : TinyLife.Tools.Tool
name : BuildTools
nameWithType : Tool.BuildTools
fullName : TinyLife.Tools.Tool.BuildTools
- uid : TinyLife.Tools.Tool.SelectedObject
commentId : P:TinyLife.Tools.Tool.SelectedObject
parent : TinyLife.Tools.Tool
name : SelectedObject
nameWithType : Tool.SelectedObject
fullName : TinyLife.Tools.Tool.SelectedObject
- uid : TinyLife.Tools.Tool.SelectedWall
commentId : P:TinyLife.Tools.Tool.SelectedWall
parent : TinyLife.Tools.Tool
name : SelectedWall
nameWithType : Tool.SelectedWall
fullName : TinyLife.Tools.Tool.SelectedWall
- uid : TinyLife.Tools.Tool.Input
commentId : P:TinyLife.Tools.Tool.Input
parent : TinyLife.Tools.Tool
name : Input
nameWithType : Tool.Input
fullName : TinyLife.Tools.Tool.Input
- uid : TinyLife.Tools.Tool.Map
commentId : P:TinyLife.Tools.Tool.Map
parent : TinyLife.Tools.Tool
name : Map
nameWithType : Tool.Map
fullName : TinyLife.Tools.Tool.Map
- uid : TinyLife.Tools.Tool.Money
commentId : P:TinyLife.Tools.Tool.Money
parent : TinyLife.Tools.Tool
name : Money
nameWithType : Tool.Money
fullName : TinyLife.Tools.Tool.Money
- uid : TinyLife.Tools.Tool.Texture
commentId : F:TinyLife.Tools.Tool.Texture
parent : TinyLife.Tools.Tool
name : Texture
nameWithType : Tool.Texture
fullName : TinyLife.Tools.Tool.Texture
- uid : TinyLife.Tools.Tool.DisplayAsTab
commentId : F:TinyLife.Tools.Tool.DisplayAsTab
parent : TinyLife.Tools.Tool
name : DisplayAsTab
nameWithType : Tool.DisplayAsTab
fullName : TinyLife.Tools.Tool.DisplayAsTab
- uid : TinyLife.Tools.Tool.MousePos
commentId : F:TinyLife.Tools.Tool.MousePos
parent : TinyLife.Tools.Tool
name : MousePos
nameWithType : Tool.MousePos
fullName : TinyLife.Tools.Tool.MousePos
- uid : TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
commentId : M:TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
parent : TinyLife.Tools.Tool
isExternal : true
name : InitBuildModeUi(Panel, Panel)
nameWithType : Tool.InitBuildModeUi(Panel, Panel)
fullName : TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
spec.csharp :
- uid : TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
name : InitBuildModeUi
nameWithType : Tool.InitBuildModeUi
fullName : TinyLife.Tools.Tool.InitBuildModeUi
- name : (
nameWithType : (
fullName : (
- uid : MLEM.Ui.Elements.Panel
name : Panel
nameWithType : Panel
fullName : MLEM.Ui.Elements.Panel
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : MLEM.Ui.Elements.Panel
name : Panel
nameWithType : Panel
fullName : MLEM.Ui.Elements.Panel
isExternal : true
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
name : InitBuildModeUi
nameWithType : Tool.InitBuildModeUi
fullName : TinyLife.Tools.Tool.InitBuildModeUi
- name : (
nameWithType : (
fullName : (
- uid : MLEM.Ui.Elements.Panel
name : Panel
nameWithType : Panel
fullName : MLEM.Ui.Elements.Panel
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : MLEM.Ui.Elements.Panel
name : Panel
nameWithType : Panel
fullName : MLEM.Ui.Elements.Panel
isExternal : true
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Tools.Tool.ForceWallsUp
commentId : M:TinyLife.Tools.Tool.ForceWallsUp
parent : TinyLife.Tools.Tool
name : ForceWallsUp()
nameWithType : Tool.ForceWallsUp()
fullName : TinyLife.Tools.Tool.ForceWallsUp()
spec.csharp :
- uid : TinyLife.Tools.Tool.ForceWallsUp
name : ForceWallsUp
nameWithType : Tool.ForceWallsUp
fullName : TinyLife.Tools.Tool.ForceWallsUp
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Tools.Tool.ForceWallsUp
name : ForceWallsUp
nameWithType : Tool.ForceWallsUp
fullName : TinyLife.Tools.Tool.ForceWallsUp
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
commentId : M:TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
parent : TinyLife.Tools.Tool
isExternal : true
name : IsOnLot(Point)
nameWithType : Tool.IsOnLot(Point)
fullName : TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
spec.csharp :
- uid : TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
name : IsOnLot
nameWithType : Tool.IsOnLot
fullName : TinyLife.Tools.Tool.IsOnLot
- name : (
nameWithType : (
fullName : (
- uid : Microsoft.Xna.Framework.Point
name : Point
nameWithType : Point
fullName : Microsoft.Xna.Framework.Point
isExternal : true
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
name : IsOnLot
nameWithType : Tool.IsOnLot
fullName : TinyLife.Tools.Tool.IsOnLot
- name : (
nameWithType : (
fullName : (
- uid : Microsoft.Xna.Framework.Point
name : Point
nameWithType : Point
fullName : Microsoft.Xna.Framework.Point
isExternal : true
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32})
commentId : M:TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32})
parent : TinyLife.Tools.Tool
isExternal : true
name : ColorSelection(ColorScheme, Action<Int32>)
nameWithType : Tool.ColorSelection(ColorScheme, Action<Int32>)
fullName : TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme, System.Action<System.Int32>)
nameWithType.vb : Tool.ColorSelection(ColorScheme, Action(Of Int32))
fullName.vb : TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme, System.Action(Of System.Int32))
name.vb : ColorSelection(ColorScheme, Action(Of Int32))
spec.csharp :
- uid : TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32})
name : ColorSelection
nameWithType : Tool.ColorSelection
fullName : TinyLife.Tools.Tool.ColorSelection
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Utilities.ColorScheme
name : ColorScheme
nameWithType : ColorScheme
fullName : TinyLife.Utilities.ColorScheme
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.Action`1
name : Action
nameWithType : Action
fullName : System.Action
isExternal : true
- name : <
nameWithType : <
fullName : <
- uid : System.Int32
name : Int32
nameWithType : Int32
fullName : System.Int32
isExternal : true
- name : '>'
nameWithType : '>'
fullName : '>'
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32})
name : ColorSelection
nameWithType : Tool.ColorSelection
fullName : TinyLife.Tools.Tool.ColorSelection
- name : (
nameWithType : (
fullName : (
- uid : TinyLife.Utilities.ColorScheme
name : ColorScheme
nameWithType : ColorScheme
fullName : TinyLife.Utilities.ColorScheme
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.Action`1
name : Action
nameWithType : Action
fullName : System.Action
isExternal : true
- name : '(Of '
nameWithType : '(Of '
fullName : '(Of '
- uid : System.Int32
name : Int32
nameWithType : Int32
fullName : System.Int32
isExternal : true
- name : )
nameWithType : )
fullName : )
- name : )
nameWithType : )
fullName : )
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- uid : TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,TinyLife.LnCategory,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
commentId : M:TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,TinyLife.LnCategory,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
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parent : TinyLife.Tools.Tool
isExternal : true
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fullName : TinyLife.Tools.MoveLotTool.GetMouseCursor
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